{"id":5119,"date":"2026-05-13T23:03:34","date_gmt":"2026-05-13T14:03:34","guid":{"rendered":"https:\/\/persc.jp\/blog\/blender-eevee-next-guide\/"},"modified":"2026-05-13T23:03:34","modified_gmt":"2026-05-13T14:03:34","slug":"blender-eevee-next-guide","status":"publish","type":"post","link":"https:\/\/persc.jp\/blog\/blender-eevee-next-guide\/","title":{"rendered":"Blender Eevee Next \u5efa\u7bc9archviz\u5b8c\u5168\u30ac\u30a4\u30c9\uff5cLegacy\u6bd4\u8f03\u30fb\u65b0\u6a5f\u80fd5\u9078\u30fbCycles\u4f7f\u3044\u5206\u3051\u30102026\u5e74\u7248\u3011"},"content":{"rendered":"<p>Blender 4.2 LTS\uff082024\u5e747\u6708\u30ea\u30ea\u30fc\u30b9\uff09\u3067\u300cEevee\u300d\u306f\u4e2d\u8eab\u304c\u307e\u308b\u3054\u3068\u4f5c\u308a\u66ff\u3048\u3089\u308c\u3001\u73fe\u5728\u306eEevee\u306f\u6b63\u5f0f\u306b\u306f <strong>Eevee Next<\/strong> \u3068\u547c\u3070\u308c\u308b\u65b0\u3057\u3044\u30ea\u30a2\u30eb\u30bf\u30a4\u30e0\u30ec\u30f3\u30c0\u30e9\u30fc\u3067\u3059\u3002Virtual Shadow Maps\uff08\u5f71\u3092\u5fc5\u8981\u306a\u5834\u6240\u306b\u96c6\u4e2d\u3055\u305b\u308b\u4ed5\u7d44\u307f\uff09\u3084\u30b9\u30af\u30ea\u30fc\u30f3\u30b9\u30da\u30fc\u30b9\u306e\u30ec\u30a4\u30c8\u30ec\u30fc\u30b7\u30f3\u30b0\uff08\u5149\u7dda\u8ffd\u8de1\uff09\u304c\u6a19\u6e96\u3067\u52d5\u304f\u3088\u3046\u306b\u306a\u308a\u3001Blender 4.5 LTS\uff082025\u5e747\u6708\u30ea\u30ea\u30fc\u30b9\uff09\u3067\u306f\u3055\u3089\u306b\u81ea\u5df1\u30b7\u30e3\u30c9\u30a6\u306e\u554f\u984c\u3082\u6539\u5584\u3055\u308c\u307e\u3057\u305f\u3002\u73fe\u884c\u306f Blender 5.1 \u304c\u6700\u65b0\u3067\u3001\u9577\u671f\u30b5\u30dd\u30fc\u30c8\u7248\uff08LTS\uff09\u3068\u3057\u3066\u306f 4.5 \u304c\u5efa\u7bc9archviz\u5b9f\u52d9\u306e\u5b89\u5b9a\u63a8\u5968\u30e9\u30a4\u30f3\u3067\u3059\u3002<\/p>\n<p>\u3053\u306e\u8a18\u4e8b\u3067\u306f\u3001Eevee Next \u306e\u65b0\u6a5f\u80fd5\u3064\u306e\u8a2d\u5b9a\u65b9\u6cd5\u3001Legacy\uff08\u65e7Eevee\uff09\u304b\u3089\u79fb\u884c\u3059\u308b\u3068\u304d\u306b\u58ca\u308c\u308b\u8a2d\u5b9a\u3068\u305d\u306e\u76f4\u3057\u65b9\u3001\u5efa\u7bc9archviz\u3067Eevee Next\u3092\u4f7f\u3046\u3079\u304d\u5834\u9762\u3001\u305d\u3057\u3066Cycles\u306b\u8fd1\u3044\u54c1\u8cea\u306b\u5bc4\u305b\u308b\u8a2d\u5b9a\u307e\u3067\u3092\u4f53\u7cfb\u7684\u306b\u89e3\u8aac\u3057\u307e\u3059\u3002<\/p>\n<p>\u300cBlender 4.x \u306b\u4e0a\u3052\u305f\u3089\u6614\u306e\u8a2d\u5b9a\u304c\u52b9\u304b\u306a\u3044\u300d\u300cEevee Next\u306f\u672c\u5f53\u306b\u5efa\u7bc9\u5b9f\u52d9\u3067\u4f7f\u3048\u308b\u306e\u304b\u300d\u3068\u8ff7\u3063\u3066\u3044\u308b\u65b9\u304c\u3001\u73fe\u884c\u30d0\u30fc\u30b8\u30e7\u30f3\u57fa\u6e96\u3067\u8ff7\u308f\u305a\u8a2d\u5b9a\u3092\u7d44\u3081\u308b\u3068\u3053\u308d\u307e\u3067\u3092\u30b4\u30fc\u30eb\u306b\u3057\u307e\u3059\u3002<\/p>\n<h2>Eevee Next\u3068\u306f\u4f55\u304b\uff5cBlender 4.2\u3067\u30ec\u30f3\u30c0\u30e9\u30fc\u304c\u5225\u7269\u306b\u306a\u3063\u305f\u7406\u7531<\/h2>\n<p>Eevee Next \u306f\u65e7Eevee\uff08Legacy\uff09\u3068\u540d\u524d\u306f\u4f3c\u3066\u3044\u307e\u3059\u304c\u3001\u5185\u90e8\u69cb\u9020\u306f\u5168\u9762\u7684\u306b\u4f5c\u308a\u76f4\u3055\u308c\u305f\u5225\u306e\u30ec\u30f3\u30c0\u30e9\u30fc\u3067\u3059\u3002Blender 4.2 LTS \u3067\u6b63\u5f0f\u5b9f\u88c5\u3055\u308c\u3001\u30b7\u30e3\u30c9\u30a6\u30fb\u9593\u63a5\u5149\u30fb\u30e9\u30a4\u30c8\u4e0a\u9650\u306e3\u3064\u306e\u571f\u53f0\u304c\u6839\u672c\u304b\u3089\u5909\u308f\u3063\u305f\u305f\u3081\u3001Legacy\u6642\u4ee3\u306e\u8a2d\u5b9a\u77e5\u8b58\u306f\u305d\u306e\u307e\u307e\u3067\u306f\u901a\u7528\u3057\u307e\u305b\u3093\u3002<\/p>\n<h3>Eevee Next\u304cBlender 4.2\u3067\u6b63\u5f0f\u5b9f\u88c5\u3055\u308c\u305f\u7d4c\u7def<\/h3>\n<p>Eevee \u306f2019\u5e74\u306e\u767b\u5834\u304b\u3089\u7a4d\u307f\u4e0a\u3052\u3067\u62e1\u5f35\u3055\u308c\u3066\u304d\u307e\u3057\u305f\u304c\u3001\u30ec\u30a4\u30c8\u30ec\u30fc\u30b7\u30f3\u30b0\u30fb\u9ad8\u89e3\u50cf\u5ea6\u30b7\u30e3\u30c9\u30a6\u30fb\u5927\u91cf\u30e9\u30a4\u30c8\u3068\u3044\u3063\u305f\u73fe\u4ee3\u7684\u306a\u8981\u6c42\u306b\u5fdc\u3048\u308b\u306b\u306f\u5185\u90e8\u69cb\u9020\u304c\u9650\u754c\u306b\u8fd1\u3065\u3044\u3066\u3044\u307e\u3057\u305f\u3002Blender 4.2 LTS\uff082024\u5e747\u670816\u65e5\u30ea\u30ea\u30fc\u30b9\u3001<a href=\"https:\/\/developer.blender.org\/docs\/release_notes\/4.2\/eevee\/\">Blender 4.2 LTS \u30ea\u30ea\u30fc\u30b9\u30ce\u30fc\u30c8<\/a>\uff09\u3067\u3001Eevee \u306f\u571f\u53f0\u304b\u3089\u4f5c\u308a\u76f4\u3055\u308c\u3001\u6b63\u5f0f\u540d\u79f0\u3082 <strong>Eevee Next<\/strong> \u306b\u5207\u308a\u66ff\u308f\u308a\u307e\u3057\u305f\u3002<\/p>\n<p>\u65e7Eevee\uff08Legacy\uff09\u306f Blender 4.1 \u4ee5\u524d\u306e\u8a2d\u8a08\u3067\u6b8b\u3063\u3066\u3044\u307e\u3057\u305f\u304c\u30014.2 \u4ee5\u964d\u306f\u30bd\u30fc\u30b9\u304b\u3089\u524a\u9664\u3055\u308c\u3066\u3044\u307e\u3059\u3002Blender 4.1 \u4ee5\u524d\u3067\u4f5c\u3063\u305f\u30d7\u30ed\u30b8\u30a7\u30af\u30c8\u3092 4.2 \u4ee5\u964d\u3067\u958b\u304f\u3068\u3001\u30ec\u30f3\u30c0\u30e9\u30fc\u8a2d\u5b9a\u306f\u81ea\u52d5\u7684\u306b Eevee Next \u306b\u7f6e\u304d\u63db\u308f\u308a\u307e\u3059\u304c\u3001Material Blend Mode\u30fbBloom\u30fbAmbient Occlusion \u306a\u3069\u4e00\u90e8\u306e\u8a2d\u5b9a\u306f\u65b0\u3057\u3044\u4ed5\u7d44\u307f\u306b\u81ea\u52d5\u5909\u63db\u3055\u308c\u306a\u3044\u305f\u3081\u3001\u958b\u3044\u305f\u76f4\u5f8c\u306b\u30ec\u30f3\u30c0\u30ea\u30f3\u30b0\u7d50\u679c\u304c\u5909\u308f\u3063\u3066\u898b\u3048\u308b\u3053\u3068\u304c\u3042\u308a\u307e\u3059\uff08\u8a73\u7d30\u306f\u5f8c\u8ff0\u306e\u300cLegacy\u8a2d\u5b9a\u304b\u3089\u306e\u79fb\u884c\u300d\u3067\u89e3\u8aac\u3057\u307e\u3059\uff09\u3002<\/p>\n<p>\u300cEevee\u306e\u8a2d\u5b9a\u3067\u691c\u7d22\u3057\u305f\u3089\u60c5\u5831\u304c\u53e4\u3044\u300d\u3068\u3044\u3046\u4e8b\u6545\u306e\u591a\u304f\u306f\u3001\u3053\u306e4.2\u3092\u5883\u306b\u3057\u305f\u8a2d\u8a08\u5909\u66f4\u304c\u539f\u56e0\u3067\u3059\u30022026\u5e745\u6708\u6642\u70b9\u3067\u5efa\u7bc9archviz\u5b9f\u52d9\u306e\u57fa\u6e96\u306b\u3059\u3079\u304d\u30d0\u30fc\u30b8\u30e7\u30f3\u306f\u3001\u73fe\u884cLTS\u3067\u3042\u308b <strong>Blender 4.5 LTS<\/strong>\uff082025\u5e747\u670815\u65e5\u30ea\u30ea\u30fc\u30b9\u3001\u30b5\u30dd\u30fc\u30c8\u306f2027\u5e747\u6708\u307e\u3067\uff0f<a href=\"https:\/\/developer.blender.org\/docs\/release_notes\/4.5\/eevee\/\">Blender 4.5 LTS \u30ea\u30ea\u30fc\u30b9\u30ce\u30fc\u30c8<\/a>\uff09\u3067\u3059\u3002\u6700\u65b0\u7248\u3092\u8a66\u3057\u305f\u3044\u5834\u5408\u306f Blender 5.1 \u3092\u4f7f\u3044\u3001\u5b89\u5b9a\u3057\u3066\u6848\u4ef6\u3092\u56de\u3059\u5834\u5408\u306f 4.5 LTS \u306b\u3068\u3069\u3081\u308b\u3001\u3068\u3044\u3046\u4e8c\u6bb5\u69cb\u3048\u304c\u73fe\u5b9f\u7684\u3067\u3059\u3002<\/p>\n<h3>Eevee Next\u304cLegacy\u3068\u6839\u672c\u7684\u306b\u9055\u30463\u70b9<\/h3>\n<p>Eevee Next \u3068 Legacy \u306e\u9055\u3044\u306f\u7d30\u304b\u304f\u6570\u3048\u308b\u3068\u591a\u5c90\u306b\u308f\u305f\u308a\u307e\u3059\u304c\u3001\u5efa\u7bc9archviz\u306b\u52b9\u304f\u306e\u306f\u6b21\u306e3\u70b9\u3067\u3059\u3002<\/p>\n<table>\n<thead>\n<tr>\n<th>\u6bd4\u8f03\u9805\u76ee<\/th>\n<th>Eevee Legacy\uff08\u301c4.1\uff09<\/th>\n<th>Eevee Next\uff084.2\u301c\uff09<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr>\n<td>\u30b7\u30e3\u30c9\u30a6\u30b7\u30b9\u30c6\u30e0<\/td>\n<td>\u56fa\u5b9a\u89e3\u50cf\u5ea6\u30b7\u30e3\u30c9\u30a6\u30de\u30c3\u30d7\u3002\u30d0\u30a4\u30a2\u30b9\u3092\u624b\u52d5\u8abf\u6574<\/td>\n<td>Virtual Shadow Maps\u3002\u9ad8\u89e3\u50cf\u5ea6\u30fb\u4f4e\u30d0\u30a4\u30a2\u30b9\u30fb\u81ea\u52d5\u6700\u9069\u5316<\/td>\n<\/tr>\n<tr>\n<td>\u9593\u63a5\u5149\uff08GI\uff09<\/td>\n<td>Irradiance Volume \u306e\u30d9\u30a4\u30af\u304c\u5fc5\u9808<\/td>\n<td>\u30b9\u30af\u30ea\u30fc\u30f3\u30b9\u30da\u30fc\u30b9\uff0f\u30ec\u30a4\u30c8\u30ec\u30fc\u30b9GI\uff08\u30d9\u30a4\u30af\u4e0d\u8981\uff09\u3068 Light Probe Volume\uff08\u65e7Irradiance Volume\u3001\u30d9\u30a4\u30af\u5fc5\u8981\uff09\u306e\u4e8c\u7cfb\u7d71<\/td>\n<\/tr>\n<tr>\n<td>\u30e9\u30a4\u30c8\u4e0a\u9650<\/td>\n<td>128\u706f\uff08Sun Light\u306f8\u706f\uff09<\/td>\n<td>4,096\u706f\uff08\u540c\u6642\u306b\u8996\u754c\u5185\u306b\u6620\u308b\u4e0a\u9650\u3002\u30b7\u30fc\u30f3\u7dcf\u6570\u306e\u4e0a\u9650\u3067\u306f\u306a\u3044\uff09<\/td>\n<\/tr>\n<tr>\n<td>\u30ac\u30e9\u30b9\u900f\u904e<\/td>\n<td>Screen-Space Refraction\uff08\u753b\u9762\u5185\u306e\u307f\u30fb\u9650\u5b9a\u7684\uff09<\/td>\n<td>Raytraced Transmission\uff08\u3088\u308a\u6b63\u78ba\uff09<\/td>\n<\/tr>\n<tr>\n<td>Bloom\uff08\u5149\u306e\u306b\u3058\u307f\uff09<\/td>\n<td>\u30ec\u30f3\u30c0\u30fc\u8a2d\u5b9a\u3067\u76f4\u63a5ON\/OFF<\/td>\n<td>\u30b3\u30f3\u30dd\u30b8\u30bf\u30fc\u306e Glare &gt; Bloom \u306b\u79fb\u884c<\/td>\n<\/tr>\n<tr>\n<td>Ambient Occlusion<\/td>\n<td>\u30ec\u30f3\u30c0\u30fc\u8a2d\u5b9a\u3067\u76f4\u63a5ON\/OFF<\/td>\n<td>Raytracing &gt; Diffuse \u307e\u305f\u306f Fast GI Approximation \u306b\u7d71\u5408<\/td>\n<\/tr>\n<tr>\n<td>HDRI \u304b\u3089\u306e\u5f71<\/td>\n<td>World Shadow \u3092\u5225\u9014\u8a2d\u5b9a<\/td>\n<td>HDRI \u304b\u3089\u592a\u967d\u5149\u3092\u81ea\u52d5\u62bd\u51fa\u3057\u3066\u5f71\u3092\u751f\u6210<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p>\u2460\u30b7\u30e3\u30c9\u30a6\u306f\u3001\u56fa\u5b9a\u89e3\u50cf\u5ea6\u306e\u30b7\u30e3\u30c9\u30a6\u30de\u30c3\u30d7\u304b\u3089 <strong>Virtual Shadow Maps\uff08\u4eee\u60f3\u30b7\u30e3\u30c9\u30a6\u30de\u30c3\u30d7\u3001\u5fc5\u8981\u306a\u89e3\u50cf\u5ea6\u3092\u5fc5\u8981\u306a\u5834\u6240\u306b\u5272\u308a\u5f53\u3066\u308b\u4ed5\u7d44\u307f\uff09<\/strong> \u306b\u7f6e\u304d\u63db\u308f\u308a\u307e\u3057\u305f\u3002Legacy \u3067\u306f\u300c\u5f71\u304c\u30b8\u30e3\u30ae\u308b\u300d\u300c\u30b7\u30e3\u30c9\u30a6\u30d0\u30a4\u30a2\u30b9\u3092\u624b\u52d5\u3067\u8a70\u3081\u308b\u300d\u306e\u304c\u65e5\u5e38\u3067\u3057\u305f\u304c\u3001Eevee Next \u3067\u306f\u3053\u306e\u8abf\u6574\u304c\u5927\u5e45\u306b\u6e1b\u308a\u307e\u3059\u3002<\/p>\n<p>\u2461\u9593\u63a5\u5149\u306f\u3001Legacy \u3067\u306f Irradiance Volume \u3092\u914d\u7f6e\u3057\u3066\u30d9\u30a4\u30af\u3059\u308b\u306e\u304c\u57fa\u672c\u30eb\u30fc\u30c8\u3067\u3057\u305f\u304c\u3001Eevee Next \u3067\u306f\u30b9\u30af\u30ea\u30fc\u30f3\u30b9\u30da\u30fc\u30b9\u3068\u30ec\u30a4\u30c8\u30ec\u30fc\u30b7\u30f3\u30b0\u3092\u4f7f\u3046 <strong>\u753b\u9762\u5185GI\uff08\u30d9\u30a4\u30af\u4e0d\u8981\uff09<\/strong> \u304c\u8ffd\u52a0\u3055\u308c\u307e\u3057\u305f\u3002\u4e00\u65b9\u3067\u6df1\u3044\u9593\u63a5\u5149\u30fb\u753b\u9762\u5916\u304b\u3089\u306e\u8df3\u306d\u8fd4\u308a\u306b\u306f\u3001\u65e7 Irradiance Volume \u3092\u30ea\u30cd\u30fc\u30e0\u3057\u305f <strong>Light Probe Volume\uff08\u30d9\u30a4\u30af\u304c\u5fc5\u8981\uff09<\/strong> \u304c\u5f15\u304d\u7d9a\u304d\u4f7f\u3048\u307e\u3059\u3002\u300c\u30d9\u30a4\u30af\u304c\u8981\u3089\u306a\u304f\u306a\u3063\u305f\u300d\u3068\u5358\u7d14\u5316\u3055\u308c\u308b\u8aac\u660e\u3092\u3088\u304f\u898b\u307e\u3059\u304c\u3001\u5b9f\u614b\u306f\u4e8c\u7cfb\u7d71\u4e26\u5b58\u3067\u3059\u3002<\/p>\n<p>\u2462\u30e9\u30a4\u30c8\u4e0a\u9650\u306f\u3001Legacy \u306e128\u706f\u304b\u3089 <strong>4,096\u706f<\/strong> \u306b\u62e1\u5f35\u3055\u308c\u307e\u3057\u305f\u3002\u3053\u308c\u306f\u300c\u753b\u9762\u5185\u306b\u540c\u6642\u306b\u6620\u308b\u30e9\u30a4\u30c8\u306e\u4e0a\u9650\u300d\u3067\u3001\u30b7\u30fc\u30f3\u5168\u4f53\u306b\u7f6e\u3051\u308b\u30e9\u30a4\u30c8\u306e\u7dcf\u6570\u306e\u4e0a\u9650\u3067\u306f\u3042\u308a\u307e\u305b\u3093\uff08<a href=\"https:\/\/code.blender.org\/2024\/07\/eevee-next-generation-in-blender-4-2-lts\/\">Blender Developers Blog: EEVEE Next Generation in 4.2 LTS<\/a>\uff09\u3002\u5efa\u7bc9\u306e\u5927\u898f\u6a21\u90fd\u5e02\u591c\u666f\u3084\u3001\u5bb6\u5177\u3054\u3068\u306b\u5c0f\u3055\u306aIES\u30e9\u30a4\u30c8\u3092\u914d\u7f6e\u3059\u308b\u5834\u5408\u3067\u3082\u3001\u5b9f\u52d9\u4e0a\u306f\u307b\u307c\u6c17\u306b\u305b\u305a\u5149\u6e90\u3092\u5897\u3084\u305b\u308b\u6c34\u6e96\u306b\u306a\u3063\u3066\u3044\u307e\u3059\u3002<\/p>\n<h2>Eevee Next\u65b0\u6a5f\u80fd5\u9078\uff5c\u5efa\u7bc9archviz\u3067\u5909\u308f\u308b\u3053\u3068<\/h2>\n<p>\u5efa\u7bc9archviz\u306b\u76f4\u63a5\u52b9\u304fEevee Next\u306e\u65b0\u6a5f\u80fd\u306f5\u3064\u3067\u3059\u3002Virtual Shadow Maps\u30fbRaytraced Reflections\u30fbRaytraced Transmission\u30fb\u30b0\u30ed\u30fc\u30d0\u30eb\u30a4\u30eb\u30df\u30cd\u30fc\u30b7\u30e7\u30f3\uff08GI\uff09\u306e\u4e8c\u7cfb\u7d71\u904b\u7528\u30fbHDRI\u81ea\u52d5\u592a\u967d\u62bd\u51fa\u3092\u9806\u306b\u898b\u3066\u3044\u304d\u307e\u3059\u3002\u8a2d\u5b9a\u5024\u306f Blender 4.5 LTS \u57fa\u6e96\u3067\u8a18\u8f09\u3057\u307e\u3059\u3002<\/p>\n<h3>\u2460Virtual Shadow Maps\uff5c\u30b7\u30e3\u30c9\u30a6\u54c1\u8cea\u304c\u5287\u7684\u306b\u6539\u5584<\/h3>\n<p>Virtual Shadow Maps \u306f\u3001\u5fc5\u8981\u306a\u89e3\u50cf\u5ea6\u3092\u5fc5\u8981\u306a\u5834\u6240\u306b\u96c6\u4e2d\u3055\u305b\u308b <strong>\u9069\u5fdc\u578b\u306e\u30b7\u30e3\u30c9\u30a6<\/strong> \u3067\u3059\u3002Legacy \u3067\u306f\u300c\u5e83\u3044\u30b7\u30fc\u30f3\u5168\u4f53\u306b\u540c\u3058\u89e3\u50cf\u5ea6\u306e\u30b7\u30e3\u30c9\u30a6\u30de\u30c3\u30d7\u3092\u5f35\u308b\u300d\u4ed5\u7d44\u307f\u3060\u3063\u305f\u305f\u3081\u3001\u8fd1\u666f\u3067\u30b8\u30e3\u30ae\u3001\u9060\u666f\u3067\u30e1\u30e2\u30ea\u7121\u99c4\u9063\u3044\u304c\u540c\u6642\u306b\u8d77\u304d\u3066\u3044\u307e\u3057\u305f\u3002Eevee Next \u3067\u306f\u3053\u306e\u554f\u984c\u304c\u69cb\u9020\u7684\u306b\u89e3\u6d88\u3055\u308c\u3066\u3044\u307e\u3059\u3002<\/p>\n<p>\u30b7\u30e3\u30c9\u30a6\u30d0\u30a4\u30a2\u30b9\u3082\u307b\u307c\u81ea\u52d5\u5316\u3055\u308c\u3001Legacy \u6642\u4ee3\u306e\u300cBias \u3092 0.001 \u5358\u4f4d\u3067\u5fae\u8abf\u6574\u3059\u308b\u300d\u4f5c\u696d\u306f\u307b\u3068\u3093\u3069\u4e0d\u8981\u306b\u306a\u308a\u307e\u3059\u3002<strong>Shadow Map Raytracing<\/strong> \u304c\u7d44\u307f\u5408\u308f\u3055\u308b\u3053\u3068\u3067\u3001\u30b8\u30c3\u30bf\u30ea\u30f3\u30b0\uff08\u5f71\u306e\u30c1\u30e9\u3064\u304d\uff09\u306a\u3057\u3067\u81ea\u7136\u306a\u30bd\u30d5\u30c8\u30b7\u30e3\u30c9\u30a6\u304c\u5f97\u3089\u308c\u307e\u3059\u3002<\/p>\n<p>\u8a2d\u5b9a\u306f Render Properties &gt; Shadows \u306b\u307e\u3068\u307e\u3063\u3066\u3044\u307e\u3059\u3002<strong>Pool Size<\/strong>\uff08\u30b7\u30e3\u30c9\u30a6\u7528\u306b\u78ba\u4fdd\u3059\u308bVRAM\u3001\u65e2\u5b9a512MB\uff09\u306f\u3001\u5efa\u7bc9\u306e\u5927\u898f\u6a21\u30b7\u30fc\u30f3\u3084\u5185\u89b3\u306e\u591a\u706f\u30b7\u30fc\u30f3\u3067\u30b7\u30e3\u30c9\u30a6\u304c\u6d88\u3048\u308b\u5834\u5408\u306b 1\u301c2GB \u306b\u4e0a\u3052\u307e\u3059\u3002Sun Light \u306e\u30ab\u30b9\u30b1\u30fc\u30c9\u5236\u5fa1\u306f <strong>Step Size<\/strong>\uff08\u65e7\u79f0 Cascade \u7cfb\u8a2d\u5b9a\u306e\u73fe\u884c\u8868\u8a18\uff09\u3067\u884c\u3044\u307e\u3059\uff08<a href=\"https:\/\/docs.blender.org\/manual\/en\/latest\/render\/eevee\/light_settings.html\">Blender 5.1 Manual: Light Settings (EEVEE)<\/a>\uff09\u3002<\/p>\n<p>\u4f4e\u30b9\u30da\u30c3\u30af\u74b0\u5883\u3067\u300c\u30d3\u30e5\u30fc\u30dd\u30fc\u30c8\u3067\u30b7\u30e3\u30c9\u30a6\u304c\u6d88\u3048\u308b\u300d\u300c\u63cf\u753b\u304c\u6b62\u307e\u308b\u300d\u3068\u3044\u3046\u75c7\u72b6\u304c\u51fa\u305f\u3089\u3001\u307e\u305a Pool Size \u3092\u4e0a\u3052\u308b\u306e\u304c\u5b9a\u77f3\u3067\u3059\u3002VRAM \u306e\u8db3\u308a\u306a\u3044 GPU \u3067\u306f\u3001Pool Size \u3092\u4e0a\u3052\u308b\u4ee3\u308f\u308a\u306b\u4e0d\u8981\u306a Sun\/Spot \u30e9\u30a4\u30c8\u3092\u524a\u308b\u307b\u3046\u304c\u52b9\u304f\u3053\u3068\u3082\u3042\u308a\u307e\u3059\u3002<\/p>\n<h3>\u2461Raytraced Reflections\uff5c\u30ac\u30e9\u30b9\u30fb\u5e8a\u9762\u306e\u53cd\u5c04\u304c\u6b63\u78ba\u306b<\/h3>\n<p>Raytraced Reflections \u306f\u3001\u753b\u9762\u5916\u306e\u30aa\u30d6\u30b8\u30a7\u30af\u30c8\u3092\u542b\u3081\u305f\u53cd\u5c04\u3092\u30ec\u30a4\u30c8\u30ec\u30fc\u30b9\u3067\u8a08\u7b97\u3059\u308b\u6a5f\u80fd\u3067\u3059\u3002Legacy \u306e Screen-Space Reflection \u306f\u300c\u753b\u9762\u5185\u306b\u6620\u3063\u3066\u3044\u308b\u3082\u306e\u3057\u304b\u53cd\u5c04\u3057\u306a\u3044\u300d\u5236\u7d04\u304c\u3042\u308a\u3001\u5efa\u7bc9\u5916\u89b3\u306e\u30ac\u30e9\u30b9\u30ab\u30fc\u30c6\u30f3\u30a6\u30a9\u30fc\u30eb\u3084\u5149\u6ca2\u5e8a\u306b\u300c\u6620\u3063\u3066\u3044\u308b\u306f\u305a\u306e\u7a7a\u304c\u6d88\u3048\u308b\u300d\u73fe\u8c61\u304c\u3088\u304f\u8d77\u304d\u3066\u3044\u307e\u3057\u305f\u3002Eevee Next \u3067\u306f\u3053\u306e\u5236\u7d04\u304c\u89e3\u6d88\u3055\u308c\u307e\u3059\u3002<\/p>\n<p>\u6709\u52b9\u5316\u306f Render Properties &gt; Raytracing \u3067\u884c\u3044\u3001<strong>Reflections<\/strong> \u306e\u9805\u76ee\u3092\u30aa\u30f3\u306b\u3057\u307e\u3059\u3002\u5efa\u7bc9archviz\u3067\u52b9\u304f\u306e\u306f\u5916\u89b3\u306e\u30d5\u30a1\u30b5\u30fc\u30c9\u30ac\u30e9\u30b9\u3001\u5185\u89b3\u306e\u93e1\u9762\u5e8a\u3001\u5149\u6ca2\u30bf\u30a4\u30eb\u3001\u6c34\u9762\u306e\u3042\u308b\u30a8\u30f3\u30c8\u30e9\u30f3\u30b9\u56de\u308a\u306a\u3069\u3067\u3059\uff08<a href=\"https:\/\/docs.blender.org\/manual\/en\/latest\/render\/eevee\/render_settings\/raytracing.html\">Blender 5.1 Manual: Raytracing<\/a>\uff09\u3002<\/p>\n<p>\u4e3b\u8981\u306a\u8a2d\u5b9a\u306f3\u3064\u3067\u3059\u3002<\/p>\n<ul>\n<li><strong>Resolution<\/strong>: \u53cd\u5c04\u306e\u8a08\u7b97\u89e3\u50cf\u5ea6\u3002<code>1 \/ 1\/2 \/ 1\/4 \/ 1\/8 \/ 1\/16<\/code> \u306e\u9078\u629e\u5f0f\u3002\u78ba\u8a8d\u7528\u306f 1\/2\u3001\u6700\u7d42\u54c1\u8cea\u306f 1\u3001\u8efd\u91cf\u5316\u3057\u305f\u3044\u3068\u304d\u306f 1\/4 \u304c\u76ee\u5b89<\/li>\n<li><strong>Trace Precision<\/strong>: \u65e2\u5b9a 1.0\u3002\u5024\u3092\u4e0b\u3052\u308b\u3068\u901f\u5ea6\u304c\u4e0a\u304c\u308b\u4ee3\u308f\u308a\u306b\u30b9\u30af\u30ea\u30fc\u30f3\u30a8\u30c3\u30b8\u3067\u53cd\u5c04\u304c\u6d88\u3048\u3084\u3059\u304f\u306a\u308a\u307e\u3059\u3002\u5efa\u7bc9\u306e\u30d5\u30a1\u30b5\u30fc\u30c9\u53cd\u5c04\u3067\u306f 0.75\u301c1.0 \u304c\u5b9f\u7528\u57df<\/li>\n<li><strong>Roughness Threshold<\/strong>: \u3053\u306e\u5024\u3088\u308a\u7c97\u3044\u30de\u30c6\u30ea\u30a2\u30eb\u306f Fast GI\uff08\u5f8c\u8ff0\uff09\u306b\u30d5\u30a9\u30fc\u30eb\u30d0\u30c3\u30af\u3055\u308c\u307e\u3059\u3002\u93e1\u9762\u306e\u307f\u30ec\u30a4\u30c8\u30ec\u30fc\u30b9\u3001\u30b6\u30e9\u3064\u3044\u305f\u91d1\u5c5e\u306f\u8fd1\u4f3c\u3067OK\u3068\u3044\u3046\u5207\u308a\u5206\u3051\u304c\u81ea\u52d5\u3067\u304b\u304b\u308a\u307e\u3059<\/li>\n<\/ul>\n<p>\u5e73\u9762\u306e\u53cd\u5c04\u3001\u305f\u3068\u3048\u3070\u5e8a\u30fb\u6c60\u30fb\u5927\u5224\u30ac\u30e9\u30b9\u30d5\u30a1\u30b5\u30fc\u30c9\u306f\u3001\u30ec\u30a4\u30c8\u30ec\u30fc\u30b9\u306b\u4efb\u305b\u308b\u3088\u308a\u3082 <strong>Light Probe Plane\uff08\u65e7 Reflection Plane\u3001Shift+A &gt; Light Probe &gt; Plane\uff09<\/strong> \u3092\u4e26\u3079\u308b\u307b\u3046\u304c\u5b89\u4fa1\u304b\u3064\u9ad8\u54c1\u8cea\u306b\u306a\u308a\u307e\u3059\u3002\u9589\u3058\u305f\u90e8\u5c4b\u306e\u4e2d\u3067\u300c\u7279\u5b9a\u306e\u9818\u57df\u3060\u3051\u53cd\u5c04\u304c\u304a\u304b\u3057\u3044\u300d\u5834\u5408\u306f <strong>Light Probe Sphere\uff08\u65e7 Reflection Cubemap\uff09<\/strong> \u3092\u7f6e\u3044\u3066\u30ed\u30fc\u30ab\u30eb\u53cd\u5c04\u3092\u88dc\u5f37\u3057\u307e\u3059\u3002\u5efa\u7bc9archviz\u3067\u306f\u3053\u306e\u300cVolume\uff08GI\uff09\uff0fPlane\uff08\u5e8a\u30fb\u5927\u5224\u30ac\u30e9\u30b9\uff09\uff0f\u30ec\u30a4\u30c8\u30ec\u30fc\u30b9\uff08\u7d30\u90e8\uff09\u300d\u306e\u4e09\u5c64\u69cb\u6210\u304c\u3001Cycles\u306b\u8fd1\u3044\u7d50\u679c\u3078\u6700\u77ed\u3067\u5bc4\u305b\u308b\u5b9a\u756a\u30d1\u30bf\u30fc\u30f3\u3067\u3059\uff08<a href=\"https:\/\/artisticrender.com\/what-are-light-probes-in-blender-and-how-do-they-work\/\">Artisticrender: What are light probes in Blender and how do they work?