{"id":1299,"date":"2026-04-28T10:43:19","date_gmt":"2026-04-28T01:43:19","guid":{"rendered":"https:\/\/persc.jp\/blog\/?p=1299"},"modified":"2026-04-28T10:43:19","modified_gmt":"2026-04-28T01:43:19","slug":"blender-d5","status":"publish","type":"post","link":"https:\/\/persc.jp\/blog\/blender-d5\/","title":{"rendered":"Blender\u304b\u3089D5 Render\u3078\u30a8\u30af\u30b9\u30dd\u30fc\u30c8\u5b8c\u5168\u624b\u9806\uff5c3\u7d4c\u8def\u306e\u5b9f\u52d9\u4f7f\u3044\u5206\u3051"},"content":{"rendered":"<p>Blender \u304b\u3089 D5 Render\uff08GPU \u30d9\u30fc\u30b9\u306e\u30ea\u30a2\u30eb\u30bf\u30a4\u30e0\u30ec\u30f3\u30c0\u30e9\u30fc\uff09\u3078\u30c7\u30fc\u30bf\u3092\u6e21\u3059\u7d4c\u8def\u306f\u3001\u516c\u5f0f\u30d7\u30e9\u30b0\u30a4\u30f3\u306e D5 Sync\u3001FBX\u3001glTF \/ OBJ \u306a\u3069\u306e\u6c4e\u7528\u5f62\u5f0f\u306e3\u7cfb\u7d71\u306b\u6574\u7406\u3067\u304d\u307e\u3059\u30022026\u5e741\u6708\u306b\u306f D5 Sync for Blender 0.10.0.0021 \u304c D5 Render 3.0 \/ Blender 5.0 \u5bfe\u5fdc\u3067\u516c\u958b\u3055\u308c\u3001\u6d77\u5916\u306e D5 \u516c\u5f0f\u30d6\u30ed\u30b0\u3067\u306f Blender \u00d7 D5 \u306e\u30cf\u30a4\u30d6\u30ea\u30c3\u30c9\u30ef\u30fc\u30af\u30d5\u30ed\u30fc\u304c\u8907\u6570\u306e\u5efa\u7bc9\u4e8b\u52d9\u6240\u4e8b\u4f8b\u3068\u3068\u3082\u306b\u7d39\u4ecb\u3055\u308c\u3066\u3044\u307e\u3059\uff08<a href=\"https:\/\/d5render.net\/blog\/blender-for-architecture-a-perfect-match-thanks-to-d5-render\">Combining Blender and Archviz with D5<\/a>\uff09\u3002<\/p>\n<p>\u300cFBX \u3068 D5 Sync \u306e\u3069\u3061\u3089\u3092\u4f7f\u3046\u3079\u304d\u304b\u300d\u300c\u8ef8\u30fb\u30b9\u30b1\u30fc\u30eb\u304c\u30ba\u30ec\u306a\u3044\u304b\u4e0d\u5b89\u300d\u300c\u30de\u30c6\u30ea\u30a2\u30eb\u30fb\u30ab\u30e1\u30e9\u30fb\u30e9\u30a4\u30c8\u306f\u3069\u3053\u307e\u3067\u5f15\u304d\u7d99\u304c\u308c\u308b\u306e\u304b\u300d\u3002\u8aad\u8005\u306e3\u3064\u306e\u7591\u554f\u304c\u3001\u30a8\u30af\u30b9\u30dd\u30fc\u30c8\u5de5\u7a0b\u3067\u6700\u3082\u691c\u7d22\u3055\u308c\u308b\u8ad6\u70b9\u3067\u3059\u3002<\/p>\n<p>\u3053\u306e\u8a18\u4e8b\u3067\u306f\u3001\u7de8\u96c6\u90e8\u304c D5 \u516c\u5f0f\u30c9\u30ad\u30e5\u30e1\u30f3\u30c8\u3068\u6700\u65b0\u30ea\u30ea\u30fc\u30b9\u30ce\u30fc\u30c8\u3092\u7cbe\u67fb\u3057\u3066\u30013\u7d4c\u8def\u306e\u4f7f\u3044\u5206\u3051\u3092\u4e00\u8868\u3067\u6bd4\u8f03\u3067\u304d\u308b\u5f62\u306b\u307e\u3068\u3081\u307e\u3057\u305f\u3002<\/p>\n<p>\u9023\u643a\u5168\u4f53\u306e5\u8ad6\u70b9\u306e\u4fef\u77b0\u306f<a href=\"https:\/\/persc.jp\/blog\/d5-blender-integration-guide\/\">D5 Render \u00d7 Blender \u9023\u643a\u30ac\u30a4\u30c9\uff5c\u5b9f\u52d9\u3067\u62bc\u3055\u3048\u308b5\u8ad6\u70b9\u306e\u5168\u4f53\u50cf<\/a>\u3067\u89e3\u8aac\u3057\u3066\u304a\u308a\u3001\u3053\u306e\u8a18\u4e8b\u306f\u305d\u306e\u3046\u3061\u30a8\u30af\u30b9\u30dd\u30fc\u30c8\u5de5\u7a0b\u306b\u7279\u5316\u3057\u305f\u4e00\u518a\u3067\u3059\u3002<\/p>\n<hr>\n<h2>Blender \u304b\u3089 D5 Render \u3078\u306e\u30a8\u30af\u30b9\u30dd\u30fc\u30c8\uff5c3\u7d4c\u8def\u306e\u5168\u4f53\u50cf<\/h2>\n<p>2026\u5e744\u6708\u73fe\u5728\u3001\u5efa\u7bc9\u30d1\u30fc\u30b9\u5b9f\u52d9\u306e\u6a19\u6e96\u306f D5 Sync \u30e9\u30a4\u30d6\u540c\u671f\u3067\u3001FBX \u306f\u65e2\u5b58\u8cc7\u7523\u518d\u5229\u7528\u3001\u6c4e\u7528\u5f62\u5f0f\u306f\u4ed6 DCC \u7531\u6765\u30d5\u30a1\u30a4\u30eb\u306e\u4e2d\u7d99\u30fb\u8efd\u91cf\u7d20\u6750\u5171\u6709\u3068\u3044\u3046\u4f4d\u7f6e\u3065\u3051\u3067\u3059\u3002<\/p>\n<table>\n<thead>\n<tr>\n<th>\u7d4c\u8def<\/th>\n<th>\u5f15\u304d\u7d99\u304e\u7cbe\u5ea6<\/th>\n<th>\u63a8\u5968\u30b7\u30fc\u30f3<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr>\n<td>D5 Sync \u30e9\u30a4\u30d6\u540c\u671f<\/td>\n<td>\u25ce\uff084\u7a2e\u30b7\u30a7\u30fc\u30c0\u30fc\u81ea\u52d5\u30fb\u30ab\u30e1\u30e9\u30a2\u30cb\u30e1\u30fb\u30e9\u30a4\u30c8\u30fbHDRI\uff09<\/td>\n<td>\u65e5\u5e38\u5236\u4f5c\u306e\u6a19\u6e96\uff08PERSC \u63a8\u5968\uff09<\/td>\n<\/tr>\n<tr>\n<td>D5 Sync <code>.d5a<\/code> \u66f8\u304d\u51fa\u3057<\/td>\n<td>\u25ce\uff08\u540c\u4e0a\u3001\u30d5\u30a1\u30a4\u30eb\u7d4c\u7531\uff09<\/td>\n<td>\u5354\u696d\u76f8\u624b\u306b\u30d5\u30a1\u30a4\u30eb\u6e21\u3057<\/td>\n<\/tr>\n<tr>\n<td>FBX<\/td>\n<td>\u25b3\uff08\u30de\u30c6\u30ea\u30a2\u30eb\u4e00\u90e8\u30fb\u30ab\u30e1\u30e9\u4f4d\u7f6e\u306e\u307f\uff09<\/td>\n<td>\u65e2\u5b58 FBX \u8cc7\u7523\u30fb\u65e7 Blender<\/td>\n<\/tr>\n<tr>\n<td>\u6c4e\u7528\u5f62\u5f0f\uff08glTF \/ OBJ \/ DAE \/ 3DS \u7b49\uff09<\/td>\n<td>\u25b3\uff08\u5f62\u5f0f\u4f9d\u5b58\u30fb\u30e9\u30a4\u30c8\u672a\u5bfe\u5fdc\u304c\u591a\u3044\uff09<\/td>\n<td>\u4ed6 DCC \u7531\u6765\u4e2d\u7d99\u30fb\u8efd\u91cf\u7d20\u6750\u5171\u6709<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p>D5 Render \u306f USD\uff08Universal Scene Description\uff09\u306e\u76f4\u63a5\u30a4\u30f3\u30dd\u30fc\u30c8\u306b\u5bfe\u5fdc\u3057\u3066\u3044\u307e\u305b\u3093\uff08<a href=\"https:\/\/docs.d5render.com\/user-guide\/model\/import\">D5 Import \u516c\u5f0f<\/a> \u53c2\u7167\u30012026\u5e744\u6708\u73fe\u5728\uff09\u3002USD \u8cc7\u7523\u306f Blender \u3067\u8aad\u307f\u8fbc\u3093\u3067\u304b\u3089 <code>.d5a<\/code> \u304b FBX \u306b\u66f8\u304d\u76f4\u3057\u3066 D5 \u306b\u6e21\u3059\u4e8c\u6bb5\u69cb\u3048\u306b\u306a\u308a\u307e\u3059\u3002<\/p>\n<h3>3\u7d4c\u8def\u306e\u6b63\u5f0f\u540d\u79f0\u3068\u6700\u9069\u89e3\u306e\u6839\u62e0<\/h3>\n<p>D5 Sync for Blender\uff08\u65e7\u79f0 D5 Converter for Blender\uff09\u306f D5 Render \u516c\u5f0f\u306e\u7121\u6599\u30d7\u30e9\u30b0\u30a4\u30f3\u3067\u3001\u30e9\u30a4\u30d6\u540c\u671f\u3068 <code>.d5a<\/code> \u66f8\u304d\u51fa\u3057\u306e2\u30e2\u30fc\u30c9\u3092\u5099\u3048\u3001Blender 2.93LTS\u301c5.0 \u306b\u5bfe\u5fdc\u3057\u307e\u3059\u3002\u6700\u65b0\u7248\u306f 0.10.0.0021\uff082026\u5e741\u670812\u65e5\u3001D5 Render 3.0 \u5bfe\u5fdc\u3001<a href=\"https:\/\/docs.d5render.com\/workflow\/blender\/update-or-d5-sync-for-blender\">D5 Sync Update \u516c\u5f0f<\/a>\uff09\u3002FBX \u306f Blender \u6a19\u6e96\u30a8\u30af\u30b9\u30dd\u30fc\u30bf\u30fc\u304b\u3089 D5 \u3078\u8aad\u307f\u8fbc\u3080\u7d4c\u8def\u3067\u3001\u8907\u96d1\u306a\u30b7\u30a7\u30fc\u30c0\u30fc\u30ce\u30fc\u30c9\u306f\u4fdd\u6301\u3055\u308c\u307e\u305b\u3093\u3002\u6c4e\u7528\u5f62\u5f0f\u306f2025\u5e747\u6708\u30ea\u30ea\u30fc\u30b9\u306e D5 Render 2.11 \u4ee5\u964d\u3067\u76f4\u63a5\u30a4\u30f3\u30dd\u30fc\u30c8\u5bfe\u5fdc\u3068\u306a\u308a\u307e\u3057\u305f\uff08<a href=\"https:\/\/www.cgchannel.com\/2025\/07\/dimension-5-releases-d5-render-2-11\/\">D5 Render 2.11 \/ CG Channel<\/a>\uff09\u3002<\/p>\n<p>\u7121\u6599\u3067\u516c\u5f0f\u30e9\u30a4\u30d6\u540c\u671f\u304c\u6210\u7acb\u3059\u308b\u7d44\u307f\u5408\u308f\u305b\u306f\u30012026\u5e744\u6708\u73fe\u5728 Blender \u00d7 D5 \u304c\u4ee3\u8868\u683c\u3067\u3059\u3002Blender \u306f\u7121\u6599\u3001D5 Render \u3082 Community\uff081080p \/ \u30a6\u30a9\u30fc\u30bf\u30fc\u30de\u30fc\u30af\u4ed8\u304d\uff09\u307e\u3067\u7121\u6599\u3067\u30012026\u5e741\u6708\u306b\u306f\u8efd\u91cf\u7121\u6599\u7248\u306e D5 Lite \u3082\u767b\u5834\u3057\u307e\u3057\u305f\uff08<a href=\"https:\/\/www.cgchannel.com\/2026\/01\/dimension-5-launches-d5-render-3-0-and-d5-lite\/\">D5 Render 3.0 \/ D5 Lite \/ CG Channel<\/a>\uff09\u3002\u5b66\u7fd2\u30fb\u8a55\u4fa1\u306f D5 Lite \u307e\u305f\u306f Community\u3001\u5546\u7528\u6848\u4ef6\u306f Pro \u7248\uff08$360\/\u5e74\u30012026\u5e744\u6708\u73fe\u5728\u306e\u516c\u5f0f Pricing\uff09\u306b\u6bb5\u968e\u7684\u306b\u5207\u308a\u66ff\u3048\u308b\u306e\u304c\u73fe\u5b9f\u7684\u3067\u3057\u3087\u3046\u3002\u6a2a\u65ad\u6bd4\u8f03\u306f<a href=\"https:\/\/persc.jp\/blog\/arch-renderer-compare-2026\/\">\u5efa\u7bc9\u30ec\u30f3\u30c0\u30e9\u30fc\u5b8c\u5168\u6bd4\u8f03\u30ac\u30a4\u30c92026<\/a>\u3067\u89e3\u8aac\u3057\u3066\u3044\u307e\u3059\u3002<\/p>\n<hr>\n<h2>\u30a8\u30af\u30b9\u30dd\u30fc\u30c8\u524d\u306e\u6e96\u5099\uff5c\u8ef8\u30fb\u30b9\u30b1\u30fc\u30eb\u30fb\u5358\u4f4d\u306e\u6574\u5408<\/h2>\n<p>D5 Sync \u7d4c\u7531\u306a\u3089\u8ef8\u30fb\u30b9\u30b1\u30fc\u30eb\u6574\u5408\u306f\u81ea\u52d5\u3067\u3059\u3002FBX \u3084\u6c4e\u7528\u5f62\u5f0f\u3067\u306f\u3001Blender \u306e Scene Properties \u3068\u66f8\u304d\u51fa\u3057\u8a2d\u5b9a\u3092\u78ba\u8a8d\u3057\u306a\u3044\u3068\u30011\/100 \u3084 100\u500d\u30b9\u30b1\u30fc\u30eb\u3067\u8aad\u307f\u8fbc\u307e\u308c\u308b\u4e8b\u6545\u304c\u8d77\u304d\u307e\u3059\u3002<\/p>\n<table>\n<thead>\n<tr>\n<th>\u9805\u76ee<\/th>\n<th>Blender \u65e2\u5b9a<\/th>\n<th>D5 \u5074<\/th>\n<th>\u6574\u5408\u8981\u5426<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr>\n<td>\u5ea7\u6a19\u8ef8<\/td>\n<td>Z-up \/ \u53f3\u624b\u7cfb<\/td>\n<td>Z-up \/ \u53f3\u624b\u7cfb<\/td>\n<td>\u4e00\u81f4\uff08D5 Sync \u306f\u81ea\u52d5\uff09<\/td>\n<\/tr>\n<tr>\n<td>\u5358\u4f4d\u7cfb<\/td>\n<td>\u30e1\u30fc\u30c8\u30eb<\/td>\n<td>\u30e1\u30fc\u30c8\u30eb<\/td>\n<td>\u4e00\u81f4\uff08Unit Scale=1.0 \u524d\u63d0\uff09<\/td>\n<\/tr>\n<tr>\n<td>FBX \u66f8\u304d\u51fa\u3057\u6642\u306e\u8ef8<\/td>\n<td>Forward: -Z \/ Up: Y<\/td>\n<td>Z-up \u524d\u63d0<\/td>\n<td>\u8981\u5909\u66f4\uff08Forward: Y \/ Up: Z \u3078\uff09<\/td>\n<\/tr>\n<tr>\n<td>FBX \u66f8\u304d\u51fa\u3057\u6642\u306e\u30b9\u30b1\u30fc\u30eb<\/td>\n<td>Scale: 1.00<\/td>\n<td>1:1<\/td>\n<td>\u8981\u78ba\u8a8d\uff08Unit Scale \u3067\u500d\u7387\u4e8b\u6545\uff09<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p>Blender \u5074\u306f Scene Properties &gt; Units \u3067 <code>Unit System = Metric \/ Unit Scale = 1.0 \/ Length = Meters<\/code> \u306b\u63c3\u3048\u308b\u306e\u304c\u6a19\u6e96\u3067\u3059\u3002\u30df\u30ea\u904b\u7528\u306e BIM \/ CAD \u30c7\u30fc\u30bf\u3092\u53d6\u308a\u8fbc\u3080\u306a\u3089 1000\u500d\u30b9\u30b1\u30fc\u30eb\u3092\u304b\u3051\u3066\u304b\u3089\u66f8\u304d\u51fa\u3057\u307e\u3059\uff08<a href=\"https:\/\/docs.blender.org\/manual\/en\/latest\/scene_layout\/scene\/properties.html#units\">Blender Unit System \u516c\u5f0f<\/a>\uff09\u3002FBX \u306e\u65e2\u5b9a <code>Forward: -Z \/ Up: Y<\/code> \u306f Maya \/ 3ds Max \u4e92\u63db\u306e\u305f\u3081\u3001D5 \u306b\u6e21\u3059\u3068\u304d\u306f <code>Forward: Y \/ Up: Z<\/code> \u306b\u5909\u66f4\u3057\u307e\u3059\uff08<a href=\"https:\/\/forum.d5render.com\/t\/blender-fbx\/419\">D5 Forum: Blender fbx<\/a>\uff09\u3002Apply Transform \u306f\u30e9\u30a4\u30d6\u540c\u671f\u4f75\u7528\u6642\u306f\u30aa\u30d5\u3067\u3059\u3002<\/p>\n<p>Collection \u8a2d\u8a08\u3068\u547d\u540d\u898f\u5247\u306f<a href=\"https:\/\/persc.jp\/blog\/blender-d5-workflow\/\">Blender \u5efa\u7bc9\u30e2\u30c7\u30eb\u3092 D5 Render \u3067\u4ed5\u4e0a\u3052\u308b\u30ef\u30fc\u30af\u30d5\u30ed\u30fc<\/a>\u3001\u30c6\u30af\u30b9\u30c1\u30e3\u7ba1\u7406\u306f<a href=\"https:\/\/persc.jp\/blog\/d5-sync-for-blender\/\">D5 Render \u30d7\u30e9\u30b0\u30a4\u30f3 for Blender \u5b8c\u5168\u30ac\u30a4\u30c9<\/a>\u3067\u89e3\u8aac\u3057\u3066\u3044\u307e\u3059\u3002<\/p>\n<hr>\n<h2>\u7d4c\u8def1\uff5cD5 Sync for Blender \u3067\u30e9\u30a4\u30d6\u540c\u671f\u3059\u308b\u624b\u9806<\/h2>\n<p>D5 Sync \u306f D5 Render \u516c\u5f0f\u306e\u7121\u6599\u30d7\u30e9\u30b0\u30a4\u30f3\u3067\u3001\u30e9\u30a4\u30d6\u540c\u671f\u3067 Blender \u5074\u306e\u7de8\u96c6\u304c\u5373\u6642 D5 \u306b\u53cd\u6620\u3055\u308c\u307e\u3059\u3002\u300cBlender \u3067\u30e2\u30c7\u30ea\u30f3\u30b0 \u2192 D5 \u3067\u30e9\u30a4\u30c8\u30fb\u30ab\u30e1\u30e9\u30fb\u6700\u7d42\u51fa\u529b\u300d\u3092\u884c\u304d\u6765\u3057\u3066\u8a70\u3081\u308b\u5efa\u7bc9\u30d1\u30fc\u30b9\u5b9f\u52d9\u306b\u6700\u3082\u9069\u3057\u305f\u7d4c\u8def\u3067\u3059\u3002<\/p>\n<p>D5 Sync \u306f<a href=\"https:\/\/www.d5render.com\/download\">D5 Render \u516c\u5f0f\u30c0\u30a6\u30f3\u30ed\u30fc\u30c9\u30da\u30fc\u30b8<\/a>\u304b\u3089\u7121\u6599\u3067\u5165\u624b\u3067\u304d\u307e\u3059\u3002\u30a4\u30f3\u30b9\u30c8\u30fc\u30eb\u306f Blender \u3092<strong>\u7d42\u4e86\u3057\u305f\u72b6\u614b<\/strong>\u3067 <code>.exe<\/code> \u3092\u5b9f\u884c\u3057\u3001\u5bfe\u8c61 Blender \u30d0\u30fc\u30b8\u30e7\u30f3\u3092\u9078\u629e\u3057\u307e\u3059\uff08\u8907\u6570\u30d0\u30fc\u30b8\u30e7\u30f3\u4f75\u7528\u53ef\uff09\u3002\u30a4\u30f3\u30b9\u30c8\u30fc\u30eb\u5f8c\u306b Blender \u3092\u8d77\u52d5\u3057\u3066 Edit &gt; Preferences &gt; Add-ons \u3067\u300cD5\u300d\u3092\u691c\u7d22\u3059\u308c\u3070\u3001\u81ea\u52d5\u3067\u6709\u52b9\u5316\u3055\u308c\u3066\u3044\u308b\u306f\u305a\u3067\u3059\u3002<\/p>\n<p>\u30e9\u30a4\u30d6\u540c\u671f\u306f\u3001Blender \u306e D5 Sync \u30d1\u30cd\u30eb\u3067 <code>Export to .D5A<\/code> \u3092\u5b9f\u884c\u3057\u3066 <code>.d5a<\/code>\uff08D5 \u5c02\u7528\u306e\u30b7\u30fc\u30f3\u4ea4\u63db\u5f62\u5f0f\uff09\u3092\u751f\u6210\u3057\u3001\u3053\u308c\u3092 D5 \u3067\u958b\u3044\u3066 <code>Sync<\/code> \u30dc\u30bf\u30f3\u3092\u62bc\u3059\u3068\u30ea\u30f3\u30af\u304c\u6210\u7acb\u3057\u307e\u3059\uff08<a href=\"https:\/\/docs.d5render.com\/workflow\/blender\/workflow-or-d5-sync-for-blender\">D5 Sync Workflow \u516c\u5f0f<\/a>\uff09\u3002\u4e21\u65b9\u8d77\u52d5\u304c\u5fc5\u9808\u3067 PC \u30ea\u30bd\u30fc\u30b9\u6d88\u8cbb\u306f\u5897\u3048\u308b\u305f\u3081\u3001Blender \u5074\u306e\u30d3\u30e5\u30fc\u30dd\u30fc\u30c8\u306f Solid \u30e2\u30fc\u30c9\u306b\u6291\u3048\u307e\u3059\u3002Geometry Nodes \u306f modifier \u3068\u3057\u3066\u4fdd\u6301\u3055\u308c\u307e\u3059\u304c\u3001Curve to Mesh \u7cfb\u30ce\u30fc\u30c9\u306f\u672a\u5bfe\u5fdc\u306e\u305f\u3081\u3001apply \u3067\u78ba\u5b9a\u3055\u305b\u3066\u304b\u3089\u540c\u671f\u3059\u308b\u306e\u304c\u5b89\u5168\u3067\u3059\u3002<\/p>\n<p><code>.d5a<\/code> \u66f8\u304d\u51fa\u3057\u306f\u300c\u30d5\u30a1\u30a4\u30eb\u3060\u3051\u6e21\u3059\u300d\u5354\u696d\u30b7\u30fc\u30f3\u3067\u4fbf\u5229\u3067\u3001\u793e\u5916\u306e D5 \u30aa\u30da\u30ec\u30fc\u30bf\u30fc\u306b\u6700\u7d42\u4ed5\u4e0a\u3052\u3092\u59d4\u8a17\u3059\u308b\u5834\u9762\u304c\u4ee3\u8868\u7684\u306a\u51fa\u756a\u3067\u3059\u3002\u30d7\u30ed\u30b7\u30fc\u30b8\u30e3\u30eb\u30c6\u30af\u30b9\u30c1\u30e3\u3092\u4f7f\u3046\u5834\u5408\u306f\u66f8\u304d\u51fa\u3057\u524d\u306b Material Bake \u3092\u5b9f\u884c\u3057\u3066\u304a\u304f\u3068\u3001<code>.d5a<\/code> \u306b\u713c\u304d\u8fbc\u307e\u308c\u3066\u518d\u73fe\u6027\u304c\u78ba\u4fdd\u3067\u304d\u307e\u3059\u3002Bake \u89e3\u50cf\u5ea6\u3084\u8907\u6570\u30d0\u30fc\u30b8\u30e7\u30f3\u4f75\u7528\u6642\u306e\u6ce8\u610f\u70b9\u306f<a href=\"https:\/\/persc.jp\/blog\/d5-sync-for-blender\/\">D5 Render \u30d7\u30e9\u30b0\u30a4\u30f3 for Blender \u5b8c\u5168\u30ac\u30a4\u30c9<\/a>\u3067\u89e3\u8aac\u3057\u3066\u3044\u307e\u3059\u3002<\/p>\n<p>\u7de8\u96c6\u90e8\u306e\u4f7f\u3044\u5206\u3051\u6240\u611f\u3068\u3057\u3066\u306f\u3001\u4f4f\u5b85\u6848\u4ef6\u306e3\u30ab\u30c3\u30c8\u7a0b\u5ea6\u3067\u3042\u308c\u3070 D5 Sync \u30e9\u30a4\u30d6\u540c\u671f\u3067\u5b8c\u7d50\u3059\u308b\u5834\u9762\u304c\u5927\u534a\u3067\u3057\u3087\u3046\u3002Blender \u5074\u3067\u5bb6\u5177\u3084\u5efa\u5177\u306e\u4f4d\u7f6e\u3092\u5fae\u8abf\u6574\u3057\u306a\u304c\u3089\u3001D5 \u5074\u3067\u5149\u306e\u5165\u308a\u65b9\u3092\u78ba\u8a8d\u3059\u308b\u5f80\u5fa9\u4f5c\u696d\u306f\u3001\u30d5\u30a1\u30a4\u30eb\u53d7\u3051\u6e21\u3057\u578b\u306e\u7d4c\u8def\u3067\u306f\u6210\u7acb\u3057\u306b\u304f\u3044\u901f\u5ea6\u3067\u8a70\u3081\u3089\u308c\u307e\u3059\u3002<\/p>\n<hr>\n<h2>\u7d4c\u8def2\uff5cFBX \u7d4c\u7531\u3067\u30a8\u30af\u30b9\u30dd\u30fc\u30c8\u3059\u308b\u624b\u9806<\/h2>\n<p>FBX \u7d4c\u8def\u306f\u5f15\u304d\u7d99\u304e\u7cbe\u5ea6\u304c D5 Sync \u306b\u52a3\u308a\u307e\u3059\u304c\u3001\u65e2\u5b58 FBX \u8cc7\u7523\u306e\u518d\u5229\u7528\u3001Revit \/ 3ds Max \u3068\u306e\u4e2d\u7d99\u3001D5 Sync \u975e\u5bfe\u5fdc\u306e\u53e4\u3044 Blender \u3092\u4f7f\u3044\u7d9a\u3051\u308b\u5834\u5408\u306e\u9003\u3052\u9053\u3068\u3057\u3066\u73fe\u5f79\u3067\u3059\u3002<\/p>\n<p>\u66f8\u304d\u51fa\u3057\u306f File &gt; Export &gt; FBX (.fbx) \u3067\u3001\u63a8\u5968\u30d7\u30ea\u30bb\u30c3\u30c8\u306f <code>Forward: Y<\/code>, <code>Up: Z<\/code>, <code>Apply Scalings: FBX All<\/code>, <code>Apply Unit: \u30aa\u30f3<\/code>\u3002<code>Embed Textures<\/code> \u3092\u30aa\u30f3\u306b\u3059\u308b\u3068\u30c6\u30af\u30b9\u30c1\u30e3\u304c FBX \u5185\u306b\u540c\u68b1\u3055\u308c\u3066\u53c2\u7167\u5207\u308c\u3092\u9632\u3052\u3001\u30a2\u30cb\u30e1\u30fc\u30b7\u30e7\u30f3\u4ed8\u304d\u30ab\u30e1\u30e9\u3092\u542b\u3080\u5834\u5408\u306f <code>Baked Animation<\/code> \u3092\u30aa\u30f3\u306b\u3057\u307e\u3059\u3002<\/p>\n<p>D5 \u5074\u306f\u30b7\u30fc\u30f3\u753b\u9762\u3067 Import &gt; 3D Model \u304b\u3089 <code>.fbx<\/code> \u3092\u9078\u629e\u3059\u308b\u3060\u3051\u3067\u3059\u3002D5 \u306f SketchUp \/ FBX \/ <code>.d5a<\/code> \/ Rhino \/ Alembic \u3092\u76f4\u63a5\u8aad\u307f\u8fbc\u3081\u3001D5 Render 2.11 \u4ee5\u964d\u306f OBJ \/ DAE \/ 3DS \/ COLLADA \/ DXF \/ STL \/ glTF \/ MMD \u3082\u5bfe\u5fdc\u306b\u52a0\u308f\u308a\u307e\u3057\u305f\uff08<a href=\"https:\/\/docs.d5render.com\/user-guide\/model\/import\">D5 Import \u516c\u5f0f<\/a>\uff09\u3002FBX \u306e\u30de\u30c6\u30ea\u30a2\u30eb\u306f PBR \u306b\u81ea\u52d5\u5909\u63db\u3055\u308c\u308b\u5834\u5408\u3068\u30d5\u30e9\u30c3\u30c8\u306a\u898b\u305f\u76ee\u3067\u8aad\u307f\u8fbc\u307e\u308c\u3066\u624b\u52d5\u8abf\u6574\u304c\u5fc5\u8981\u306a\u5834\u5408\u304c\u3042\u308a\u3001\u8907\u96d1\u306a\u30b7\u30a7\u30fc\u30c0\u30fc\u30ce\u30fc\u30c9\u306f\u4fdd\u6301\u3055\u308c\u307e\u305b\u3093\u3002\u5b9f\u52d9\u4e0a\u306f\u300c\u30de\u30c6\u30ea\u30a2\u30eb\u306f D5 \u5074\u3067\u5f53\u3066\u76f4\u3059\u300d\u524d\u63d0\u306b\u7acb\u3064\u306e\u304c\u73fe\u5b9f\u7684\u3067\u3057\u3087\u3046\u3002<\/p>\n<hr>\n<h2>\u7d4c\u8def3\uff5c\u6c4e\u7528\u5f62\u5f0f\uff08glTF \/ OBJ \/ DAE \/ 3DS \u7b49\uff09\u3067\u30a8\u30af\u30b9\u30dd\u30fc\u30c8\u3059\u308b\u624b\u9806<\/h2>\n<p>D5 Render 2.11 \u4ee5\u964d\u306f glTF \/ OBJ \/ DAE \/ 3DS \/ COLLADA \/ DXF \/ STL \/ MMD \u3092\u76f4\u63a5\u30a4\u30f3\u30dd\u30fc\u30c8\u3067\u304d\u307e\u3059\u3002\u5f15\u304d\u7d99\u304e\u7cbe\u5ea6\u306f D5 Sync\u30fbFBX \u306b\u52a3\u308b\u3082\u306e\u306e\u3001\u4ed6 DCC \u7531\u6765\u306e\u6c4e\u7528\u30d5\u30a1\u30a4\u30eb\u4e2d\u7d99\u3001Sketchfab \u306a\u3069\u306e\u30a2\u30bb\u30c3\u30c8\u6d41\u7528\u3001\u8efd\u91cf\u7d20\u6750\u5171\u6709\u3067\u5f79\u7acb\u3064\u4f4d\u7f6e\u3065\u3051\u3002USD \u306f2026\u5e744\u6708\u73fe\u5728 D5 \u306e\u516c\u5f0f\u30a4\u30f3\u30dd\u30fc\u30c8\u5bfe\u5fdc\u5f62\u5f0f\u306b\u542b\u307e\u308c\u306a\u3044\u305f\u3081\uff08<a href=\"https:\/\/docs.d5render.com\/user-guide\/model\/import\">D5 Import \u516c\u5f0f<\/a>\uff09\u3001USD \u8cc7\u7523\u306f Blender \u3067\u8aad\u307f\u8fbc\u3093\u3067\u304b\u3089 <code>.d5a<\/code> \u304b FBX \u306b\u66f8\u304d\u76f4\u3057\u3066 D5 \u306b\u6e21\u3057\u307e\u3059\u3002<\/p>\n<table>\n<thead>\n<tr>\n<th>\u5f62\u5f0f<\/th>\n<th>\u4e3b\u7528\u9014<\/th>\n<th>\u5f15\u304d\u7d99\u304e\u7bc4\u56f2<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr>\n<td>glTF \/ GLB<\/td>\n<td>Web\/AR\/VR\u3001\u30a2\u30bb\u30c3\u30c8\u6d41\u7528<\/td>\n<td>PBR \u6e96\u62e0\u3067\u6bd4\u8f03\u7684\u9ad8\u7cbe\u5ea6\u3001\u30a2\u30cb\u30e1\u4fdd\u6301<\/td>\n<\/tr>\n<tr>\n<td>OBJ\uff08.obj + .mtl\uff09<\/td>\n<td>\u6c4e\u7528\u3001\u30c6\u30af\u30b9\u30c1\u30e3\u5225 mtl<\/td>\n<td>\u57fa\u672c\u8272\u30fb\u30c6\u30af\u30b9\u30c1\u30e3\u306e\u307f<\/td>\n<\/tr>\n<tr>\n<td>DAE \/ 3DS \/ COLLADA<\/td>\n<td>\u65e7\u6765\u306e\u6c4e\u7528\u5f62\u5f0f\u3001\u4ed6 DCC \u4e2d\u7d99<\/td>\n<td>\u30de\u30c6\u30ea\u30a2\u30eb\u9650\u5b9a\u7684<\/td>\n<\/tr>\n<tr>\n<td>DXF \/ STL \/ MMD<\/td>\n<td>CAD\u30fb3D \u30d7\u30ea\u30f3\u30c8\u30fb\u30ad\u30e3\u30e9\u30af\u30bf\u30fc<\/td>\n<td>\u5f62\u5f0f\u4f9d\u5b58<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p>\u5efa\u7bc9\u30d1\u30fc\u30b9\u3067\u51fa\u756a\u304c\u591a\u3044\u306e\u306f glTF \u3068 OBJ \u3067\u3001glTF \u304c\u6bd4\u8f03\u7684\u9ad8\u7cbe\u5ea6\u3001OBJ \u306f\u57fa\u672c\u8272\u30fb\u30c6\u30af\u30b9\u30c1\u30e3\u306e\u307f\u3001DAE \/ 3DS \u306f\u9650\u5b9a\u7684\u3068\u3044\u3046\u5e8f\u5217\u3067\u3059\u3002\u30ab\u30e1\u30e9\u30fb\u30e9\u30a4\u30c8\u306f\u975e\u5bfe\u5fdc\u306e\u5f62\u5f0f\u304c\u591a\u304f\u3001\u300c\u30e1\u30c3\u30b7\u30e5\u3068\u30de\u30c6\u30ea\u30a2\u30eb\u3060\u3051\u6301\u3061\u8fbc\u3093\u3067\u3001\u30ab\u30e1\u30e9\u3068\u30e9\u30a4\u30c8\u306f D5 \u5074\u3067\u7d44\u307f\u76f4\u3059\u300d\u524d\u63d0\u3067\u904b\u7528\u3059\u308b\u306e\u304c\u73fe\u5b9f\u7684\u3068\u3044\u3048\u307e\u3059\u3002Sketchfab \u306e glTF \u5bb6\u5177\u30e2\u30c7\u30eb\u6d41\u7528\u3001Revit \u304b\u3089 OBJ \u3067\u66f8\u304d\u51fa\u3055\u308c\u305f\u5efa\u7269\u306e Blender \u7d4c\u7531\u4e2d\u7d99\u306a\u3069\u304c\u5178\u578b\u7684\u306a\u4f7f\u3044\u65b9\u3067\u3059\u3002<\/p>\n<hr>\n<h2>\u30de\u30c6\u30ea\u30a2\u30eb\u30fb\u30ab\u30e1\u30e9\u30fb\u30e9\u30a4\u30c8\u306e\u5f15\u304d\u7d99\u304e\u65e9\u898b\u8868\uff5c3\u7d4c\u8def\u00d7\u8981\u7d20\u5225<\/h2>\n<p>3\u7d4c\u8def\u3067\u300c\u4f55\u304c\u81ea\u52d5\u3067\u5f15\u304d\u7d99\u304c\u308c\u3001\u4f55\u304c\u624b\u52d5\u8abf\u6574\u3092\u8981\u3059\u308b\u304b\u300d\u306f\u5927\u304d\u304f\u7570\u306a\u308a\u307e\u3059\u3002\u4e0b\u8868\u306f\u4ee3\u8868\u8981\u7d20\u30923\u7d4c\u8def\u3067\u5bfe\u6bd4\u3057\u305f\u65e9\u898b\u8868\u3067\u3001\u5404\u8981\u7d20\u306e\u8a73\u7d30\u306f\u5f8c\u8ff0\u306e\u30ea\u30f3\u30af\u5148\u3067\u6df1\u6398\u308a\u3057\u3066\u3044\u307e\u3059\u3002<\/p>\n<table>\n<thead>\n<tr>\n<th>\u8981\u7d20<\/th>\n<th>D5 Sync<\/th>\n<th>FBX<\/th>\n<th>\u6c4e\u7528\u5f62\u5f0f\uff08glTF \/ OBJ \u7b49\uff09<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr>\n<td>Base Color<\/td>\n<td>\u81ea\u52d5<\/td>\n<td>\u4e00\u90e8\u5bfe\u5fdc<\/td>\n<td>\u5f62\u5f0f\u4f9d\u5b58\uff08glTF \u306f\u5bfe\u5fdc\uff09<\/td>\n<\/tr>\n<tr>\n<td>Metallic \/ Roughness \/ Normal<\/td>\n<td>\u81ea\u52d5<\/td>\n<td>\u9650\u5b9a\u7684<\/td>\n<td>\u5f62\u5f0f\u4f9d\u5b58<\/td>\n<\/tr>\n<tr>\n<td>Emission<\/td>\n<td>\u81ea\u52d5\uff08\u5f37\u5ea6\u518d\u8abf\u6574\u63a8\u5968\uff09<\/td>\n<td>\u9650\u5b9a\u7684<\/td>\n<td>\u5f62\u5f0f\u4f9d\u5b58<\/td>\n<\/tr>\n<tr>\n<td>\u30ab\u30e1\u30e9\u4f4d\u7f6e\u30fb\u7126\u70b9\u8ddd\u96e2<\/td>\n<td>\u81ea\u52d5<\/td>\n<td>\u81ea\u52d5\uff08\u4e00\u90e8\u8a2d\u5b9a\u7121\u8996\uff09<\/td>\n<td>\u9650\u5b9a\u7684<\/td>\n<\/tr>\n<tr>\n<td>\u30ab\u30e1\u30e9\u30a2\u30cb\u30e1\u30fb\u5e73\u884c\u6295\u5f71<\/td>\n<td>\u81ea\u52d5\uff080.9.1.0051\u30fb2.11 \u4ee5\u964d\uff09<\/td>\n<td>\u25b3\uff08FBX \u30a2\u30cb\u30e1\u4f9d\u5b58\uff09<\/td>\n<td>\u25b3\uff08glTF \u30a2\u30cb\u30e1\u5bfe\u5fdc\uff09<\/td>\n<\/tr>\n<tr>\n<td>Sun \/ Area \/ Spot \/ Point<\/td>\n<td>\u81ea\u52d5\uff08Sun\u2192Spot \/ Area\u2192Rect\uff09<\/td>\n<td>\u00d7<\/td>\n<td>\u00d7<\/td>\n<\/tr>\n<tr>\n<td>Disk \/ Ellipse \/ IES \/ HDRI<\/td>\n<td>\u81ea\u52d5\uff080.9.2.0029 \u4ee5\u964d\uff09<\/td>\n<td>\u00d7<\/td>\n<td>\u00d7<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<h3>\u30de\u30c6\u30ea\u30a2\u30eb\u5f15\u304d\u7d99\u304e\uff5cPrincipled BSDF \u306e\u4e3b\u8981\u30d1\u30e9\u30e1\u30fc\u30bf<\/h3>\n<p>D5 Sync \u306f4\u7a2e\u306e\u30b7\u30a7\u30fc\u30c0\u30fc\u3092\u81ea\u52d5\u30de\u30c3\u30d4\u30f3\u30b0\u3057\u307e\u3059\u3002\u5bfe\u8c61\u306f Principled BSDF\uff08Blender \u6a19\u6e96\u306e\u7269\u7406\u30d9\u30fc\u30b9\u30b7\u30a7\u30fc\u30c0\u30fc\uff09\u3001Glass BSDF\u3001Self-illuminated\uff08Emission\uff09\u3001Diffused BSDF \u306e4\u7a2e\u3067\u3001Base Color \/ Metallic \/ Roughness \/ Normal \/ Emission \u306f\u624b\u4f5c\u696d\u306a\u3057\u3067\u5f15\u304d\u7d99\u304c\u308c\u307e\u3059\uff08<a href=\"https:\/\/docs.d5render.com\/workflow\/blender\/workflow-or-d5-sync-for-blender\">D5 Sync Workflow \u516c\u5f0f<\/a>\uff09\u3002Subsurface\uff08\u8868\u9762\u4e0b\u6563\u4e71\uff09\u3084 Transmission \u306f\u518d\u69cb\u7bc9\u304c\u5fc5\u8981\u3067\u3001\u534a\u900f\u660e\u5927\u7406\u77f3\u30fb\u8584\u624b\u306e\u30ab\u30fc\u30c6\u30f3\u30fb\u690d\u7269\u306e\u8449\u30fb\u4eba\u7269\u306e\u808c\u306a\u3069\u306f D5 \u516c\u5f0f Subsurface Scattering \u30c6\u30f3\u30d7\u30ec\u30fc\u30c8\uff08\u7fe1\u7fe0\u30fb\u874b\u30fb\u808c\uff09\u304b\u3089\u5fae\u8abf\u6574\u3059\u308b\u65b9\u304c\u65e9\u304f\u4ed5\u4e0a\u304c\u308a\u307e\u3059\u3002FBX \u306f\u30de\u30c6\u30ea\u30a2\u30eb\u306e\u4e00\u90e8\u306e\u307f\u3001\u6c4e\u7528\u5f62\u5f0f\u306f glTF \u304c\u6bd4\u8f03\u7684\u9ad8\u7cbe\u5ea6\u3001OBJ \u306f\u57fa\u672c\u8272\u306e\u307f\u3067\u3059\u3002\u8a73\u7d30\u306f<a href=\"https:\/\/persc.jp\/blog\/blender-d5-material\/\">Blender \u30de\u30c6\u30ea\u30a2\u30eb\u3092 D5 Render \u3067\u518d\u73fe\u3059\u308b\u65b9\u6cd5<\/a>\u3067\u89e3\u8aac\u3057\u3066\u3044\u307e\u3059\u3002<\/p>\n<h3>\u30ab\u30e1\u30e9\u5f15\u304d\u7d99\u304e\uff5c\u7126\u70b9\u8ddd\u96e2\u30fb\u30bb\u30f3\u30b5\u30fc\u30fb\u30a2\u30cb\u30e1\u30fb\u5e73\u884c\u6295\u5f71<\/h3>\n<p>D5 Sync \u306f Focal Length\u3001Sensor Width\u3001Near \/ Far Clipping \u3092\u540c\u5024\u3067\u53cd\u6620\u3057\u307e\u3059\uff08<a href=\"https:\/\/docs.d5render.com\/user-guide\/view\/camera\">D5 