<\/a>\uff09\u3002<\/p>\n<h3>\u2462Raytraced Transmission\uff5c\u30ac\u30e9\u30b9\u306e\u900f\u904e\u30fb\u5c48\u6298\u304c\u6539\u5584<\/h3>\n<p>Raytraced Transmission \u306f\u3001\u30ac\u30e9\u30b9\u3084\u534a\u900f\u660e\u7d20\u6750\u3092\u629c\u3051\u3066\u3044\u304f\u5149\u306e\u8a08\u7b97\u3092\u30ec\u30a4\u30c8\u30ec\u30fc\u30b9\u3067\u884c\u3046\u6a5f\u80fd\u3067\u3059\u3002Legacy \u306e Screen-Space Refraction \u306f\u300c\u753b\u9762\u306b\u6620\u3063\u3066\u3044\u308b\u3082\u306e\u3057\u304b\u5c48\u6298\u3067\u304d\u306a\u3044\u300d\u5236\u7d04\u304c\u3042\u308a\u3001\u5efa\u7bc9\u306e\u7a93\u8d8a\u3057\u306e\u666f\u8272\u3084\u3001\u5185\u89b3\u306e\u30ac\u30e9\u30b9\u30c6\u30fc\u30d6\u30eb\u8d8a\u3057\u306b\u898b\u3048\u308b\u5bb6\u5177\u304c\u3046\u307e\u304f\u51fa\u306a\u3044\u539f\u56e0\u306b\u306a\u3063\u3066\u3044\u307e\u3057\u305f\u3002Eevee Next \u3067\u306f\u3053\u306e\u5236\u7d04\u304c\u5916\u308c\u307e\u3059\u3002<\/p>\n<p>\u5bfe\u5fdc\u3059\u308b\u30b7\u30a7\u30fc\u30c0\u30fc\u3082\u5e83\u304c\u308a\u3001Glass BSDF\u30fbRefraction BSDF\u30fbTranslucent BSDF\u30fbSubsurface Scattering \u307e\u3067\u542b\u3081\u3066 Raytracing \u30d1\u30a4\u30d7\u30e9\u30a4\u30f3\u306b\u4e57\u308a\u307e\u3059\u3002\u5efa\u7bc9\u306e\u7a93\u30ac\u30e9\u30b9\u3001\u30ac\u30e9\u30b9\u30d5\u30a1\u30b5\u30fc\u30c9\u3001\u30a2\u30af\u30ea\u30eb\u4ec0\u5668\u3001\u30ac\u30e9\u30b9\u30c6\u30fc\u30d6\u30eb\u5929\u677f\u306a\u3069\u3001\u900f\u660e\u7d20\u6750\u3092\u542b\u3080\u5185\u89b3\u30fb\u5916\u89b3\u3067\u52b9\u679c\u304c\u51fa\u307e\u3059\u3002<\/p>\n<p>\u8a2d\u5b9a\u306f Render Properties &gt; Raytracing &gt; <strong>Refraction<\/strong>\uff08\u5c48\u6298\u6210\u5206\u306e\u30ec\u30a4\u30c8\u30ec\u30fc\u30b9\uff09\u3092\u6709\u52b9\u5316\u3057\u307e\u3059\u3002\u5efa\u7bc9\u306e\u30ac\u30e9\u30b9\u7a93\u306f\u53cd\u5c04\u3068\u5c48\u6298\u306e\u4e21\u65b9\u304c\u898b\u3048\u308b\u305f\u3081\u3001Reflections \u3068 Refraction \u3092\u4f75\u7528\u3059\u308b\u69cb\u6210\u304c\u4e00\u822c\u7684\u3067\u3059\u3002\u30de\u30c6\u30ea\u30a2\u30eb\u5074\u3067\u306f Principled BSDF \u306e <strong>Thickness<\/strong> \u51fa\u529b\u3092\u4f7f\u3046\u3068\u3001\u8584\u677f\u30ac\u30e9\u30b9\u306e\u5c48\u6298\u8868\u73fe\u3092\u7834\u7dbb\u306a\u304f\u6271\u3048\u307e\u3059\u3002Cycles\u306b\u5b8c\u5168\u306b\u8fd1\u3065\u304f\u308f\u3051\u3067\u306f\u3042\u308a\u307e\u305b\u3093\u304c\u3001Legacy\u6642\u4ee3\u306b\u300c\u30ac\u30e9\u30b9\u8d8a\u3057\u306e\u666f\u8272\u304c\u7a7a\u3063\u307d\u300d\u3060\u3063\u305f\u554f\u984c\u306f\u304a\u304a\u3080\u306d\u89e3\u6c7a\u3057\u307e\u3059\u3002<\/p>\n<h3>\u2463\u30b0\u30ed\u30fc\u30d0\u30eb\u30a4\u30eb\u30df\u30cd\u30fc\u30b7\u30e7\u30f3\uff08GI\uff09\uff5c\u753b\u9762\u5185GI\u3068\u753b\u9762\u5916GI\u306e\u4e8c\u7cfb\u7d71\u3092\u4f75\u7528<\/h3>\n<p>Eevee Next \u306eGI\u306f\u3001\u753b\u9762\u5185GI\uff08\u30ec\u30a4\u30c8\u30ec\u30fc\u30b9\uff09\u3068\u753b\u9762\u5916GI\uff08Light Probe Volume\uff09\u306e\u4e8c\u7cfb\u7d71\u3092\u7d44\u307f\u5408\u308f\u305b\u3066\u4f7f\u3046\u306e\u304c\u516c\u5f0f\u63a8\u5968\u306e\u904b\u7528\u3067\u3059\u3002\u300cEevee Next \u306f\u30d9\u30a4\u30af\u304c\u4e0d\u8981\u306b\u306a\u3063\u305f\u300d\u3068\u3044\u3046\u8aac\u660e\u3060\u3051\u3067\u306f\u534a\u5206\u3057\u304b\u6b63\u78ba\u3067\u306f\u306a\u304f\u3001\u5185\u89b3\u306e\u6df1\u3044\u9593\u63a5\u5149\u307e\u3067\u542b\u3081\u308b\u3068 Light Probe Volume \u306e\u30d9\u30a4\u30af\u304c\u4f9d\u7136\u3068\u3057\u3066\u5fc5\u8981\u306b\u306a\u308a\u307e\u3059\uff08<a href=\"https:\/\/docs.blender.org\/manual\/en\/latest\/render\/eevee\/light_probes\/volume.html\">Blender 5.1 Manual: Light Probe Volume<\/a>\uff09\u3002<\/p>\n<p><strong>\u753b\u9762\u5185GI<\/strong> \u306f\u3001Render Properties &gt; Raytracing &gt; <strong>Diffuse<\/strong> \u3092\u6709\u52b9\u5316\u3059\u308b\u3053\u3068\u3067\u52d5\u304d\u307e\u3059\u3002\u753b\u9762\u306e\u4e2d\u306b\u6620\u3063\u3066\u3044\u308b\u7bc4\u56f2\u3067\u306f\u3001\u9593\u63a5\u5149\u304c\u30ea\u30a2\u30eb\u30bf\u30a4\u30e0\u3067\u8a08\u7b97\u3055\u308c\u307e\u3059\u3002\u30d9\u30a4\u30af\u306f\u4e0d\u8981\u306a\u306e\u3067\u3001\u30e9\u30a4\u30c6\u30a3\u30f3\u30b0\u3092\u8a66\u884c\u932f\u8aa4\u3057\u3066\u3044\u308b\u6bb5\u968e\u3084\u3001\u30d7\u30ec\u30bc\u30f3\u7528\u306e\u4e2d\u9593\u78ba\u8a8d\u3067\u306f\u5341\u5206\u306b\u304d\u308c\u3044\u306a\u7d50\u679c\u304c\u5f97\u3089\u308c\u307e\u3059\u3002<\/p>\n<p><strong>\u753b\u9762\u5916GI<\/strong> \u306f\u3001Shift+A &gt; Light Probe &gt; <strong>Volume<\/strong>\uff08\u65e7 Irradiance Volume\uff09\u3092\u914d\u7f6e\u3057\u3066\u3001Object Data Properties \u3067 <strong>Resolution<\/strong>\uff08\u30d7\u30ed\u30fc\u30d6\u5bc6\u5ea6\uff09\u3068 <strong>Bake Indirect Lighting<\/strong> \u3092\u5b9f\u884c\u3057\u307e\u3059\u3002\u3053\u308c\u306f Legacy \u6642\u4ee3\u3068\u540c\u3058\u30d9\u30a4\u30af\u65b9\u5f0f\u3067\u3001\u753b\u9762\u5916\u304b\u3089\u5dee\u3057\u8fbc\u3080\u30d0\u30a6\u30f3\u30b9\u5149\u3001\u30ac\u30e9\u30b9\u8d8a\u3057\u306e\u9593\u63a5\u5149\u3001\u5929\u4e95\u88cf\u3067\u304f\u3050\u3082\u308b\u5149\u306a\u3069\u3001\u30b9\u30af\u30ea\u30fc\u30f3\u30b9\u30da\u30fc\u30b9\u3067\u306f\u7d76\u5bfe\u306b\u5c4a\u304b\u306a\u3044\u5149\u3092\u88dc\u5b8c\u3057\u307e\u3059\u3002<\/p>\n<p>\u5efa\u7bc9\u5185\u89b3\u306e\u6a19\u6e96\u30ef\u30fc\u30af\u30d5\u30ed\u30fc\u306f\u3001<strong>Light Probe Volume \u3092\u30d9\u30a4\u30af \u2192 Raytracing &gt; Diffuse \u3092\u6709\u52b9\u5316 \u2192 \u4e21\u65b9\u3092\u4f75\u7528\u3059\u308b<\/strong> \u306e\u4e09\u6bb5\u69cb\u6210\u3067\u3059\u3002\u3053\u308c\u3067 Cycles\u306b\u8fd1\u3044\u9593\u63a5\u5149\u306e\u30ea\u30c3\u30c1\u3055\u3092 Eevee Next \u4e0a\u3067\u5f97\u3064\u3064\u3001\u78ba\u8a8d\u306e\u9ad8\u901f\u3055\u3082\u7dad\u6301\u3067\u304d\u307e\u3059\u3002\u6700\u7d42\u54c1\u8cea\u307e\u3067\u8a70\u3081\u308b\u3068Cycles\u306b\u4e00\u6b69\u8b72\u308a\u307e\u3059\u304c\u3001\u30d7\u30ec\u30bc\u30f3\u30fb\u4e2d\u9593\u78ba\u8a8d\u30fb\u30a2\u30cb\u30e1\u30fc\u30b7\u30e7\u30f3\u306b\u306f\u5341\u5206\u5b9f\u7528\u57df\u3067\u3059\u3002<\/p>\n<h3>\u2464HDRI\u81ea\u52d5\u592a\u967d\u62bd\u51fa\uff5c\u74b0\u5883\u30c6\u30af\u30b9\u30c1\u30e3\u304b\u3089\u81ea\u7136\u306a\u5f71\u3092\u751f\u6210<\/h3>\n<p>Eevee Next \u306b\u306f\u3001HDRI\uff08\u5c4b\u5916\u5149\u3092360\u5ea6\u64ae\u5f71\u3057\u305f\u5b9f\u5199\u306e\u5149\u60c5\u5831\uff09\u306e\u4e2d\u304b\u3089\u4e00\u756a\u660e\u308b\u3044\u70b9\u3092\u300c\u592a\u967d\u300d\u3068\u3057\u3066\u81ea\u52d5\u7684\u306b\u691c\u51fa\u3057\u3001\u305d\u306e\u65b9\u5411\u304b\u3089\u4eee\u60f3\u7684\u306a Sun Light \u3092\u51fa\u3059\u6a5f\u80fd\u304c\u3042\u308a\u307e\u3059\u3002Legacy \u6642\u4ee3\u306f HDRI \u3060\u3051\u8aad\u307f\u8fbc\u3093\u3067\u3082\u5f71\u304c\u843d\u3061\u305a\u3001\u5225\u306b Sun Light \u3092\u624b\u52d5\u3067\u7f6e\u304f\u5fc5\u8981\u304c\u3042\u308a\u307e\u3057\u305f\u304c\u3001Eevee Next \u3067\u306f HDRI \u5358\u4f53\u3067\u5efa\u7bc9\u5916\u89b3\u306e\u30b7\u30e3\u30fc\u30d7\u306a\u5f71\u304c\u51fa\u308b\u3088\u3046\u306b\u306a\u308a\u307e\u3057\u305f\u3002<\/p>\n<p>\u8a2d\u5b9a\u306f World Properties &gt; Surface &gt; Settings &gt; <strong>Sun Disc<\/strong> \u3067\u884c\u3044\u307e\u3059\u3002\u4e3b\u8981\u306a\u30d1\u30e9\u30e1\u30fc\u30bf\u306f\u6b21\u306e3\u3064\u3067\u3059\u3002<\/p>\n<ul>\n<li><strong>Sun Threshold<\/strong>: \u592a\u967d\u3068\u5224\u5b9a\u3059\u308b\u8f1d\u5ea6\u306e\u95be\u5024\u3002\u5024\u3092\u4e0b\u3052\u308b\u3068\u5c0f\u3055\u306a\u5149\u6e90\u3082\u592a\u967d\u6271\u3044\u306b\u306a\u308b\u305f\u3081\u3001\u7a7a\u306b\u5f37\u3044\u53cd\u5c04\u5149\u304c\u3042\u308b HDRI \u3067\u306f\u4e0a\u3052\u6c17\u5473\u306b\u3059\u308b\u3068\u5f71\u304c\u66b4\u308c\u307e\u305b\u3093<\/li>\n<li><strong>Sun Angle<\/strong>: \u5f71\u306e\u786c\u3055\u3002\u5efa\u7bc9\u5916\u89b3\u3067\u30ab\u30ea\u30c3\u3068\u3057\u305f\u30b7\u30e3\u30fc\u30d7\u306a\u5f71\u304c\u6b32\u3057\u3051\u308c\u3070 0.5\u00b0 \u524d\u5f8c\u3001\u5185\u89b3\u3067\u67d4\u3089\u304b\u3044\u5149\u304c\u6b32\u3057\u3051\u308c\u3070 2\u301c3\u00b0 \u7a0b\u5ea6\u304c\u76ee\u5b89<\/li>\n<li><strong>Sun Shadow<\/strong>: HDRI \u304b\u3089\u62bd\u51fa\u3057\u305f\u592a\u967d\u304b\u3089\u306e\u5f71\u306e\u6709\u52b9\u5316\u3002<strong>\u65e2\u5b9a\u3067\u30aa\u30d5<\/strong> \u306e\u305f\u3081\u3001HDRI \u3067\u5f71\u3092\u51fa\u3057\u305f\u3044\u3068\u304d\u306f\u5fc5\u305a\u30aa\u30f3\u306b\u3057\u307e\u3059<\/li>\n<\/ul>\n<p>HDRI Strength \u3068 Sun Strength \u306e\u30d0\u30e9\u30f3\u30b9\u306f\u3001\u5916\u89b3\u3060\u3068 HDRI Strength 0.7\u301c0.8\u3001Sun Strength 2\u301c4 \u304c\u5efa\u7bc9\u306e\u73fe\u5b9f\u7684\u306a\u660e\u308b\u3055\u306b\u306a\u308b\u76ee\u5b89\u3067\u3059\u3002\u5ba4\u5185\u306b HDRI \u3092\u5f15\u304d\u8fbc\u3080\u3068\u304d\u306f HDRI Strength \u3092 0.3\u301c0.5 \u307e\u3067\u843d\u3068\u3057\u3001\u5225\u9014 Area Light \u3092\u7f6e\u304f\u69cb\u6210\u304c\u5b89\u5b9a\u3057\u307e\u3059\u3002<\/p>\n<h2>Legacy\u8a2d\u5b9a\u304b\u3089\u306e\u79fb\u884c\uff5c\u58ca\u308c\u308b\u8a2d\u5b9a\u3068\u305d\u306e\u4fee\u6b63\u65b9\u6cd5<\/h2>\n<p>Blender 4.1 \u4ee5\u524d\u306e\u30d7\u30ed\u30b8\u30a7\u30af\u30c8\u3092 4.2 \u4ee5\u964d\u3067\u958b\u3044\u305f\u5834\u5408\u3001Eevee Next \u306f\u81ea\u52d5\u7684\u306b\u30ec\u30f3\u30c0\u30e9\u30fc\u3068\u3057\u3066\u9069\u7528\u3055\u308c\u307e\u3059\u304c\u3001\u4e00\u90e8\u306e\u8a2d\u5b9a\u306f\u81ea\u52d5\u5909\u63db\u3055\u308c\u307e\u305b\u3093\u3002\u30ec\u30f3\u30c0\u30ea\u30f3\u30b0\u7d50\u679c\u304c\u300c\u4fdd\u5b58\u3057\u305f\u3068\u304d\u3068\u9055\u3046\u300d\u3068\u611f\u3058\u305f\u3089\u3001\u3053\u3053\u3067\u6319\u3052\u308b5\u3064\u306e\u9805\u76ee\u3092\u78ba\u8a8d\u3057\u307e\u3059\u3002<\/p>\n<h3>\u79fb\u884c\u6642\u306b\u6ce8\u610f\u3059\u3079\u304d\u8a2d\u5b9a\u5909\u66f4\u306e\u5168\u4f53\u50cf<\/h3>\n<p>\u4e3b\u8981\u306a\u5909\u66f4\u70b9\u306f\u6b21\u306e\u8868\u306b\u6574\u7406\u3057\u305f5\u9805\u76ee\u3067\u3059\u3002\u30d7\u30ed\u30b8\u30a7\u30af\u30c8\u3092\u958b\u3044\u3066\u9055\u548c\u611f\u304c\u3042\u3063\u305f\u3089\u3001\u4e0a\u304b\u3089\u9806\u306b\u898b\u76f4\u3057\u307e\u3059\u3002<\/p>\n<table>\n<thead>\n<tr>\n<th>\u65e7\u8a2d\u5b9a\uff08Legacy\uff09<\/th>\n<th>\u65b0\u8a2d\u5b9a\uff08Eevee Next\uff09<\/th>\n<th style=\"text-align: center;\">\u81ea\u52d5\u5909\u63db<\/th>\n<th>\u5f71\u97ff<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr>\n<td>Material &gt; Blend Mode<\/td>\n<td>Render Method<\/td>\n<td style=\"text-align: center;\">\u25b3<\/td>\n<td>Alpha\u30af\u30ea\u30c3\u30d7\u304c\u900f\u3051\u306a\u3044\uff0f\u9006\u306b\u900f\u3051\u308b<\/td>\n<\/tr>\n<tr>\n<td>Render Settings &gt; Soft Shadows<\/td>\n<td>Object Data &gt; Light &gt; Shadow &gt; Filter Radius\uff08Sun\/Area\uff09\u307e\u305f\u306f Soft Shadows\uff08Point\/Spot\uff09<\/td>\n<td style=\"text-align: center;\">\u00d7<\/td>\n<td>\u5f71\u306e\u67d4\u3089\u304b\u3055\u304c\u30ea\u30bb\u30c3\u30c8<\/td>\n<\/tr>\n<tr>\n<td>Render Settings &gt; Bloom<\/td>\n<td>\u30b3\u30f3\u30dd\u30b8\u30bf\u30fc\u306e Glare &gt; Bloom<\/td>\n<td style=\"text-align: center;\">\u00d7<\/td>\n<td>\u5149\u306e\u306b\u3058\u307f\u304c\u6d88\u3048\u308b<\/td>\n<\/tr>\n<tr>\n<td>Render Settings &gt; Ambient Occlusion<\/td>\n<td>Raytracing &gt; Diffuse \u307e\u305f\u306f Fast GI Approximation<\/td>\n<td style=\"text-align: center;\">\u00d7<\/td>\n<td>\u63a5\u89e6\u90e8\u306e\u6697\u3055\u304c\u30ea\u30bb\u30c3\u30c8<\/td>\n<\/tr>\n<tr>\n<td>Irradiance Volume \/ Reflection Plane \/ Reflection Cubemap<\/td>\n<td>Light Probe Volume \/ Plane \/ Sphere<\/td>\n<td style=\"text-align: center;\">\u25cb<\/td>\n<td>\u30ea\u30cd\u30fc\u30e0\u3002\u30d9\u30a4\u30af\u30ef\u30fc\u30af\u30d5\u30ed\u30fc\u306f\u7dad\u6301<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p>Material Blend Mode \u306f <strong>Render Method<\/strong> \u306b\u540d\u79f0\u3068\u6319\u52d5\u304c\u5909\u308f\u308a\u307e\u3057\u305f\u3002Alpha\u30af\u30ea\u30c3\u30d7\u3092\u4f7f\u3063\u305f\u690d\u683d\u30fb\u900f\u904e\u30c6\u30af\u30b9\u30c1\u30e3\u306f\u3001\u65b0\u3057\u3044\u8a2d\u5b9a\u3067\u518d\u78ba\u8a8d\u304c\u5fc5\u8981\u3067\u3059\u3002<\/p>\n<p>Shadow \u306e Soft Shadows \u306f\u30ec\u30f3\u30c0\u30fc\u5168\u4f53\u306e\u8a2d\u5b9a\u304b\u3089\u30e9\u30a4\u30c8\u3054\u3068\u306e\u8a2d\u5b9a\u306b\u79fb\u3055\u308c\u307e\u3057\u305f\u3002Object Data Properties &gt; Light &gt; Shadow \u306e <strong>Filter Radius<\/strong>\uff08Sun \/ Area Light\uff09\u307e\u305f\u306f <strong>Soft Shadows<\/strong>\uff08Point \/ Spot Light\uff09\u3067\u500b\u5225\u8abf\u6574\u3057\u307e\u3059\u3002\u53e4\u3044\u8a18\u4e8b\u3067\u300cLight &gt; Data &gt; Shadow &gt; Jitter\u300d\u3068\u66f8\u304b\u308c\u3066\u3044\u305f\u3089\u3001\u305d\u308c\u306f\u521d\u671f\u66ab\u5b9a\u540d\u79f0\u3067\u3001\u73fe\u884c\u30de\u30cb\u30e5\u30a2\u30eb\u3067\u306f Filter Radius \/ Soft Shadows \u306b\u6574\u7406\u3055\u308c\u3066\u3044\u307e\u3059\u3002<\/p>\n<p>Ambient Occlusion \u306e\u5358\u72ec\u30d1\u30cd\u30eb\u306f\u5ec3\u6b62\u3055\u308c\u307e\u3057\u305f\u3002\u7cbe\u5bc6\u306b\u51fa\u3057\u305f\u3044\u5834\u5408\u306f Render Properties &gt; Raytracing &gt; <strong>Diffuse<\/strong> \u3092\u6709\u52b9\u5316\u3001\u8efd\u91cf\u306b\u8fd1\u4f3c\u3067\u6e08\u307e\u305b\u305f\u3044\u5834\u5408\u306f\u540c\u3058 Raytracing \u30d1\u30cd\u30eb\u5185\u306e <strong>Fast GI Approximation<\/strong> \u3092\u4f7f\u3044\u307e\u3059\u3002Fast GI \u306f <strong>Roughness Threshold<\/strong> \u3067\u7c97\u3044\u30de\u30c6\u30ea\u30a2\u30eb\u3092\u30ab\u30d0\u30fc\u3057\u3001<strong>Thickness\uff08Near \/ Angular\uff09<\/strong> \u3067\u5149\u6f0f\u308c\u3068\u30b3\u30f3\u30bf\u30af\u30c8\u30aa\u30af\u30eb\u30fc\u30b8\u30e7\u30f3\uff08\u63a5\u89e6\u90e8\u306e\u6697\u3055\uff09\u306e\u7cbe\u5ea6\u3092\u8abf\u6574\u3067\u304d\u307e\u3059\u3002\u4f4e\u30b9\u30da\u30c3\u30afGPU\u3067\u300cRaytracing \u3092\u30d5\u30eb\u3067\u56de\u3059\u3068\u30d3\u30e5\u30fc\u30dd\u30fc\u30c8\u304c\u91cd\u3044\u300d\u5834\u5408\u306f\u3001Diffuse \u3092\u5207\u3063\u3066 Fast GI \u306e\u307f\u3067\u904b\u7528\u3059\u308b\u3068\u3044\u3046\u9078\u629e\u80a2\u3082\u3042\u308a\u307e\u3059\u3002<\/p>\n<p>Light Probe 3\u7a2e\u306f\u30ea\u30cd\u30fc\u30e0\u3060\u3051\u3067\u3001\u30d9\u30a4\u30af\u30ef\u30fc\u30af\u30d5\u30ed\u30fc\u81ea\u4f53\u306f\u7dad\u6301\u3055\u308c\u3066\u3044\u307e\u3059\u3002\u65e7\u30d7\u30ed\u30b8\u30a7\u30af\u30c8\u3092\u958b\u3051\u3070\u81ea\u52d5\u7684\u306b\u65b0\u540d\u79f0\u306b\u7f6e\u304d\u63db\u308f\u308b\u306e\u3067\u3001\u518d\u30d9\u30a4\u30af\u306f\u57fa\u672c\u7684\u306b\u4e0d\u8981\u3067\u3059\u3002<\/p>\n<h3>Bloom\u306e\u518d\u73fe\u65b9\u6cd5\uff5c\u30b3\u30f3\u30dd\u30b8\u30bf\u30fc\u306eGlare\u8a2d\u5b9a\u624b\u9806<\/h3>\n<p>Legacy \u306e Bloom\uff08\u5149\u306e\u306b\u3058\u307f\uff09\u306f\u3001Eevee Next \u3067\u306f Render Properties \u304b\u3089\u6d88\u3048\u3001\u30b3\u30f3\u30dd\u30b8\u30bf\u30fc\u306e Glare \u30ce\u30fc\u30c9\u306b\u79fb\u3055\u308c\u307e\u3057\u305f\u3002\u300c\u591c\u666f\u306e\u7167\u660e\u304c\u307c\u3093\u3084\u308a\u5149\u3089\u306a\u3044\u300d\u300c\u30cf\u30a4\u30e9\u30a4\u30c8\u306e\u5468\u308a\u306b\u5149\u306e\u306b\u3058\u307f\u304c\u51fa\u306a\u3044\u300d\u3068\u611f\u3058\u305f\u3089\u3001\u30b3\u30f3\u30dd\u30b8\u30bf\u30fc\u306e\u8a2d\u5b9a\u4e0d\u8db3\u304c\u539f\u56e0\u3067\u3059\u3002<\/p>\n<p>\u624b\u9806\u306f\u6b21\u306e\u3068\u304a\u308a\u3067\u3059\u3002<\/p>\n<ol>\n<li>\u753b\u9762\u4e0a\u90e8\u306e\u30ef\u30fc\u30af\u30b9\u30da\u30fc\u30b9\u5207\u308a\u66ff\u3048\u3067 <strong>Compositing<\/strong> \u3092\u958b\u304f<\/li>\n<li>\u300c<strong>Use Nodes<\/strong>\u300d\u306b\u30c1\u30a7\u30c3\u30af\u3092\u5165\u308c\u3001Render Properties &gt; Post Processing &gt; <strong>Compositing<\/strong> \u3082\u30aa\u30f3\u306b\u3057\u3066\u304a\u304f<\/li>\n<li>Add &gt; Filter &gt; <strong>Glare<\/strong> \u30ce\u30fc\u30c9\u3092\u8ffd\u52a0\u3057\u3001Render Layers \u306e Image \u3092\u5165\u529b\u3001Composite \u306e Image \u306b\u51fa\u529b\u3059\u308b<\/li>\n<li>Glare \u306e\u30bf\u30a4\u30d7\u3092 <strong>Bloom<\/strong>\uff08\u307e\u305f\u306f Fog Glow\uff09\u306b\u8a2d\u5b9a\u3057\u3001Threshold\uff08\u5149\u308b\u3068\u5224\u5b9a\u3059\u308b\u8f1d\u5ea6\uff09\u3068 Size\uff08\u306b\u3058\u307f\u306e\u5e83\u304c\u308a\uff09\u3092\u8abf\u6574\u3059\u308b<\/li>\n<\/ol>\n<p>\u3053\u3053\u3067\u91cd\u8981\u306a\u306e\u306f\u3001<strong>Glare \u306e Bloom \u306f Legacy \u306e Bloom \u3068\u8272\u5473\u304c\u5b8c\u5168\u306b\u306f\u4e00\u81f4\u3057\u306a\u3044<\/strong> \u3068\u3044\u3046\u70b9\u3067\u3059\u3002\u516c\u5f0f\u30c8\u30e9\u30c3\u30ab\u30fc\u3067\u3082\u300cGlare \u304c\u8272\u3092\u30b9\u30ad\u30e5\u30fc\u3059\u308b\u300d\u4e8b\u8c61\u304c\u8b70\u8ad6\u3055\u308c\u3066\u3044\u308b\u30ec\u30d9\u30eb\u3067\uff08<a href=\"https:\/\/projects.blender.org\/blender\/blender\/issues\/121639\">Blender Issues #121639<\/a>\u3001<a href=\"https:\/\/b3d.interplanety.org\/en\/enabling-the-bloom-effect-in-blender-4-2\/\">Interplanety: Enabling the Bloom effect in Blender 4.2<\/a>\uff09\u3001Legacy \u30d7\u30ed\u30b8\u30a7\u30af\u30c8\u3092\u305d\u306e\u307e\u307e 4.2+ \u3067\u958b\u3044\u3066\u3082\u898b\u305f\u76ee\u306f\u63c3\u3044\u307e\u305b\u3093\u3002Threshold\u30fbSize\u30fbColor Modulation \u3092\u518d\u8abf\u6574\u3057\u3066\u5408\u308f\u305b\u8fbc\u3080\u524d\u63d0\u3067\u8003\u3048\u308b\u306e\u304c\u73fe\u5b9f\u7684\u3067\u3059\u3002<\/p>\n<p>\u5efa\u7bc9archviz\u3067\u306f\u3001\u591c\u666f\u30d1\u30fc\u30b9\u306e\u7a93\u8d8a\u3057\u306e\u7167\u660e\u3001\u5185\u89b3\u306e\u9593\u63a5\u7167\u660e\u3001\u30ac\u30e9\u30b9\u30da\u30f3\u30c0\u30f3\u30c8\u30e9\u30a4\u30c8\u306e\u306b\u3058\u307f\u306a\u3069\u3001\u96f0\u56f2\u6c17\u4f5c\u308a\u306b\u76f4\u7d50\u3059\u308b\u8a2d\u5b9a\u3067\u3059\u3002Legacy \u6642\u4ee3\u306e\u5024\u3092\u899a\u3048\u3066\u3044\u3066\u3082\u3001\u79fb\u884c\u5f8c\u306f\u4e00\u5ea6\u30bc\u30ed\u304b\u3089\u8a70\u3081\u76f4\u3059\u3064\u3082\u308a\u3067\u81e8\u3080\u306e\u304c\u7d50\u679c\u7684\u306b\u8fd1\u9053\u3067\u3059\u3002<\/p>\n<h2>\u5efa\u7bc9archviz\u3067\u306eEevee Next\u6d3b\u7528\u5834\u97623\u9078<\/h2>\n<p>Eevee Next \u3092\u5efa\u7bc9archviz\u3067\u4f7f\u3046\u5834\u9762\u306f\u3001\u5927\u304d\u304f3\u3064\u306b\u5206\u3051\u3089\u308c\u307e\u3059\u3002\u4e2d\u9593\u78ba\u8a8d\u30fb\u30d7\u30ec\u30bc\u30f3\u30fb\u30a2\u30cb\u30e1\u30fc\u30b7\u30e7\u30f3\u306e\u9806\u306b\u3001Cycles \u3068 Eevee Next \u306e\u4f7f\u3044\u5206\u3051\u306e\u57fa\u6e96\u304c\u898b\u3048\u3066\u304d\u307e\u3059\u3002<\/p>\n<h3>\u5834\u9762\u2460\u4e2d\u9593\u78ba\u8a8d\u30fb\u30e9\u30a4\u30c6\u30a3\u30f3\u30b0\u8abf\u6574\uff08\u6700\u3082\u591a\u7528\uff09<\/h3>\n<p>\u30e9\u30a4\u30c6\u30a3\u30f3\u30b0\u30fb\u30de\u30c6\u30ea\u30a2\u30eb\u30fb\u30ab\u30e1\u30e9\u3092\u8a66\u884c\u932f\u8aa4\u3057\u3066\u3044\u308b\u6bb5\u968e\u3067\u306f\u3001Eevee Next \u304c\u7279\u306b\u6709\u5229\u3067\u3059\u3002Cycles \u30671\u56de\u6570\u5206\u306e\u30ec\u30f3\u30c0\u30ea\u30f3\u30b0\u3092\u7e70\u308a\u8fd4\u3059\u3068\u30011\u65e5\u306e\u5236\u4f5c\u6642\u9593\u306e\u5927\u534a\u304c\u5f85\u3061\u6642\u9593\u306b\u6d88\u3048\u307e\u3059\u304c\u3001Eevee Next \u306a\u3089\u30d3\u30e5\u30fc\u30dd\u30fc\u30c8\u3067\u307b\u307c\u30ea\u30a2\u30eb\u30bf\u30a4\u30e0\u306b\u7d50\u679c\u304c\u898b\u3048\u307e\u3059\u3002<\/p>\n<p>\u5177\u4f53\u7684\u306b\u306f\u3001\u4f4f\u5b85\u6848\u4ef6\u3067\u30ea\u30d3\u30f3\u30b0\u30fb\u30c0\u30a4\u30cb\u30f3\u30b0\u30fb\u30ad\u30c3\u30c1\u30f3\u306e3\u30ab\u30c3\u30c8\u540c\u6642\u7d0d\u54c1\u3092\u9032\u3081\u3066\u3044\u308b\u3068\u304d\u3001\u5404\u30ab\u30c3\u30c8\u306e\u592a\u967d\u5149\u306e\u5165\u308a\u65b9\u3092\u6bd4\u8f03\u3057\u305f\u3044\u5834\u9762\u3067\u52b9\u304d\u307e\u3059\u3002Cycles \u3060\u30681\u30ab\u30c3\u30c8\u305a\u3064\u3057\u304b\u78ba\u8a8d\u3067\u304d\u307e\u305b\u3093\u304c\u3001Eevee Next \u306a\u3089\u540c\u3058\u79d2\u6570\u30673\u30ab\u30c3\u30c8\u3092\u5207\u308a\u66ff\u3048\u306a\u304c\u3089\u592a\u967d\u89d2\u5ea6\u3092\u8a70\u3081\u3089\u308c\u307e\u3059\u3002\u300c\u30e9\u30a4\u30c6\u30a3\u30f3\u30b0\u306f Eevee Next \u3067\u78ba\u5b9a \u2192 \u6700\u7d42\u51fa\u529b\u306f Cycles\u300d\u3068\u3044\u3046\u30ef\u30fc\u30af\u30d5\u30ed\u30fc\u304c\u3001\u73fe\u72b6\u306e\u5efa\u7bc9archviz\u5b9f\u52d9\u3067\u6700\u3082\u6642\u77ed\u306b\u306a\u308b\u30d1\u30bf\u30fc\u30f3\u3067\u3059\u3002<\/p>\n<p>Raytracing \u3092\u6709\u52b9\u5316\u3057\u305fEevee Next \u306e\u78ba\u8a8d\u753b\u8cea\u306fCycles\u306b\u8fd1\u3044\u65b9\u5411\u6027\u3092\u518d\u73fe\u3067\u304d\u308b\u305f\u3081\u3001\u6700\u7d42\u51fa\u529b\u3068\u306e\u5dee\u306f\u300c\u5149\u306e\u30ea\u30c3\u30c1\u3055\u300d\u3068\u300c\u30ce\u30a4\u30ba\u306e\u6700\u5f8c\u306e\u8a70\u3081\u300d\u306b\u96c6\u7d04\u3055\u308c\u307e\u3059\u3002\u65b9\u5411\u6027\u306e\u30c1\u30a7\u30c3\u30af\u306b\u306f\u5341\u5206\u306a\u54c1\u8cea\u3067\u3059\u3002<\/p>\n<h3>\u5834\u9762\u2461\u30d7\u30ec\u30bc\u30f3\u7528\u9014\uff08\u30af\u30e9\u30a4\u30a2\u30f3\u30c8\u3078\u306e\u63d0\u6848\uff09<\/h3>\n<p>\u30d7\u30ec\u30bc\u30f3\u3084\u4e2d\u9593\u63d0\u6848\u3067\u306f\u3001Eevee Next \u5358\u4f53\u3067\u54c1\u8cea\u3092\u62c5\u4fdd\u3067\u304d\u308b\u5834\u9762\u304c\u5897\u3048\u3066\u3044\u307e\u3059\u3002\u5916\u89b3\u30d1\u30fc\u30b9\u3001\u30b7\u30f3\u30d7\u30eb\u306a\u5185\u89b3\u3001\u5bb6\u5177\u914d\u7f6e\u3092\u7d5e\u3063\u305fLDK\u30ab\u30c3\u30c8\u306a\u3069\u3067\u306f\u3001Cycles \u3068\u4e26\u3079\u3066\u6bd4\u8f03\u3057\u3066\u3082\u300c\u30af\u30e9\u30a4\u30a2\u30f3\u30c8\u304c\u6c17\u306b\u3057\u306a\u3044\u5dee\u300d\u306e\u3068\u3053\u308d\u307e\u3067\u8a70\u3081\u3089\u308c\u307e\u3059\u3002<\/p>\n<p>\u77ed\u6642\u9593\u3067\u8907\u6570\u30a2\u30f3\u30b0\u30eb\u3092\u51fa\u3059\u5fc5\u8981\u304c\u3042\u308b\u30d7\u30ec\u30bc\u30f3\u3067\u306f\u3001Eevee Next \u306e\u901f\u5ea6\u304c\u76f4\u63a5\u52b9\u304d\u307e\u3059\u3002\u30b3\u30f3\u30da\u7528\u30d7\u30ec\u30bc\u30f3\u30dc\u30fc\u30c9\u3067A1\u30b5\u30a4\u30ba\u306b6\u30ab\u30c3\u30c8\u4e26\u3079\u308b\u5834\u9762\u3067\u306f\u3001Cycles \u3067\u5168\u30ab\u30c3\u30c8\u3092\u6700\u7d42\u54c1\u8cea\u306b\u3059\u308b\u3068\u6570\u6642\u9593\u301c\u534a\u65e5\u304b\u304b\u308a\u307e\u3059\u304c\u3001Eevee Next \u306a\u3089\u540c\u3058\u6642\u9593\u5185\u3067\u69cb\u56f3\u3092\u8a70\u3081\u76f4\u3059\u4f59\u88d5\u304c\u751f\u307e\u308c\u307e\u3059\u3002<\/p>\n<p>\u300c\u30d5\u30a9\u30c8\u30ea\u30a2\u30eb\u306e\u6700\u7d42\u54c1\u8cea\u300d\u3088\u308a\u300c\u65e9\u304f\u78ba\u8a8d\u3067\u304d\u308b\u3053\u3068\u300d\u3092\u30af\u30e9\u30a4\u30a2\u30f3\u30c8\u304c\u512a\u5148\u3059\u308b\u30d5\u30a7\u30fc\u30ba\u3067\u306f\u3001Eevee Next \u304c\u73fe\u5b9f\u7684\u306a\u9078\u629e\u80a2\u306b\u306a\u308a\u307e\u3059\u3002<\/p>\n<h3>\u5834\u9762\u2462\u30a2\u30cb\u30e1\u30fc\u30b7\u30e7\u30f3\u30fb\u30a6\u30a9\u30fc\u30af\u30b9\u30eb\u30fc<\/h3>\n<p>\u5efa\u7bc9\u306e\u30a6\u30a9\u30fc\u30af\u30b9\u30eb\u30fc\u52d5\u753b\u3084\u3001\u5185\u89b3\u3092\u79fb\u52d5\u3059\u308b\u30a2\u30cb\u30e1\u30fc\u30b7\u30e7\u30f3\u3067\u306f\u3001Eevee Next \u304c\u307b\u307c\u552f\u4e00\u306e\u73fe\u5b9f\u89e3\u3067\u3059\u30021\u30d5\u30ec\u30fc\u30e0\u306b\u6570\u5206\u304b\u304b\u308bCycles\u3067300\u301c600\u30d5\u30ec\u30fc\u30e0\u3092\u56de\u3059\u3068\u30011\u79d2\u306e\u52d5\u753b\u306b\u6570\u6642\u9593\u301c1\u65e5\u304b\u304b\u308a\u307e\u3059\u3002Eevee Next \u306a\u3089\u540c\u3058\u5c3a\u3092\u73fe\u5b9f\u7684\u306a\u6642\u9593\u3067\u51fa\u305b\u307e\u3059\u3002<\/p>\n<p>Virtual Shadow Maps \u3068\u30ec\u30a4\u30c8\u30ec\u30fc\u30b9GI\u306e\u7d44\u307f\u5408\u308f\u305b\u306f\u3001\u30a2\u30cb\u30e1\u30fc\u30b7\u30e7\u30f3\u3067\u306e\u5f71\u306e\u30c1\u30e9\u3064\u304d\u3082\u5927\u5e45\u306b\u6e1b\u3089\u3057\u307e\u3059\u3002Legacy \u6642\u4ee3\u306b\u60a9\u307e\u3055\u308c\u3066\u3044\u305f\u300c\u30d5\u30ec\u30fc\u30e0\u9593\u3067\u5f71\u306e\u5883\u754c\u304c\u52d5\u304f\u300d\u300c\u9593\u63a5\u5149\u304c\u30d5\u30ea\u30c3\u30ab\u30fc\u3059\u308b\u300d\u3068\u3044\u3063\u305f\u73fe\u8c61\u306f\u3001Raytracing Denoise \u306e <strong>Temporal Accumulation<\/strong> \u3068 <strong>Bilateral Filter<\/strong> \u3092\u4f75\u7528\u3059\u308b\u3053\u3068\u3067\u5b9f\u7528\u57df\u307e\u3067\u6291\u3048\u3089\u308c\u307e\u3059\u3002<\/p>\n<p>\u5efa\u7bc9\u5b9f\u52d9\u3067\u306f\u3001\u300c\u9759\u6b62\u753b\u306fCycles\u3001\u52d5\u753b\u306fEevee Next\u300d\u3068\u3044\u3046\u4f7f\u3044\u5206\u3051\u304c\u3001\u73fe\u6642\u70b9\u3067\u6700\u3082\u5408\u7406\u7684\u306a\u30e9\u30a4\u30f3\u3067\u3059\u3002<\/p>\n<h2>Eevee Next\u3067Cycles\u306b\u8fd1\u3065\u3051\u308b\u8a2d\u5b9a\uff5c\u30ec\u30a4\u30c8\u30ec\u30fc\u30b7\u30f3\u30b0\u54c1\u8cea\u306e\u6700\u5927\u5316<\/h2>\n<p>Eevee Next \u306f\u8a2d\u5b9a\u3092\u8a70\u3081\u308c\u3070\u3001\u5185\u89b3\u30fb\u5916\u89b3\u306e\u304b\u306a\u308a\u306e\u7bc4\u56f2\u3067Cycles\u306b\u8089\u8584\u3059\u308b\u753b\u4f5c\u308a\u307e\u3067\u6301\u3063\u3066\u3044\u3051\u307e\u3059\u3002\u30ec\u30a4\u30c8\u30ec\u30fc\u30b7\u30f3\u30b0\u306e\u6700\u5927\u5316\u30fbVRAM\u3068\u306e\u30d0\u30e9\u30f3\u30b9\u30fbLight Probe 3\u7a2e\u306e\u4f7f\u3044\u5206\u3051\u306e3\u3064\u3067\u3001\u73fe\u5b9f\u7684\u306a\u8a2d\u5b9a\u5024\u304c\u6c7a\u307e\u308a\u307e\u3059\u3002<\/p>\n<h3>\u30ec\u30a4\u30c8\u30ec\u30fc\u30b7\u30f3\u30b0\u5168\u9805\u76ee\u306e\u6709\u52b9\u5316\u3068\u54c1\u8cea\u8a2d\u5b9a<\/h3>\n<p>\u6700\u7d42\u54c1\u8cea\u3092\u72d9\u3046\u3068\u304d\u306f\u3001Render Properties &gt; <strong>Raytracing<\/strong> \u3092\u30aa\u30f3\u306b\u3057\u3001<strong>Reflections<\/strong>\u30fb<strong>Diffuse<\/strong>\u30fb<strong>Refraction<\/strong> \u306e3\u9805\u76ee\u3059\u3079\u3066\u3092\u6709\u52b9\u5316\u3057\u307e\u3059\u3002\u3053\u308c\u3067\u30ac\u30e9\u30b9\u53cd\u5c04\u30fb\u9593\u63a5\u5149\u30fb\u900f\u904e\u306e\u5c48\u6298\u304c\u3059\u3079\u3066\u30ec\u30a4\u30c8\u30ec\u30fc\u30b9\u3067\u51e6\u7406\u3055\u308c\u307e\u3059\u3002<\/p>\n<table>\n<thead>\n<tr>\n<th>\u9805\u76ee<\/th>\n<th>\u78ba\u8a8d\u7528\uff08\u8efd\u3044\uff09<\/th>\n<th>\u6700\u7d42\u54c1\u8cea\uff08\u91cd\u3044\uff09<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr>\n<td>Raytracing &gt; Reflections<\/td>\n<td>ON<\/td>\n<td>ON<\/td>\n<\/tr>\n<tr>\n<td>Raytracing &gt; Diffuse<\/td>\n<td>OFF \u307e\u305f\u306f Fast GI<\/td>\n<td>ON<\/td>\n<\/tr>\n<tr>\n<td>Raytracing &gt; Refraction<\/td>\n<td>ON<\/td>\n<td>ON<\/td>\n<\/tr>\n<tr>\n<td>Resolution<\/td>\n<td>1\/2 \u301c 1\/4<\/td>\n<td>1<\/td>\n<\/tr>\n<tr>\n<td>Trace Precision<\/td>\n<td>0.5 \u301c 0.75<\/td>\n<td>0.75 \u301c 1.0<\/td>\n<\/tr>\n<tr>\n<td>Denoise\uff08Spatial \/ Temporal \/ Bilateral\uff09<\/td>\n<td>Spatial \u306e\u307f<\/td>\n<td>3\u7a2e\u3059\u3079\u3066\u6709\u52b9<\/td>\n<\/tr>\n<tr>\n<td>Sample Clamp<\/td>\n<td>\u65e2\u5b9a<\/td>\n<td>\u65e2\u5b9a \u301c \u3084\u3084\u4f4e\u3081<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p><strong>Resolution<\/strong> \u306f1\u306b\u3059\u308b\u3068\u6700\u7d42\u54c1\u8cea\u30011\/2\u304c\u78ba\u8a8d\u7528\u306e\u6a19\u6e96\u30011\/4\u4ee5\u4e0b\u306f\u9ad8\u901f\u30d7\u30ec\u30d3\u30e5\u30fc\u7528\u3067\u3059\u3002<strong>Trace Precision<\/strong> \u306f\u65e2\u5b9a 1.0 \u3067\u3001\u4e0b\u3052\u308b\u3068\u901f\u5ea6\u304c\u4e0a\u304c\u308b\u4ee3\u308f\u308a\u306b\u30b9\u30af\u30ea\u30fc\u30f3\u30a8\u30c3\u30b8\u306e\u53cd\u5c04\u304c\u6d88\u3048\u3084\u3059\u304f\u306a\u308a\u307e\u3059\u3002\u5efa\u7bc9\u306e\u30d5\u30a1\u30b5\u30fc\u30c9\u53cd\u5c04\u3067\u306f 0.75\u301c1.0 \u3092\u7dad\u6301\u3059\u308b\u306e\u304c\u5b89\u5168\u3067\u3059\u3002<\/p>\n<p><strong>Denoise<\/strong> \u306f Spatial Reuse\u30fbTemporal Accumulation\u30fbBilateral Filter \u306e3\u7a2e\u985e\u304c\u3042\u308a\u3001\u7d44\u307f\u5408\u308f\u305b\u3066\u4f7f\u3046\u3068\u30d5\u30ea\u30c3\u30ab\u30fc\u3068\u30ce\u30a4\u30ba\u3092\u540c\u6642\u306b\u6291\u3048\u3089\u308c\u307e\u3059\u3002\u30a2\u30cb\u30e1\u30fc\u30b7\u30e7\u30f3\u3067\u306f Temporal Accumulation \u3092\u5fc5\u305a\u6709\u52b9\u5316\u3057\u307e\u3059\u3002<strong>Sample Clamp<\/strong> \u306f\u6975\u7aef\u306b\u660e\u308b\u3044\u30d4\u30af\u30bb\u30eb\uff08\u706b\u3084\u30e9\u30a4\u30c8\u306e\u82af\uff09\u3092\u6291\u3048\u308b\u8a2d\u5b9a\u3067\u3001\u52d5\u753b\u3067\u3061\u3089\u3064\u304d\u304c\u6c17\u306b\u306a\u308b\u5834\u5408\u306b\u5c11\u3057\u4e0b\u3052\u307e\u3059\u3002<\/p>\n<h3>VRAM\u3092\u7bc0\u7d04\u3057\u306a\u304c\u3089\u54c1\u8cea\u3092\u7dad\u6301\u3059\u308b\u30d0\u30e9\u30f3\u30b9\u8a2d\u5b9a<\/h3>\n<p>GPU \u306e VRAM \u304c 8\u301c12GB \u30af\u30e9\u30b9\u306e\u74b0\u5883\u3067\u306f\u3001\u54c1\u8cea\u3092\u5168\u90e8\u4e0a\u3052\u308b\u3068\u30d3\u30e5\u30fc\u30dd\u30fc\u30c8\u304c\u6b62\u307e\u3063\u305f\u308a\u3001\u6700\u60aa\u30d5\u30ea\u30fc\u30ba\u3057\u307e\u3059\u3002\u5b9f\u52d9\u3067\u5b89\u5b9a\u3059\u308b\u30d0\u30e9\u30f3\u30b9\u8a2d\u5b9a\u306f\u6b21\u306e\u624b\u9806\u3067\u8a70\u3081\u307e\u3059\u3002<\/p>\n<ol>\n<li><strong>Shadow &gt; Pool Size<\/strong> \u306f\u65e2\u5b9a 512MB \u306e\u307e\u307e\u30b9\u30bf\u30fc\u30c8\u3002\u30d3\u30e5\u30fc\u30dd\u30fc\u30c8\u3067\u30b7\u30e3\u30c9\u30a6\u304c\u6d88\u3048\u308b\u75c7\u72b6\u304c\u51fa\u305f\u3068\u304d\u3060\u3051 1\u301c2GB \u306b\u4e0a\u3052\u308b<\/li>\n<li><strong>Raytracing &gt; Resolution<\/strong> \u3092 1\/2 \u306b\u3059\u308b\u3002\u3053\u308c\u3067\u54c1\u8cea\u306f\u6982\u306d\u7dad\u6301\u3057\u305f\u307e\u307e\u3001\u8a08\u7b97\u6642\u9593\u304c\u5927\u5e45\u306b\u77ed\u304f\u306a\u308b<\/li>\n<li><strong>Light Probe Volume<\/strong> \u306f\u5185\u89b3\u306e\u4e3b\u8981\u30a8\u30ea\u30a2\uff08\u30ea\u30d3\u30f3\u30b0\u30fb\u30c0\u30a4\u30cb\u30f3\u30b0\u30fb\u5bdd\u5ba4\u306a\u3069\uff09\u3060\u3051\u306b\u7d5e\u3063\u3066\u914d\u7f6e\u3057\u3066\u30d9\u30a4\u30af\u3059\u308b\u3002\u7a7a\u304d\u90e8\u5c4b\u30fb\u5eca\u4e0b\u307e\u3067 Volume \u3067\u8986\u3046\u3068\u30d9\u30a4\u30af\u304c\u81a8\u5f35\u3059\u308b<\/li>\n<li><strong>Fast GI Approximation<\/strong> \u306e <strong>Roughness Threshold<\/strong> \u3092\u6d3b\u7528\u3057\u3001\u30b6\u30e9\u3064\u3044\u305f\u91d1\u5c5e\u30fb\u6728\u6750\u306f Fast GI \u306b\u4efb\u305b\u3066\u3001\u93e1\u9762\u306e\u307f\u30ec\u30a4\u30c8\u30ec\u30fc\u30b9\u3067\u51e6\u7406\u3059\u308b<\/li>\n<li>\u30ce\u30fc\u30c8PC\u7d1a\u306e VRAM \u74b0\u5883\u3067\u306f\u3001<strong>Raytracing &gt; Diffuse \u3092OFF \u306b\u3057\u3066 Fast GI \u306e\u307f\u3067\u904b\u7528<\/strong> \u3059\u308b\u9078\u629e\u80a2\u3082\u3042\u308b\u3002Thickness\uff08Near \/ Angular\uff09\u3067\u5149\u6f0f\u308c\u3068\u63a5\u89e6\u90e8\u306e\u6697\u3055\u3092\u5fae\u8abf\u6574\u3059\u308c\u3070\u3001\u5185\u89b3\u3067\u3082\u5b9f\u7528\u7684\u306a\u7d75\u306b\u306a\u308b<\/li>\n<\/ol>\n<p>\u300c\u54c1\u8cea\u3092\u30d5\u30eb\u3067\u4e0a\u3052\u308b\u300d\u3088\u308a\u300c\u81ea\u5206\u306e GPU \u3067\u5b89\u5b9a\u3059\u308b\u4e0a\u9650\u3092\u63a2\u308b\u300d\u306e\u304c\u3001Eevee Next \u3092\u5b9f\u52d9\u3067\u4f7f\u3046\u30b3\u30c4\u3067\u3059\u3002<\/p>\n<h3>Light Probe Volume \/ Plane \/ Sphere \u3067\u753b\u9762\u5916GI\u30fb\u5e73\u9762\u53cd\u5c04\u3092\u88dc\u5f37<\/h3>\n<p>Eevee Next \u306e Light Probe \u306f <strong>Volume \/ Plane \/ Sphere<\/strong> \u306e3\u7a2e\u985e\u304c\u3042\u308a\u3001\u305d\u308c\u305e\u308c\u5f79\u5272\u304c\u9055\u3044\u307e\u3059\u3002\u30b9\u30af\u30ea\u30fc\u30f3\u30b9\u30da\u30fc\u30b9\u3068\u30ec\u30a4\u30c8\u30ec\u30fc\u30b9\u3067\u5c4a\u304b\u306a\u3044\u9818\u57df\u3092\u3001Light Probe \u3067\u7269\u7406\u7684\u306b\u88dc\u5f37\u3059\u308b\u8003\u3048\u65b9\u3067\u3059\uff08<a href=\"https:\/\/developer.blender.org\/docs\/features\/eevee\/modules\/lightprobe_sphere\/\">Blender Developer Docs: Sphere Light-Probes<\/a>\uff09\u3002<\/p>\n<ul>\n<li><strong>Light Probe Volume\uff08\u65e7 Irradiance Volume\uff09<\/strong>: \u5ba4\u5185\u306e\u30d0\u30a6\u30f3\u30b9\u5149\u3092\u30d9\u30a4\u30af\u3059\u308b\u88dc\u52a9\u30d7\u30ed\u30fc\u30d6\u3002Shift+A &gt; Light Probe &gt; Volume \u3067\u914d\u7f6e\u3057\u3001Object Data Properties \u3067 Resolution\uff08\u5bc6\u5ea6\uff09\u3092\u4e0a\u3052\u3066\u304b\u3089 Bake Indirect Lighting \u3092\u5b9f\u884c\u3057\u307e\u3059\u3002\u5efa\u7bc9\u5185\u89b3\u3067\u6df1\u3044\u9593\u63a5\u5149\u3092\u51fa\u3057\u305f\u3044\u3068\u304d\u306e\u5fc5\u9808\u30d7\u30ed\u30fc\u30d6<\/li>\n<li><strong>Light Probe Plane\uff08\u65e7 Reflection Plane\uff09<\/strong>: \u5e8a\u30fb\u6c34\u9762\u30fb\u5927\u5224\u30ac\u30e9\u30b9\u30d5\u30a1\u30b5\u30fc\u30c9\u306a\u3069\u3001\u5e73\u9762\u53cd\u5c04\u3092\u9ad8\u54c1\u8cea\u5316\u3059\u308b\u30d7\u30ed\u30fc\u30d6\u3002\u30ec\u30a4\u30c8\u30ec\u30fc\u30b9\u3088\u308a\u5b89\u4fa1\u3067\u5b89\u5b9a\u3002\u5e8a\u306bPlane\u3092\u6577\u304f\u3060\u3051\u3067\u3001\u5bb6\u5177\u3084\u30aa\u30d6\u30b8\u30a7\u30af\u30c8\u306e\u6620\u308a\u8fbc\u307f\u304c\u4e00\u6bb5\u30ea\u30c3\u30c1\u306b\u306a\u308b<\/li>\n<li><strong>Light Probe Sphere\uff08\u65e7 Reflection Cubemap\uff09<\/strong>: \u9589\u3058\u305f\u90e8\u5c4b\u306e\u4e2d\u3084\u7279\u5b9a\u306e\u30aa\u30d6\u30b8\u30a7\u30af\u30c8\u5468\u8fba\u3067\u3001\u30ed\u30fc\u30ab\u30eb\u306a\u53cd\u5c04\u3092\u88dc\u5f37\u3059\u308b\u30d7\u30ed\u30fc\u30d6\u3002\u93e1\u5f35\u308a\u306e\u7a7a\u9593\u3084\u3001\u30ac\u30e9\u30b9\u68da\u306e\u4e2d\u8eab\u306e\u53cd\u5c04\u306a\u3069\u306b\u52b9\u304f<\/li>\n<\/ul>\n<p>\u5efa\u7bc9archviz\u306e\u6a19\u6e96\u30d1\u30bf\u30fc\u30f3\u306f\u3001<strong>Volume\uff08GI\uff09\uff0b Plane\uff08\u5e8a\u30fb\u5927\u5224\u30ac\u30e9\u30b9\uff09\uff0b \u30ec\u30a4\u30c8\u30ec\u30fc\u30b9\uff08\u7d30\u90e8\uff09\u306e\u4e09\u5c64\u69cb\u6210<\/strong> \u3067\u3059\u3002\u3053\u306e\u7d44\u307f\u5408\u308f\u305b\u3067\u3001Cycles \u306b\u6700\u3082\u8fd1\u3044\u8cea\u611f\u307e\u3067 Eevee Next \u3092\u5bc4\u305b\u3089\u308c\u307e\u3059\u3002Cycles\u3068\u5b8c\u5168\u306b\u540c\u3058\u753b\u306b\u306f\u306a\u308a\u307e\u305b\u3093\u304c\u3001\u30d7\u30ec\u30bc\u30f3\u30fb\u4e2d\u9593\u78ba\u8a8d\u30fb\u30a2\u30cb\u30e1\u30fc\u30b7\u30e7\u30f3\u7528\u9014\u3067\u306f\u300cCycles\u3068\u4e26\u3079\u3066\u5dee\u3092\u611f\u3058\u306a\u3044\u300d\u30ec\u30d9\u30eb\u307e\u3067\u5230\u9054\u3067\u304d\u307e\u3059\u3002<\/p>\n<h2>Eevee Next\u306eHDRI\u30e9\u30a4\u30c6\u30a3\u30f3\u30b0\u3068\u30b7\u30e3\u30c9\u30a6\u8a2d\u5b9a<\/h2>\n<p>\u5efa\u7bc9archviz\u3067\u65e5\u5e38\u7684\u306b\u4f7f\u3046\u306e\u306f\u3001HDRI\u3067\u74b0\u5883\u5149\u3068\u5f71\u3092\u307e\u304b\u306a\u3046\u5916\u89b3\u30fb\u5185\u89b3\u306e\u30e9\u30a4\u30c6\u30a3\u30f3\u30b0\u3067\u3059\u3002Eevee Next \u3067\u306fHDRI\u304b\u3089\u306e\u592a\u967d\u62bd\u51fa\u3068\u3001\u30e9\u30a4\u30c8\u3054\u3068\u306e\u30bd\u30d5\u30c8\u30b7\u30e3\u30c9\u30a6\u8a2d\u5b9a\u30014.5 LTS \u3067\u8ffd\u52a0\u3055\u308c\u305f Shadow Terminator Bias \u306e3\u70b9\u3092\u62bc\u3055\u3048\u308c\u3070\u3001\u30b7\u30e3\u30c9\u30a6\u5468\u308a\u306f\u307b\u307c\u5b8c\u7d50\u3057\u307e\u3059\u3002<\/p>\n<h3>HDRI\u74b0\u5883\u30c6\u30af\u30b9\u30c1\u30e3\u3068Sun Light\u81ea\u52d5\u62bd\u51fa\u306e\u8a2d\u5b9a<\/h3>\n<p>HDRI \u306e\u592a\u967d\u62bd\u51fa\u306f World Properties &gt; Surface &gt; Settings &gt; <strong>Sun Disc<\/strong> \u306b\u96c6\u307e\u3063\u3066\u3044\u307e\u3059\u3002HDRI \u3092\u8aad\u307f\u8fbc\u3093\u3060\u5f8c\u3001Sun Disc \u306e\u6709\u52b9\u5316\u3068 Sun Shadow \u306e\u30c1\u30a7\u30c3\u30af\u3092\u5fd8\u308c\u306a\u3044\u3053\u3068\u304c\u3001Legacy \u304b\u3089\u306e\u6700\u5927\u306e\u5dee\u5206\u3067\u3059\u3002<\/p>\n<p>\u8a2d\u5b9a\u624b\u9806\u306f\u6b21\u306e\u3068\u304a\u308a\u3067\u3059\u3002<\/p>\n<ol>\n<li>World Properties &gt; Surface \u3067 Background \u30ce\u30fc\u30c9\u306b HDRI \u3092\u63a5\u7d9a\u3059\u308b<\/li>\n<li>Settings &gt; Sun Disc \u5185\u306e <strong>Sun Threshold<\/strong> \u3092 1\u301c10 \u7a0b\u5ea6\u3067\u8abf\u6574\u3057\u3001\u592a\u967d\u3068\u5224\u5b9a\u3059\u308b\u8f1d\u5ea6\u306e\u95be\u5024\u3092\u6c7a\u3081\u308b<\/li>\n<li><strong>Sun Angle<\/strong> \u3067\u5f71\u306e\u786c\u3055\u3092\u8a2d\u5b9a\u3059\u308b\u3002\u5efa\u7bc9\u5916\u89b3\u306e\u30b7\u30e3\u30fc\u30d7\u306a\u5f71\u306a\u3089 0.5\u00b0 \u524d\u5f8c\u3001\u67d4\u3089\u304b\u3044\u5185\u89b3\u306a\u3089 2\u301c3\u00b0<\/li>\n<li><strong>Sun Shadow<\/strong> \u3092\u30aa\u30f3\u306b\u3059\u308b\uff08<strong>\u65e2\u5b9a\u30aa\u30d5<\/strong> \u306a\u306e\u3067\u5fc5\u9808\uff09<\/li>\n<\/ol>\n<p>HDRI Strength \u3068\u62bd\u51fa\u3055\u308c\u305f Sun Light \u306e Strength \u306e\u30d0\u30e9\u30f3\u30b9\u306f\u3001\u5efa\u7bc9\u5916\u89b3\u3067 HDRI 0.7\u301c0.8 \/ Sun 2\u301c4\u3001\u5ba4\u5185\u306b\u5149\u3092\u5f15\u304d\u8fbc\u3080\u5834\u5408\u306f HDRI 0.3\u301c0.5 \/ Sun 1\u301c2 \u304c\u76ee\u5b89\u3067\u3059\u3002HDRI \u3060\u3051\u5f37\u304f\u3059\u308b\u3068\u5f71\u304c\u51fa\u305a\u3001Sun \u3060\u3051\u5f37\u304f\u3059\u308b\u3068\u30d5\u30e9\u30c3\u30c8\u306a\u74b0\u5883\u5149\u304c\u6d88\u3048\u308b\u306e\u3067\u3001\u4e21\u65b9\u3092\u30b9\u30e9\u30a4\u30c0\u30fc\u3067\u5f80\u5fa9\u3057\u3066\u8a70\u3081\u307e\u3059\u3002<\/p>\n<h3>Virtual Shadow Maps\u306eSoft Shadows\u8a2d\u5b9a<\/h3>\n<p>Eevee Next \u3067\u306f\u30bd\u30d5\u30c8\u30b7\u30e3\u30c9\u30a6\u306e\u8a2d\u5b9a\u304c\u30e9\u30a4\u30c8\u3054\u3068\u306b\u5206\u304b\u308c\u3066\u3044\u307e\u3059\u3002Legacy \u3067\u306f Render Settings \u5168\u4f53\u306e Soft Shadows \u30c8\u30b0\u30eb\u3067\u307e\u3068\u3081\u3066\u5236\u5fa1\u3057\u3066\u3044\u307e\u3057\u305f\u304c\u30014.2 \u4ee5\u964d\u306f\u30aa\u30d6\u30b8\u30a7\u30af\u30c8\u5358\u4f4d\u3067\u67d4\u3089\u304b\u3055\u3092\u8abf\u6574\u3057\u307e\u3059\u3002<\/p>\n<table>\n<thead>\n<tr>\n<th>\u30e9\u30a4\u30c8\u7a2e\u5225<\/th>\n<th>\u8a2d\u5b9a\u5834\u6240<\/th>\n<th>\u8a2d\u5b9a\u9805\u76ee<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr>\n<td>Sun Light \/ Area Light<\/td>\n<td>Object Data Properties &gt; Light &gt; Shadow<\/td>\n<td><strong>Filter Radius<\/strong><\/td>\n<\/tr>\n<tr>\n<td>Point Light \/ Spot Light<\/td>\n<td>Object Data Properties &gt; Light &gt; Shadow<\/td>\n<td><strong>Soft Shadows<\/strong><\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p>\u5024\u3092\u5927\u304d\u304f\u3059\u308b\u307b\u3069\u5f71\u304c\u67d4\u3089\u304b\u304f\u306a\u308a\u307e\u3059\u3002\u5efa\u7bc9\u5916\u89b3\u306e Sun Light \u3067\u306f\u30b7\u30e3\u30fc\u30d7\u306a\u5f71\u304c\u6b32\u3057\u3044\u306e\u3067 0.5\u301c1.0 \u524d\u5f8c\u3001\u5185\u89b3\u306e\u5929\u4e95\u88cf\u306b\u7f6e\u3044\u305f Area Light \u3067\u306f\u67d4\u3089\u304b\u3044\u5149\u304c\u6b32\u3057\u3044\u306e\u3067 3\u301c5 \u7a0b\u5ea6\u304c\u76ee\u5b89\u3067\u3059\u3002\u53e4\u3044\u30c1\u30e5\u30fc\u30c8\u30ea\u30a2\u30eb\u3067\u300cJitter\u300d\u3068\u3044\u3046\u547c\u79f0\u304c\u51fa\u3066\u304d\u307e\u3059\u304c\u3001\u3053\u308c\u306f Eevee Next \u521d\u671f\u306e\u66ab\u5b9a\u540d\u3067\u3001\u73fe\u884c\u30de\u30cb\u30e5\u30a2\u30eb\u3067\u306f <strong>Filter Radius \/ Soft Shadows<\/strong> \u306b\u7d71\u4e00\u3055\u308c\u3066\u3044\u307e\u3059\u3002<\/p>\n<p>World \u304b\u3089\u306eHDRI\u5f71\uff08World Shadow\uff09\u306f\u3001\u524d\u8ff0\u306e World Properties &gt; Settings &gt; Sun Disc \u5185\u306e <strong>Sun Shadow<\/strong> \u3067\u5236\u5fa1\u3057\u307e\u3059\u3002\u65e2\u5b9a\u3067\u30aa\u30d5\u306e\u305f\u3081\u3001\u300cHDRI \u3092\u8aad\u307f\u8fbc\u3093\u3067\u3082\u5f71\u304c\u51fa\u306a\u3044\u300d\u3068\u3044\u3046\u30c8\u30e9\u30d6\u30eb\u306e\u591a\u304f\u306f\u3053\u3053\u3067\u6b62\u307e\u3063\u3066\u3044\u307e\u3059\u3002<\/p>\n<h3>Shadow Terminator Bias \u3067 terminator artifact \u3092\u6291\u3048\u308b\uff084.5\u4ee5\u964d\uff09<\/h3>\n<p>Blender 4.5 LTS\uff082025\u5e747\u6708\u30ea\u30ea\u30fc\u30b9\uff09\u3067\u8ffd\u52a0\u3055\u308c\u305f <strong>Shadow Terminator Bias<\/strong> \u306f\u3001\u4f4e\u30dd\u30ea\u30b4\u30f3\u306e\u58c1\u30fb\u5bb6\u5177\u30fb\u30b5\u30c3\u30b7\u3067\u767a\u751f\u3059\u308b\u300c\u5f71\u306e\u5883\u754c\u306e\u7e1e\u6a21\u69d8\uff08terminator artifact\uff09\u300d\u3092\u6291\u3048\u308b\u8a2d\u5b9a\u3067\u3059\u3002Cycles \u306b\u540c\u540d\u30fb\u540c\u5f79\u5272\u306e\u8a2d\u5b9a\u304c\u3082\u3068\u3082\u3068\u3042\u308a\u307e\u3057\u305f\u304c\u3001Eevee Next \u5074\u306b\u3082\u5b9f\u88c5\u3055\u308c\u3001\u5efa\u7bc9archviz\u3067\u306e\u81ea\u5df1\u30b7\u30e3\u30c9\u30a6\u554f\u984c\u304c\u5927\u304d\u304f\u6539\u5584\u3057\u307e\u3057\u305f\uff08<a href=\"https:\/\/developer.blender.org\/docs\/release_notes\/4.5\/eevee\/\">Blender 4.5 LTS Release Notes: EEVEE<\/a>\uff09\u3002<\/p>\n<p>\u8a2d\u5b9a\u306f\u30aa\u30d6\u30b8\u30a7\u30af\u30c8\u5358\u4f4d\u3067\u3001Object Properties &gt; Visibility &gt; <strong>Shadow Terminator<\/strong> \u306b2\u3064\u306e\u9805\u76ee\u304c\u3042\u308a\u307e\u3059\u3002<\/p>\n<ul>\n<li><strong>Shadow Terminator Normal Offset<\/strong>: \u5f71\u306e\u5883\u754c\u3092\u6cd5\u7dda\u65b9\u5411\u306b\u5c11\u3057\u30b7\u30d5\u30c8\u3057\u3066\u3001\u7e1e\u6a21\u69d8\u3092\u7269\u7406\u7684\u306b\u907f\u3051\u308b\u3002\u65e2\u5b9a\u306f\u30d0\u30a4\u30a2\u30b9\u306a\u3057\u3002\u554f\u984c\u304c\u51fa\u305f\u30aa\u30d6\u30b8\u30a7\u30af\u30c8\u3060\u3051 0.05\u301c0.2 \u7a0b\u5ea6\u304b\u3089\u8a66\u3059<\/li>\n<li><strong>Shadow Terminator Geometry Offset<\/strong>: \u5f71\u97ff\u3092\u53d7\u3051\u308b\u9762\u306e\u7bc4\u56f2\u3092\u5236\u5fa1\u3059\u308b<\/li>\n<\/ul>\n<p>\u5efa\u7bc9\u306e\u58c1\u9762\u30fb\u5bb6\u5177\u30fb\u30b5\u30c3\u30b7\u30fb\u968e\u6bb5\u306e\u8e0f\u9762\u306a\u3069\u3001\u4f4e\u30dd\u30ea\u3067\u4f5c\u3063\u3066\u3044\u308b\u90e8\u4f4d\u3067\u300c\u592a\u967d\u5149\u304c\u5f53\u305f\u3063\u3066\u3044\u308b\u5074\u306e\u9762\u306b\u9ed2\u3044\u7e1e\u304c\u8d70\u308b\u300d\u73fe\u8c61\u306b\u52b9\u304d\u307e\u3059\u3002\u3059\u3079\u3066\u306e\u30aa\u30d6\u30b8\u30a7\u30af\u30c8\u306b\u4e00\u5f8b\u3067\u304b\u3051\u308b\u306e\u3067\u306f\u306a\u304f\u3001\u554f\u984c\u304c\u51fa\u305f\u90e8\u5206\u3060\u3051 Normal Offset \u3092 0.1 \u524d\u5f8c\u304b\u3089\u8a66\u3057\u3066\u8a70\u3081\u308b\u306e\u304c\u5b9a\u756a\u624b\u9806\u3067\u3059\u3002<\/p>\n<p>Blender 4.5 LTS \u3067\u306f\u3001\u5408\u308f\u305b\u3066\u300c\u5927\u5149\u6e90\uff08\u5e83\u3044Area Light\u306a\u3069\uff09\u304b\u3089\u306e\u5149\u6f0f\u308c\u300d\u3082\u6539\u5584\u3055\u308c\u3066\u304a\u308a\u3001Eevee Next \u306e\u54c1\u8cea\u306f4.2\u30ea\u30ea\u30fc\u30b9\u6642\u3088\u308a\u660e\u78ba\u306b\u4e00\u6bb5\u4e0a\u304c\u3063\u3066\u3044\u307e\u3059\u3002<\/p>\n<h2>Eevee Next \u3092\u7de8\u96c6\u90e8\u304c\u8aad\u307f\u89e3\u3044\u305f\u6240\u611f<\/h2>\n<p>Eevee Next \u306b\u3064\u3044\u3066\u306f\u3001\u516c\u5f0f\u30ea\u30ea\u30fc\u30b9\u30ce\u30fc\u30c8\u30fb\u516c\u5f0f\u30de\u30cb\u30e5\u30a2\u30eb\u30fb\u516c\u5f0f\u30d6\u30ed\u30b0\u30fb\u6d77\u5916archviz\u30b3\u30df\u30e5\u30cb\u30c6\u30a3\u306e\u30b9\u30ec\u30c3\u30c9\u3092\u6a2a\u65ad\u3057\u3066\u8aad\u307f\u89e3\u304f\u3068\u3001\u3044\u304f\u3064\u304b\u5171\u901a\u3057\u305f\u898b\u89e3\u304c\u6d6e\u304b\u3073\u307e\u3059\u3002\u5b9f\u6a5f\u3067\u306e\u7db2\u7f85\u7684\u306a\u30d9\u30f3\u30c1\u30de\u30fc\u30af\u3092\u53d6\u6750\u30d9\u30fc\u30b9\u3067\u5b9f\u65bd\u3057\u305f\u308f\u3051\u3067\u306f\u306a\u3044\u305f\u3081\u3001\u3053\u3053\u3067\u306f\u300c\u516c\u5f0f\u30c9\u30ad\u30e5\u30e1\u30f3\u30c8\u3068\u6d77\u5916\u30ec\u30d3\u30e5\u30fc\u3092\u8aad\u307f\u89e3\u3044\u305f\u7de8\u96c6\u90e8\u306e\u898b\u7acb\u3066\u300d\u3068\u3057\u3066\u307e\u3068\u3081\u307e\u3057\u305f\u3002<\/p>\n<p>\u7dcf\u5408\u8a55\u4fa1\u3068\u3057\u3066\u306f\u3001Eevee Next \u306f <strong>\u300cLegacy \u306e\u5358\u306a\u308b\u5f37\u5316\u7248\u300d\u3067\u306f\u306a\u304f\u300cCycles\u306b\u5bc4\u305b\u305f\u4e2d\u9593\u54c1\u8cea\u3092\u72d9\u3046\u30ea\u30a2\u30eb\u30bf\u30a4\u30e0\u30ec\u30f3\u30c0\u30e9\u30fc\u300d<\/strong> \u3068\u3057\u3066\u518d\u8a2d\u8a08\u3055\u308c\u305f\u3068\u8aad\u3080\u306e\u304c\u81ea\u7136\u3067\u3059\u3002Virtual Shadow Maps\u30fbRaytracing\u30fbLight Probe Volume \u306e\u7d44\u307f\u5408\u308f\u305b\u3067\u3001\u3053\u308c\u307e\u3067 Cycles \u306b\u9003\u3052\u3056\u308b\u3092\u5f97\u306a\u304b\u3063\u305f\u5185\u89b3\u306e\u9593\u63a5\u5149\u304cEevee Next \u5074\u3067\u304b\u306a\u308a\u51e6\u7406\u3067\u304d\u308b\u3088\u3046\u306b\u306a\u3063\u3066\u3044\u307e\u3059\u3002\u5efa\u7bc9archviz\u5b9f\u52d9\u3067\u306f\u3001\u4e2d\u9593\u78ba\u8a8d\u30fb\u30d7\u30ec\u30bc\u30f3\u30fb\u30a2\u30cb\u30e1\u30fc\u30b7\u30e7\u30f3\u306e3\u7528\u9014\u3067 Eevee Next \u3092\u4e3b\u8ef8\u306b\u7f6e\u304f\u5224\u65ad\u304c\u73fe\u5b9f\u7684\u306b\u306a\u308a\u307e\u3057\u305f\u3002<\/p>\n<p>\u30b3\u30b9\u30c8\u30fb\u5b9f\u7528\u9762\u3067\u306f\u3001GPU \u306e VRAM \u304c 8\u301c12GB \u3042\u308c\u3070\u5efa\u7bc9\u306e\u4e2d\u898f\u6a21\u30b7\u30fc\u30f3\u306f\u5341\u5206\u306b\u56de\u308a\u307e\u3059\u3002<strong>Raytracing &gt; Resolution \u3092 1\/2 \u306b\u4e0b\u3052\u308b\u3001Pool Size \u3092\u5fc5\u8981\u6642\u306e\u307f 1\u301c2GB \u306b\u4e0a\u3052\u308b<\/strong> \u3068\u3044\u3063\u305f\u30d0\u30e9\u30f3\u30b9\u8abf\u6574\u3067\u3001\u30ce\u30fc\u30c8PC\u7d1a\u306eGPU\u3067\u3082\u5b9f\u7528\u57df\u306b\u6301\u3061\u8fbc\u3081\u307e\u3059\u3002Cycles\u3068\u9055\u3063\u3066 GPU \u3092\u9078\u3070\u305a\uff08Vulkan \u30d0\u30c3\u30af\u30a8\u30f3\u30c9\u306e\u6574\u5099\u3067 AMD\/Intel GPU \u3067\u3082\u54c1\u8cea\u304c\u63c3\u3063\u3066\u304d\u3066\u3044\u307e\u3059\uff09\u3001\u30d9\u30f3\u30c0\u30fc\u7e1b\u308a\u304c\u5f31\u3044\u306e\u3082\u5efa\u7bc9archviz\u5b9f\u52d9\u3067\u306f\u3042\u308a\u304c\u305f\u3044\u6027\u8cea\u3067\u3059\u3002<\/p>\n<p>\u5236\u7d04\u30fb\u6ce8\u610f\u70b9\u3068\u3057\u3066\u306f\u3001\u753b\u9762\u5916GI\u306e\u6df1\u3055\u306f Light Probe Volume \u306e\u30d9\u30a4\u30af\u524d\u63d0\u3067\u3001Cycles\u306e\u3088\u3046\u306a\u300c\u8a2d\u5b9a\u3057\u3066\u30ec\u30f3\u30c0\u30ea\u30f3\u30b0\u3059\u308b\u3060\u3051\u3067\u9593\u63a5\u5149\u304c\u5b8c\u74a7\u306b\u56de\u308b\u300d\u72b6\u614b\u306b\u306f\u5c4a\u304d\u307e\u305b\u3093\u3002\u30ac\u30e9\u30b9\u306e\u591a\u5c64\u5c48\u6298\u3001\u5185\u89b3\u306e\u6df1\u3044\u9593\u63a5\u5149\u306e\u6700\u7d42\u6bb5\u3001\u30d5\u30a9\u30c8\u30ea\u30a2\u30eb\u9759\u6b62\u753b\u306e\u6700\u5f8c\u306e\u8a70\u3081\u306f\u3001\u73fe\u72b6\u3067\u3082 Cycles\u306b\u512a\u4f4d\u304c\u3042\u308a\u307e\u3059\u3002Bloom \u304c Legacy \u3068\u8272\u5473\u304c\u5b8c\u5168\u4e00\u81f4\u3057\u306a\u3044\u306a\u3069\u3001\u79fb\u884c\u6642\u306e\u7d30\u90e8\u306e\u5408\u308f\u305b\u8fbc\u307f\u3082\u4f9d\u7136\u3068\u3057\u3066\u5fc5\u8981\u3067\u3059\u3002<\/p>\n<p>\u63a8\u5968\u30e6\u30fc\u30b6\u30fc\u50cf\u3068\u3057\u3066\u306f\u3001<strong>\u300cCycles\u3092\u6700\u7d42\u51fa\u529b\u306b\u4f7f\u3044\u3064\u3064\u3001\u4e2d\u9593\u78ba\u8a8d\u3068\u30a2\u30cb\u30e1\u30fc\u30b7\u30e7\u30f3\u3092Eevee Next \u306b\u5bc4\u305b\u305f\u3044\u5efa\u7bc9archviz\u5b9f\u52d9\u8005\u300d<\/strong> \u304c\u6700\u5927\u516c\u7d04\u6570\u3067\u3059\u3002Cycles \u3068 Eevee Next \u306e\u3069\u3061\u3089\u304b\u3092\u9078\u3076\u4e8c\u8005\u629e\u4e00\u3067\u306f\u306a\u304f\u3001\u7528\u9014\u3067\u4f7f\u3044\u5206\u3051\u308b\u524d\u63d0\u306b\u7acb\u3064\u3068\u3001Eevee Next \u306e\u771f\u4fa1\u304c\u898b\u3048\u3066\u304d\u307e\u3059\u3002<\/p>\n<h2>Eevee Next \u3092\u6574\u3048\u305f\u5148\u306b\u5e83\u304c\u308b\u5efa\u7bc9archviz\u306e\u53ef\u80fd\u6027<\/h2>\n<p>Eevee Next \u306e\u8a2d\u5b9a\u3092\u3057\u3063\u304b\u308a\u6574\u3048\u308b\u3068\u3001\u5efa\u7bc9archviz \u306e\u5236\u4f5c\u30d5\u30ed\u30fc\u305d\u306e\u3082\u306e\u304c\u5909\u308f\u308a\u307e\u3059\u3002\u3053\u308c\u307e\u3067\u300cCycles\u3067\u5168\u90e8\u3084\u308b\u300d\u524d\u63d0\u3060\u3063\u305f\u30e9\u30a4\u30c6\u30a3\u30f3\u30b0\u691c\u8a0e\u30fb\u4e2d\u9593\u78ba\u8a8d\u30fb\u30d7\u30ec\u30bc\u30f3\u30fb\u30a2\u30cb\u30e1\u30fc\u30b7\u30e7\u30f3\u304c\u3001\u5225\u306e\u9078\u629e\u80a2\u3092\u6301\u3064\u3088\u3046\u306b\u306a\u308b\u304b\u3089\u3067\u3059\u3002<\/p>\n<p>\u8a2d\u5b9a\u3092\u6574\u3048\u308b\u524d\u306e\u5236\u4f5c\u3067\u306f\u3001\u30e9\u30a4\u30c6\u30a3\u30f3\u30b0\u30921\u6bb5\u968e\u5909\u3048\u308b\u305f\u3073\u306b\u6570\u5206\u5f85\u3061\u3001\u30af\u30e9\u30a4\u30a2\u30f3\u30c8\u306b\u898b\u305b\u308b\u6848\u30923\u3064\u4f5c\u308b\u306e\u306b\u534a\u65e5\u304b\u304b\u308b\u3001\u3068\u3044\u3046\u306e\u304c\u666e\u901a\u3067\u3057\u305f\u3002Eevee Next \u3092\u4e3b\u8ef8\u306b\u7f6e\u3044\u305f\u30d5\u30ed\u30fc\u3067\u306f\u3001\u540c\u3058\u534a\u65e5\u306710\u6848\u4ee5\u4e0a\u306e\u6bd4\u8f03\u304c\u3067\u304d\u308b\u3088\u3046\u306b\u306a\u308a\u307e\u3059\u3002\u300c\u592a\u967d\u89d2\u5ea6\u309215\u00b0\u305a\u3064\u632f\u3063\u305f6\u30d1\u30bf\u30fc\u30f3\u3092\u30af\u30e9\u30a4\u30a2\u30f3\u30c8\u306b\u898b\u305b\u308b\u300d\u300c\u5bb6\u5177\u914d\u7f6e\u30923\u6848\u4e26\u3079\u3066LDK\u306e\u52d5\u7dda\u3092\u6bd4\u8f03\u3059\u308b\u300d\u3068\u3044\u3063\u305f\u3001\u3053\u308c\u307e\u3067\u73fe\u5b9f\u7684\u3067\u306a\u304b\u3063\u305f\u63d0\u6848\u304c\u6210\u7acb\u3057\u307e\u3059\u3002<\/p>\n<p>\u30a2\u30cb\u30e1\u30fc\u30b7\u30e7\u30f3\u30fb\u30a6\u30a9\u30fc\u30af\u30b9\u30eb\u30fc\u304c\u73fe\u5b9f\u7684\u306b\u306a\u308b\u3053\u3068\u3082\u3001\u63d0\u6848\u3067\u304d\u308b\u6210\u679c\u7269\u306e\u5e45\u3092\u5e83\u3052\u307e\u3059\u3002\u3053\u308c\u307e\u3067\u9759\u6b62\u753b3\u30ab\u30c3\u30c8\u3067\u7d42\u308f\u3063\u3066\u3044\u305f\u4f4f\u5b85\u30d7\u30ec\u30bc\u30f3\u306b\u3001\u7384\u95a2\u304b\u3089\u30ea\u30d3\u30f3\u30b0\u307e\u3067\u306e\u30a6\u30a9\u30fc\u30af\u30b9\u30eb\u30fc\u52d5\u753b\u30921\u672c\u8db3\u305b\u307e\u3059\u3002\u5546\u696d\u65bd\u8a2d\u306e\u30b3\u30f3\u30da\u3067\u306f\u3001\u5e73\u9762\u56f3\u3068\u5916\u89b3\u30d1\u30fc\u30b9\u306b\u52a0\u3048\u3066\u3001\u30a8\u30f3\u30c8\u30e9\u30f3\u30b9\u304b\u3089\u5e97\u8217\u5185\u90e8\u3092\u6b69\u304f30\u79d2\u52d5\u753b\u304c\u6a19\u6e96\u88c5\u5099\u306b\u306a\u308a\u3064\u3064\u3042\u308a\u307e\u3059\u3002Cycles\u3067\u3053\u308c\u3092\u51fa\u305d\u3046\u3068\u3059\u308b\u3068\u73fe\u5b9f\u7684\u306a\u6642\u9593\u306b\u53ce\u307e\u308a\u307e\u305b\u3093\u304c\u3001Eevee Next \u306a\u30891\u6669\u3067\u51fa\u305b\u308b\u9577\u3055\u3067\u3059\u3002<\/p>\n<p>Blender 4.5 LTS \u4ee5\u964d\u306f\u3001Shadow Terminator Bias \u3084\u5927\u5149\u6e90\u304b\u3089\u306e\u5149\u6f0f\u308c\u6539\u5584\u3067\u3001\u3053\u308c\u307e\u3067\u300cEevee \u306f\u5185\u89b3\u306e\u6700\u7d42\u54c1\u8cea\u3067\u306f\u3061\u3087\u3063\u3068\u7121\u7406\u300d\u3068\u3055\u308c\u3066\u3044\u305f\u90e8\u5206\u3082\u5b9f\u7528\u57df\u306b\u8fd1\u3065\u3044\u3066\u3044\u307e\u3059\u3002<strong>Light Probe Volume \u3092\u30d9\u30a4\u30af\u3057\u3001Raytracing Diffuse \u3092\u6709\u52b9\u5316\u3057\u3001Light Probe Plane \u3067\u5e8a\u53cd\u5c04\u3092\u88dc\u5f37\u3059\u308b<\/strong> \u3068\u3044\u3046\u4e09\u5c64\u69cb\u6210\u3092\u6574\u3048\u305f\u3068\u304d\u3001\u5185\u89b3\u306e\u6700\u7d42\u51fa\u529b\u3082 Cycles \u3068 Eevee Next \u3067\u8ff7\u3046\u6c34\u6e96\u307e\u3067\u6765\u307e\u3059\u3002<\/p>\n<p>Eevee Next \u3092\u6574\u3048\u305f\u5148\u306b\u306f\u3001\u300c\u6700\u7d42\u51fa\u529b\u306fCycles\u3001\u305d\u308c\u4ee5\u5916\u306fEevee Next\u300d\u3068\u3044\u3046\u56fa\u3044\u5206\u62c5\u304b\u3089\u3001\u300c\u7528\u9014\u3068\u30af\u30e9\u30a4\u30a2\u30f3\u30c8\u8981\u4ef6\u306b\u5fdc\u3058\u3066\u9078\u3076\u300d\u3068\u3044\u3046\u67d4\u8edf\u3055\u304c\u624b\u306b\u5165\u308a\u307e\u3059\u3002\u5efa\u7bc9archviz\u5b9f\u52d9\u3067\u3053\u308c\u307e\u3067\u300c\u5f85\u3061\u6642\u9593\u300d\u3060\u3063\u305f\u5de5\u7a0b\u304c\u3001\u300c\u63d0\u6848\u306e\u5e45\u3092\u5e83\u3052\u308b\u6642\u9593\u300d\u306b\u5909\u308f\u3063\u3066\u3044\u304d\u307e\u3059\u3002<\/p>\n<h2>\u307e\u3068\u3081<\/h2>\n<p>Blender Eevee Next \u306f Legacy \u306e\u5358\u306a\u308b\u5f37\u5316\u7248\u3067\u306f\u306a\u304f\u3001Blender 4.2 LTS \u3067\u5168\u9762\u518d\u8a2d\u8a08\u3055\u308c\u30014.5 LTS\uff08\u73fe\u884cLTS\uff0f2025\u5e747\u6708\u30ea\u30ea\u30fc\u30b9\uff09\u3067\u3055\u3089\u306b\u54c1\u8cea\u304c\u4e0a\u304c\u3063\u305f\u5225\u7269\u306e\u30ec\u30f3\u30c0\u30e9\u30fc\u3067\u3059\u3002\u5efa\u7bc9archviz\u5b9f\u52d9\u306e\u57fa\u6e96\u306b\u3059\u3079\u304d\u30d0\u30fc\u30b8\u30e7\u30f3\u306f <strong>Blender 4.5 LTS<\/strong>\u3001\u6700\u65b0\u306e\u6a5f\u80fd\u3092\u8a66\u3057\u305f\u3044\u5834\u5408\u306f Blender 5.1 \u3068\u3044\u3046\u4e8c\u6bb5\u69cb\u3048\u306b\u306a\u308a\u307e\u3059\u3002<\/p>\n<p>\u8981\u70b9\u306f5\u3064\u3067\u3059\u3002<\/p>\n<ul>\n<li>Eevee Next \u306f Legacy \u3068\u5225\u7269\u3002\u30b7\u30e3\u30c9\u30a6\uff08Virtual Shadow Maps\uff09\u30fb\u9593\u63a5\u5149\uff08\u4e8c\u7cfb\u7d71GI\uff09\u30fb\u30e9\u30a4\u30c8\u4e0a\u9650\uff084,096\u706f\uff09\u306e3\u70b9\u3067\u571f\u53f0\u304b\u3089\u4f5c\u308a\u76f4\u3055\u308c\u3066\u3044\u307e\u3059<\/li>\n<li>\u65b0\u6a5f\u80fd5\u9078\uff08Virtual Shadow Maps \/ Raytraced Reflections \/ Raytraced Transmission \/ GI\u4e8c\u7cfb\u7d71 \/ HDRI\u81ea\u52d5\u592a\u967d\u62bd\u51fa\uff09\u3067\u3001\u5efa\u7bc9archviz\u306e\u4e2d\u9593\u78ba\u8a8d\u30fb\u30d7\u30ec\u30bc\u30f3\u30fb\u30a2\u30cb\u30e1\u30fc\u30b7\u30e7\u30f3\u7528\u9014\u304c\u5b9f\u7528\u57df\u306b\u5165\u308a\u307e\u3057\u305f<\/li>\n<li>Cycles \u3068\u306e\u4f7f\u3044\u5206\u3051\u306e\u57fa\u672c\u306f\u3001<strong>\u4e2d\u9593\u78ba\u8a8d\u30fb\u30d7\u30ec\u30bc\u30f3\u30fb\u30a6\u30a9\u30fc\u30af\u30b9\u30eb\u30fc\u306f Eevee Next\u3001\u30d5\u30a9\u30c8\u30ea\u30a2\u30eb\u6700\u7d42\u9759\u6b62\u753b\u306f Cycles<\/strong> \u3068\u3044\u3046\u5206\u62c5\u3067\u3059<\/li>\n<li>\u5efa\u7bc9\u5185\u89b3\u3067Cycles\u306b\u5bc4\u305b\u305f\u3044\u3068\u304d\u306f\u3001<strong>Light Probe Volume\uff08\u30d9\u30a4\u30af\uff09\uff0b Raytracing Diffuse\uff08\u30ea\u30a2\u30eb\u30bf\u30a4\u30e0\uff09\uff0b Light Probe Plane\uff08\u5e8a\u30fb\u5927\u5224\u30ac\u30e9\u30b9\u53cd\u5c04\uff09<\/strong> \u306e\u4e09\u5c64\u69cb\u6210\u304c\u5b9a\u756a\u30d1\u30bf\u30fc\u30f3\u306b\u306a\u308a\u307e\u3059<\/li>\n<li>Blender 4.5 LTS \u4ee5\u964d\u306f Shadow Terminator Bias \u3067\u81ea\u5df1\u30b7\u30e3\u30c9\u30a6\u554f\u984c\u304c\u6539\u5584\u3057\u3001Vulkan \u30d0\u30c3\u30af\u30a8\u30f3\u30c9\u3068\u30b7\u30a7\u30fc\u30c0\u4e26\u5217\u30b3\u30f3\u30d1\u30a4\u30eb\u3067\u30d3\u30e5\u30fc\u30dd\u30fc\u30c8\u64cd\u4f5c\u3082\u9ad8\u901f\u5316\u3057\u307e\u3057\u305f<\/li>\n<\/ul>\n<p>\u300cEevee Next \u306e\u8a2d\u5b9a\u304c\u308f\u304b\u3089\u305aCycles\u306b\u9003\u3052\u7d9a\u3051\u3066\u3044\u308b\u300d\u72b6\u614b\u304b\u3089\u3001\u7528\u9014\u3067\u4f7f\u3044\u5206\u3051\u3089\u308c\u308b\u72b6\u614b\u306b\u9032\u3081\u308c\u3070\u3001\u5efa\u7bc9archviz \u306e\u5236\u4f5c\u6642\u9593\u3068\u63d0\u6848\u306e\u5e45\u306f\u78ba\u5b9f\u306b\u5909\u308f\u308a\u307e\u3059\u3002<\/p>\n<h3>\u3042\u308f\u305b\u3066\u8aad\u307f\u305f\u3044<\/h3>\n<ul>\n<li><a href=\"https:\/\/persc.jp\/blog\/blender-cycles-guide\/\">Blender Cycles \u5efa\u7bc9archviz\u5b8c\u5168\u30ac\u30a4\u30c9\uff5c4\u30b7\u30fc\u30f3\u5225\u63a8\u5968\u8a2d\u5b9a\u3068GPU\u6700\u9069\u5316\u30102026\u5e74\u7248\u3011<\/a> \u2014 \u6700\u7d42\u54c1\u8cea\u30ec\u30f3\u30c0\u30ea\u30f3\u30b0\u306b\u4f7f\u3046Cycles\u306e\u8a2d\u5b9a\u3092\u4f53\u7cfb\u7684\u306b\u78ba\u8a8d\u3057\u305f\u3044\u65b9\u3078<\/li>\n<li><a href=\"https:\/\/persc.jp\/blog\/blender-eevee-vs-cycles\/\">Blender\u306eEevee vs Cycles\uff5c\u5efa\u7bc9\u30d1\u30fc\u30b9\u306b\u306f\u3069\u3063\u3061\u3092\u4f7f\u3046\uff1f\u30102026\u5e74\u7248\u3011<\/a> \u2014 \u7528\u9014\u3054\u3068\u306b\u3069\u3061\u3089\u3092\u9078\u3076\u304b\u8ff7\u3063\u3066\u3044\u308b\u65b9\u3078<\/li>\n<li><a href=\"https:\/\/persc.jp\/blog\/blender-architecture-rendering-settings\/\">\u30ea\u30a2\u30eb\u306a\u5efa\u7bc9\u30d1\u30fc\u30b9\u3092\u4f5c\u308b\u305f\u3081\u306eBlender\u30ec\u30f3\u30c0\u30ea\u30f3\u30b0\u8a2d\u5b9a<\/a> \u2014 \u51fa\u529b\u89e3\u50cf\u5ea6\u30fb\u8272\u7a7a\u9593\u306a\u3069\u306e\u57fa\u672c\u8a2d\u5b9a\u304b\u3089\u62bc\u3055\u3048\u305f\u3044\u65b9\u3078<\/li>\n<li><a href=\"https:\/\/persc.jp\/blog\/blender-compositing-archviz-basics\/\">Blender\u30b3\u30f3\u30dd\u30b8\u30c3\u30c8\u3068\u306f\uff1f\u5efa\u7bc9\u30d1\u30fc\u30b9\u4ed5\u4e0a\u3052\u3067\u4f7f\u3046\u7bc4\u56f2\u3092\u6574\u7406<\/a> \u2014 Eevee Next \u30ec\u30f3\u30c0\u30ea\u30f3\u30b0\u5f8c\u306e\u30c8\u30fc\u30f3\u8abf\u6574\u30fbBloom\u3092\u8a70\u3081\u305f\u3044\u65b9\u3078<\/li>\n<\/ul>\n","protected":false},"excerpt":{"rendered":"<p>Blender 4.2 LTS\uff082024\u5e747\u6708\u30ea\u30ea\u30fc\u30b9\uff09\u3067\u300cEevee\u300d\u306f\u4e2d\u8eab\u304c\u307e\u308b\u3054\u3068\u4f5c\u308a\u66ff\u3048\u3089\u308c\u3001\u73fe\u5728\u306eEevee\u306f\u6b63\u5f0f\u306b\u306f Eevee Next \u3068\u547c\u3070\u308c\u308b\u65b0\u3057\u3044\u30ea\u30a2\u30eb\u30bf\u30a4\u30e0\u30ec\u30f3\u30c0\u30e9\u30fc\u3067\u3059\u3002Virtual Shad [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"inline_featured_image":false,"swell_btn_cv_data":"","footnotes":""},"categories":[117,126,118],"tags":[],"class_list":["post-5119","post","type-post","status-publish","format-standard","hentry","category-3dcg","category-blender","category-software-3dcg"],"acf":[],"_links":{"self":[{"href":"https:\/\/persc.jp\/blog\/wp-json\/wp\/v2\/posts\/5119","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/persc.jp\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/persc.jp\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/persc.jp\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/persc.jp\/blog\/wp-json\/wp\/v2\/comments?post=5119"}],"version-history":[{"count":0,"href":"https:\/\/persc.jp\/blog\/wp-json\/wp\/v2\/posts\/5119\/revisions"}],"wp:attachment":[{"href":"https:\/\/persc.jp\/blog\/wp-json\/wp\/v2\/media?parent=5119"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/persc.jp\/blog\/wp-json\/wp\/v2\/categories?post=5119"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/persc.jp\/blog\/wp-json\/wp\/v2\/tags?post=5119"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}