Camera and Views \u516c\u5f0f<\/a>\uff09\u3002\u5efa\u7bc9\u30d1\u30fc\u30b9\u306e\u5b9a\u756a 24\u301c35mm \u7126\u70b9\u8ddd\u96e2\u3068\u30d5\u30eb\u30d5\u30ec\u30fc\u30e0\uff0835mm\uff09\u30bb\u30f3\u30b5\u30fc\u304c\u57fa\u672c\u3067\u3001\u5e83\u57df\u30b7\u30fc\u30f3\u3067\u306f Far Clipping \u306e\u62e1\u5f35\u3092\u5fd8\u308c\u308b\u3068\u9060\u666f\u304c\u30af\u30ea\u30c3\u30d7\u3055\u308c\u307e\u3059\u3002\u30ab\u30e1\u30e9\u30a2\u30cb\u30e1\u540c\u671f\u306f D5 Sync 0.9.1.0051\uff082024\u5e7410\u670824\u65e5\uff09\u4ee5\u964d\u3001Parallel Projection\uff08\u5e73\u884c\u6295\u5f71\uff09\u306e LiveSync \u306f D5 Render 2.11 \u4ee5\u964d\u3067\u5bfe\u5fdc\u3057\u3001\u5e73\u9762\u56f3\u30fb\u7acb\u9762\u56f3\u30fb\u65ad\u9762\u56f3\u30fb\u30a2\u30af\u30bd\u30ce\u30e1\u30c8\u30ea\u30c3\u30af\u56f3\u3082 Blender \u8a2d\u5b9a\u306e\u307e\u307e D5 \u3078\u5f15\u304d\u7d99\u3052\u307e\u3059\uff08<a href=\"https:\/\/www.d5render.com\/posts\/d5-render-2-11-ai-tools-fast-workflow-upgrades\">D5 Render 2.11 \u516c\u5f0f<\/a>\uff09\u3002FBX \u306f\u4f4d\u7f6e\u30fb\u7126\u70b9\u8ddd\u96e2\u306e\u307f\u3001\u6c4e\u7528\u5f62\u5f0f\u306f\u30ab\u30e1\u30e9\u975e\u5bfe\u5fdc\u304c\u591a\u304f D5 \u5074\u3067\u65b0\u898f\u4f5c\u6210\u524d\u63d0\u3067\u3059\u3002\u8a73\u7d30\u306f<a href=\"https:\/\/persc.jp\/blog\/blender-d5-camera-light\/\">Blender \u30ab\u30e1\u30e9\u30fb\u30e9\u30a4\u30c8\u3092 D5 Render \u3078\u5f15\u304d\u7d99\u3050\u30c6\u30af\u30cb\u30c3\u30af<\/a>\u3067\u89e3\u8aac\u3057\u3066\u3044\u307e\u3059\u3002<\/p>\n<h3>\u30e9\u30a4\u30c8\u5f15\u304d\u7d99\u304e\uff5cSun \/ Area \/ Spot \/ Point \/ IES \/ HDRI<\/h3>\n<p>D5 Sync \u306e\u516c\u5f0f\u4ed5\u69d8\u3067\u62bc\u3055\u3048\u305f\u3044\u306e\u306f\u30e9\u30a4\u30c8\u5909\u63db\u30eb\u30fc\u30eb\u3067\u3059\u3002<strong>Blender \u306e Sun Light \u306f D5 \u3067\u306f Spot Light \u3068\u3057\u3066\u5909\u63db<\/strong>\u3055\u308c\u307e\u3059\u3002\u592a\u967d\u5149\u3089\u3057\u3044\u6319\u52d5\u3092\u6c42\u3081\u308b\u5834\u5408\u306f\u3001D5 \u5074\u3067 Daylight \u30b7\u30b9\u30c6\u30e0\uff08D5 \u6a19\u6e96\u306e\u592a\u967d\u5149\u8a08\u7b97\u6a5f\u80fd\uff09\u3092\u5225\u9014\u8a2d\u5b9a\u3059\u308b\u306e\u304c\u63a8\u5968\u3067\u3059\u3002Area Light \u306f Rect Light \u306b\u5909\u63db\u3055\u308c\u3066\u5f62\u72b6\u30fb\u30b5\u30a4\u30ba\u30fb\u5f37\u5ea6\u304c\u4fdd\u6301\u3055\u308c\u3001Spot \/ Point Light \u306f\u540c\u540d\u30bf\u30a4\u30d7\u3067\u540c\u671f\u3055\u308c\u307e\u3059\u3002<\/p>\n<p>Disk \/ Ellipse Light \u306e Disc Light \u5909\u63db\u3001IES \u30d5\u30a1\u30a4\u30eb\u5168\u5149\u6e90\u5bfe\u5fdc\u3001HDRI\uff08World Environment\uff09\u540c\u671f\u306f\u3001\u3044\u305a\u308c\u3082 D5 Sync 0.9.2.0029\uff082025\u5e748\u67087\u65e5\uff09\u4ee5\u964d\u306e\u5bfe\u5fdc\u3067\u3059\uff08HDRI \u306f\u8981 D5 Render 2.11 \u4ee5\u4e0a\uff09\u3002\u53e4\u3044\u30d0\u30fc\u30b8\u30e7\u30f3\u3067\u306f\u300c\u30ea\u30f3\u30b0\u72b6\u306e\u5929\u4e95\u30c0\u30a6\u30f3\u30e9\u30a4\u30c8\u304c\u53cd\u6620\u3055\u308c\u306a\u3044\u300d\u300cHDRI \u304c\u540c\u671f\u3055\u308c\u306a\u3044\u300d\u3068\u3044\u3063\u305f\u30c8\u30e9\u30d6\u30eb\u304c\u8d77\u304d\u308b\u305f\u3081\u3001\u6700\u65b0\u7248\u30a2\u30c3\u30d7\u30c7\u30fc\u30c8\u304c\u4e8b\u6545\u9632\u6b62\u306b\u306a\u308a\u307e\u3059\u3002\u5b9f\u52d9\u3067\u52b9\u7387\u7684\u306a\u306e\u306f\u3001Blender \u3067\u4eee HDRI \u3092\u7f6e\u3044\u3066\u540c\u671f\u3057\u3001D5 \u5074\u3067 AI Atmosphere Match\uff08\u53c2\u7167\u753b\u50cf\u304b\u3089\u74b0\u5883\u5149\u30fb\u5929\u5019\u3092\u81ea\u52d5\u30de\u30c3\u30c1\u3055\u305b\u308b\u6a5f\u80fd\uff09\u3067\u4ed5\u4e0a\u3052\u308b\u4e8c\u6bb5\u69cb\u3048\u3067\u3059\uff08<a href=\"https:\/\/docs.d5render.com\/user-guide\/ai\/how-to-use-ai-atmosphere-match\">D5 AI Atmosphere Match Docs<\/a>\uff09\u3002FBX \u306f\u4f4d\u7f6e\u306e\u307f\u3001\u6c4e\u7528\u5f62\u5f0f\u306f\u30e9\u30a4\u30c8\u975e\u5bfe\u5fdc\u304c\u5927\u534a\u3067\u3001\u3044\u305a\u308c\u3082 D5 \u5074\u3067\u30e9\u30a4\u30c8\u65b0\u898f\u914d\u7f6e\u304c\u524d\u63d0\u3068\u3044\u3048\u307e\u3059\u3002\u8a73\u7d30\u306f<a href=\"https:\/\/persc.jp\/blog\/blender-d5-camera-light\/\">Blender \u30ab\u30e1\u30e9\u30fb\u30e9\u30a4\u30c8\u3092 D5 Render \u3078\u5f15\u304d\u7d99\u3050\u30c6\u30af\u30cb\u30c3\u30af<\/a>\u3067\u89e3\u8aac\u3057\u3066\u3044\u307e\u3059\u3002<\/p>\n<hr>\n<h2>3\u7d4c\u8def\u306e\u9078\u3073\u65b9\uff5c\u6848\u4ef6\u30b7\u30fc\u30f3\u5225\u306e\u5224\u65ad\u30d5\u30ed\u30fc<\/h2>\n<p>3\u7d4c\u8def\u306f\u6848\u4ef6\u898f\u6a21\u30fb\u65e2\u5b58\u8cc7\u7523\u30fb\u5354\u696d\u5f62\u614b\u30fbBlender \u30d0\u30fc\u30b8\u30e7\u30f3\u306e4\u3064\u306e\u8981\u7d20\u3067\u6a5f\u68b0\u7684\u306b\u6c7a\u307e\u308a\u307e\u3059\u30022026\u5e744\u6708\u73fe\u5728\u3001\u5efa\u7bc9\u30d1\u30fc\u30b9\u5b9f\u52d9\u306e8\u5272\u524d\u5f8c\u306f D5 Sync \u30e9\u30a4\u30d6\u540c\u671f\u3067\u5b8c\u7d50\u3059\u308b\u3068\u3044\u3046\u306e\u304c\u3001\u7de8\u96c6\u90e8\u304c\u516c\u5f0f Docs \u3068\u6d77\u5916\u30d5\u30a9\u30fc\u30e9\u30e0\u3092\u6a2a\u65ad\u7684\u306b\u78ba\u8a8d\u3057\u305f\u4e0a\u3067\u306e\u898b\u7acb\u3066\u3067\u3059\u3002<\/p>\n<table>\n<thead>\n<tr>\n<th>\u6848\u4ef6\u30b7\u30fc\u30f3<\/th>\n<th>\u63a8\u5968\u7d4c\u8def<\/th>\n<th>\u7406\u7531<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr>\n<td>\u65e5\u5e38\u306e\u5efa\u7bc9\u30d1\u30fc\u30b9\u5236\u4f5c\uff08PERSC \u6a19\u6e96\uff09<\/td>\n<td>D5 Sync \u30e9\u30a4\u30d6\u540c\u671f<\/td>\n<td>\u30de\u30c6\u30ea\u30a2\u30eb\/\u30ab\u30e1\u30e9\/\u30e9\u30a4\u30c8\u81ea\u52d5\u540c\u671f\uff0b\u5dee\u5206\u66f4\u65b0\u3067\u5236\u4f5c\u52b9\u7387\u6700\u5927\u5316<\/td>\n<\/tr>\n<tr>\n<td>\u5354\u696d\u76f8\u624b\u306b\u30d5\u30a1\u30a4\u30eb\u6e21\u3057<\/td>\n<td>D5 Sync <code>.d5a<\/code> \u66f8\u304d\u51fa\u3057<\/td>\n<td>\u30e9\u30a4\u30d6\u540c\u671f\u306e\u4ee3\u308f\u308a\u306b\u30d5\u30a1\u30a4\u30eb\u3067\u7d0d\u54c1<\/td>\n<\/tr>\n<tr>\n<td>\u65e2\u5b58 FBX \u8cc7\u7523\u30fbRevit \/ 3ds Max \u4f75\u7528\u30fbBlender 2.92 \u4ee5\u524d<\/td>\n<td>FBX \u7d4c\u7531<\/td>\n<td>\u30d7\u30e9\u30b0\u30a4\u30f3\u975e\u5bfe\u5fdc\u30d0\u30fc\u30b8\u30e7\u30f3\u3084\u65e2\u5b58\u8cc7\u7523\u306e\u9003\u3052\u9053<\/td>\n<\/tr>\n<tr>\n<td>\u4ed6 DCC \u7531\u6765\u6c4e\u7528\u30d5\u30a1\u30a4\u30eb\u4e2d\u7d99\u30fb\u8efd\u91cf\u7d20\u6750\u5171\u6709\u30fb\u30a2\u30bb\u30c3\u30c8\u6d41\u7528<\/td>\n<td>\u6c4e\u7528\u5f62\u5f0f\uff08glTF \/ OBJ \u7b49\uff09<\/td>\n<td>D5 Render 2.11+ \u3067\u76f4\u63a5\u30a4\u30f3\u30dd\u30fc\u30c8\u5bfe\u5fdc<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p>\u4f4f\u5b85\u6848\u4ef6\u3067\u30ea\u30d3\u30f3\u30b0\u30fb\u30c0\u30a4\u30cb\u30f3\u30b0\u30fb\u30ad\u30c3\u30c1\u30f3\u306e3\u30ab\u30c3\u30c8\u7d0d\u54c1\u6642\u306b\u3001Blender \u5074\u3067\u5bb6\u5177\u914d\u7f6e\u3092\u5fae\u8abf\u6574\u3057\u306a\u304c\u3089 D5 \u3067\u5373\u6642\u30d7\u30ec\u30d3\u30e5\u30fc\u3057\u3066\u5149\u3068\u5f71\u3092\u78ba\u8a8d\u3059\u308b\u5f80\u5fa9\u4f5c\u696d\u306f\u3001D5 Sync \u30e9\u30a4\u30d6\u540c\u671f\u3067\u6700\u3082\u77ed\u6642\u9593\u3067\u56de\u308b\u3067\u3057\u3087\u3046\u3002\u5354\u696d\u76f8\u624b\u306b\u30d5\u30a1\u30a4\u30eb\u6e21\u3057\u306a\u3089 <code>.d5a<\/code> \u66f8\u304d\u51fa\u3057\u304c\u9078\u629e\u80a2\u3067\u3059\u3002\u65e2\u5b58 FBX \u8cc7\u7523\u306e\u518d\u5229\u7528\u3084 Blender 2.92 \u4ee5\u524d\u306e\u74b0\u5883\u3067\u306f FBX \u3092\u4f7f\u3044\u307e\u3059\u3002Sketchfab \u306e glTF \u5bb6\u5177\u30e2\u30c7\u30eb\u6d41\u7528\u3084\u4ed6 DCC \u4e2d\u7d99\u306b\u306f\u6c4e\u7528\u5f62\u5f0f\u304c\u5411\u3044\u3066\u3044\u307e\u3059\u3002Blender \u4ee5\u5916\u306e DCC\uff08Revit \/ SketchUp \/ Rhino \/ 3ds Max \/ Archicad \/ Vectorworks \/ Cinema 4D\uff09\u306e\u76f4\u63a5\u9023\u643a\u306f<a href=\"https:\/\/persc.jp\/blog\/d5render-dcc-integration-guide\/\">D5 Render DCC\u9023\u643a\u30ac\u30a4\u30c9<\/a>\u3067\u89e3\u8aac\u3057\u3066\u3044\u307e\u3059\u3002<\/p>\n<p>Community \u7248\u307e\u305f\u306f D5 Lite \u306f<a href=\"https:\/\/www.d5render.com\/\">D5 Render \u516c\u5f0f\u30b5\u30a4\u30c8<\/a>\u304b\u3089\u76f4\u63a5\u30c0\u30a6\u30f3\u30ed\u30fc\u30c9\u3067\u304d\u307e\u3059\u3002<\/p>\n<hr>\n<h2>\u30a8\u30af\u30b9\u30dd\u30fc\u30c8\u3067\u3088\u304f\u8a70\u307e\u308b\u7b87\u6240\u3068\u56de\u907f\u7b56<\/h2>\n<p>\u30a8\u30af\u30b9\u30dd\u30fc\u30c8\u3067\u8a70\u307e\u308b\u7b87\u6240\u306f\u300c\u30b9\u30b1\u30fc\u30eb \/ \u8ef8\u306e\u4e0d\u6574\u5408\u300d\u300c\u30de\u30c6\u30ea\u30a2\u30eb\u5d29\u308c\u30fb\u30c6\u30af\u30b9\u30c1\u30e3\u6b20\u843d\u300d\u300c\u30e9\u30a4\u30d6\u540c\u671f\u304c\u63a5\u7d9a\u3067\u304d\u306a\u3044\u300d\u306e3\u3064\u306b\u96c6\u7d04\u3055\u308c\u307e\u3059\u3002<\/p>\n<p>\u30e2\u30c7\u30eb\u304c\u6975\u7aef\u306b\u5de8\u5927\u5316\uff0f\u6975\u5c0f\u5316\u3057\u3066\u898b\u3048\u308b\u3068\u304d\u306f\u3001Blender \u306e Scene Unit Scale \u304c 1.0 \u4ee5\u5916\u306b\u306a\u3063\u3066\u3044\u308b\u53ef\u80fd\u6027\u304c\u6700\u3082\u9ad8\u3044\u3068\u3044\u3048\u307e\u3059\u3002Scene Properties &gt; Units \u3092 <code>Unit Scale = 1.0 \/ Length = Meters<\/code> \u306b\u63c3\u3048\u3001\u30df\u30ea\u904b\u7528\u30c7\u30fc\u30bf\u306a\u30891000\u500d\u30b9\u30b1\u30fc\u30eb\u3092\u304b\u3051\u3066\u304b\u3089\u66f8\u304d\u51fa\u3057\u76f4\u3059\u306e\u304c\u57fa\u672c\u5bfe\u5fdc\u3002\u8ef8\u304c\u50be\u3044\u3066\u898b\u3048\u308b\u5834\u5408\u306f\u5225\u306e\u539f\u56e0\u3067\u3001FBX \u8a2d\u5b9a\u306e <code>Forward \/ Up<\/code> \u3092 <code>Forward: Y \/ Up: Z<\/code> \u306b\u518d\u8a2d\u5b9a\u3057\u307e\u3059\u3002<\/p>\n<p>\u30c6\u30af\u30b9\u30c1\u30e3\u304c\u7070\u8272\uff08\u53c2\u7167\u5207\u308c\uff09\u3084\u7d2b\u8272\uff08\u30de\u30c6\u30ea\u30a2\u30eb\u4e0d\u5728\u8868\u793a\uff09\u306b\u306a\u3063\u3066\u3044\u308b\u3068\u304d\u306f\u3001Blender \u5074\u3067 File &gt; External Data &gt; Pack All Into .blend \u3092\u5b9f\u884c\u3057\u3066\u30c6\u30af\u30b9\u30c1\u30e3\u3092\u540c\u68b1\u3057\u307e\u3059\u3002D5 Sync \u3092\u4f7f\u3046\u306a\u3089 Material Bake \u3067\u713c\u304d\u8fbc\u3093\u3067\u304b\u3089\u540c\u671f\u3059\u308b\u306e\u3082\u6709\u52b9\u3067\u3001Principled BSDF \u4ee5\u5916\u306e\u30b7\u30a7\u30fc\u30c0\u30fc\u306f Bake \u304c\u5fc5\u9808\u3067\u3059\u3002<\/p>\n<p>D5 Sync \u306e <code>Sync<\/code> \u30dc\u30bf\u30f3\u304c\u52b9\u304b\u306a\u3044\u3068\u304d\u306f\u3001Blender \u3068 D5 \u306e\u4e21\u65b9\u8d77\u52d5\u3001\u30d5\u30a1\u30a4\u30a2\u30a6\u30a9\u30fc\u30eb\u3084\u30bb\u30ad\u30e5\u30ea\u30c6\u30a3\u30bd\u30d5\u30c8\u306e\u901a\u4fe1\u30d6\u30ed\u30c3\u30af\u3001\u30d7\u30e9\u30b0\u30a4\u30f3\u30d0\u30fc\u30b8\u30e7\u30f3\u3068 Blender \u30d0\u30fc\u30b8\u30e7\u30f3\u306e<a href=\"https:\/\/docs.d5render.com\/workflow\/blender\/workflow-or-d5-sync-for-blender\">D5 Sync \u5bfe\u5fdc\u8868<\/a>\u6574\u5408\u306e3\u70b9\u3092\u9806\u306b\u78ba\u8a8d\u3057\u307e\u3059\u3002\u518d\u30a4\u30f3\u30b9\u30c8\u30fc\u30eb\u624b\u9806\u3084\u65e2\u77e5\u306e\u4e0d\u5177\u5408\u306f<a href=\"https:\/\/persc.jp\/blog\/d5-sync-for-blender\/\">D5 Render \u30d7\u30e9\u30b0\u30a4\u30f3 for Blender \u5b8c\u5168\u30ac\u30a4\u30c9<\/a>\u3067\u89e3\u8aac\u3057\u3066\u3044\u307e\u3059\u3002<\/p>\n<hr>\n<h2>FAQ\uff5cBlender \u2192 D5 \u30a8\u30af\u30b9\u30dd\u30fc\u30c8\u3067\u983b\u51fa\u3059\u308b\u8cea\u554f<\/h2>\n<h3>Q1. Blender \u3067\u4f5c\u3063\u305f\u30ab\u30e1\u30e9\u30a2\u30cb\u30e1\u30fc\u30b7\u30e7\u30f3\u306f D5 Render \u306b\u53cd\u6620\u3055\u308c\u307e\u3059\u304b\uff1f<\/h3>\n<p>D5 Sync 0.9.1.0051\uff082024\u5e7410\u670824\u65e5\uff09\u4ee5\u964d\u306e\u30e9\u30a4\u30d6\u540c\u671f\u3067\u5bfe\u5fdc\u3057\u307e\u3059\uff08<a href=\"https:\/\/docs.d5render.com\/workflow\/blender\/update-or-d5-sync-for-blender\">D5 Sync Update \u516c\u5f0f<\/a>\uff09\u3002\u53e4\u3044\u60c5\u5831\u6e90\u3067\u300c\u53cd\u6620\u3055\u308c\u306a\u3044\u300d\u3068\u66f8\u304b\u308c\u3066\u3044\u308b\u3082\u306e\u306f2024\u5e7410\u6708\u4ee5\u524d\u306e\u4ed5\u69d8\u3092\u524d\u63d0\u306b\u3057\u3066\u3044\u307e\u3059\u3002FBX \u7d4c\u8def\u306f <code>Baked Animation<\/code> \u3092\u30aa\u30f3\u306b\u3059\u308c\u3070 D5 \u5074\u3067\u3082\u518d\u751f\u3067\u304d\u308b\u3057\u304f\u307f\u3067\u3059\u3002<\/p>\n<h3>Q2. <code>.d5a<\/code> \u30d5\u30a1\u30a4\u30eb\u306f D5 \u4ee5\u5916\u3067\u958b\u3051\u307e\u3059\u304b\uff1f<\/h3>\n<p><code>.d5a<\/code> \u306f D5 Render \u5c02\u7528\u306e\u30b7\u30fc\u30f3\u4ea4\u63db\u5f62\u5f0f\u3067\u3001Blender \/ Maya \/ 3ds Max \u306a\u3069\u3067\u76f4\u63a5\u958b\u304f\u3053\u3068\u306f\u3067\u304d\u307e\u305b\u3093\u3002Blender \u5074\u306e\u7de8\u96c6\u3092 <code>.d5a<\/code> \u306b\u66f8\u304d\u51fa\u3057\u3066 D5 \u306b\u6e21\u3059\u4e00\u65b9\u901a\u884c\u304c\u57fa\u672c\u3068\u306a\u308a\u307e\u3059\u3002<\/p>\n<h3>Q3. D5 \u3067\u7de8\u96c6\u3057\u305f\u30de\u30c6\u30ea\u30a2\u30eb\u3092 Blender \u306b\u623b\u305b\u307e\u3059\u304b\uff1f<\/h3>\n<p>2026\u5e744\u6708\u73fe\u5728\u3001D5 \u3067\u7de8\u96c6\u3057\u305f\u30de\u30c6\u30ea\u30a2\u30eb\u3092 Blender \u306b\u76f4\u63a5\u623b\u3059\u6a5f\u80fd\u306f\u3042\u308a\u307e\u305b\u3093\u3002Blender \u5074\u3067\u57fa\u672c\u30de\u30c6\u30ea\u30a2\u30eb\u3092\u5f53\u3066\u3001D5 \u5074\u3067 AI PBR Material Generation \u3084 AI Atmosphere Match \u3067\u4ed5\u4e0a\u3052\u308b\u4e8c\u6bb5\u69cb\u3048\u304c\u52b9\u7387\u7684\u3067\u3057\u3087\u3046\u3002\u5f79\u5272\u5206\u62c5\u8a2d\u8a08\u306e\u8a73\u7d30\u306f<a href=\"https:\/\/persc.jp\/blog\/blender-d5-workflow\/\">Blender \u5efa\u7bc9\u30e2\u30c7\u30eb\u3092 D5 Render \u3067\u4ed5\u4e0a\u3052\u308b\u30ef\u30fc\u30af\u30d5\u30ed\u30fc<\/a>\u3067\u89e3\u8aac\u3057\u3066\u3044\u307e\u3059\u3002<\/p>\n<hr>\n<h2>\u307e\u3068\u3081\uff5c3\u7d4c\u8def\u3092\u62bc\u3055\u3048\u305f\u3089\u6b21\u306b\u8aad\u3080\u3079\u304d\u8a18\u4e8b<\/h2>\n<p>Blender \u304b\u3089 D5 Render \u3078\u306e\u30a8\u30af\u30b9\u30dd\u30fc\u30c8\u306f\u3001D5 Sync \/ FBX \/ \u6c4e\u7528\u5f62\u5f0f\u306e3\u7d4c\u8def\u3092\u4f7f\u3044\u5206\u3051\u308c\u3070\u5efa\u7bc9\u30d1\u30fc\u30b9\u5b9f\u52d9\u306e\u5927\u534a\u3067\u6700\u77ed\u624b\u9806\u306b\u5230\u9054\u3057\u307e\u3059\u3002\u8981\u70b9\u306f\u6b21\u306e5\u3064\u3067\u3059\u3002<\/p>\n<p>\u30a8\u30af\u30b9\u30dd\u30fc\u30c83\u7d4c\u8def\u306f\u300cD5 Sync \u30e9\u30a4\u30d6\u540c\u671f\uff08\u6a19\u6e96\uff09\u300d\u300c<code>.d5a<\/code> \u66f8\u304d\u51fa\u3057\uff08\u5354\u696d\uff09\u300d\u300cFBX\uff08\u65e2\u5b58\u8cc7\u7523\u30fb\u65e7 Blender\uff09\u300d\u300c\u6c4e\u7528\u5f62\u5f0f glTF \/ OBJ \u7b49\uff08D5 Render 2.11+ \u76f4\u63a5\u30a4\u30f3\u30dd\u30fc\u30c8\u5bfe\u5fdc\uff09\u300d\u306e\u4f7f\u3044\u5206\u3051\u304c\u57fa\u672c\u3002Blender \u306f Z-up \/ \u30e1\u30fc\u30c8\u30eb \/ Unit Scale=1.0 \u304c\u6a19\u6e96\u3067\u3001FBX \u7d4c\u8def\u306e\u307f\u66f8\u304d\u51fa\u3057\u8ef8\u30fb\u30b9\u30b1\u30fc\u30eb\u8a2d\u5b9a\u306e\u78ba\u8a8d\u304c\u5fc5\u8981\u3067\u3059\u3002D5 Sync \u306f4\u7a2e\u30b7\u30a7\u30fc\u30c0\u30fc\u81ea\u52d5\u30de\u30c3\u30d4\u30f3\u30b0\u306b\u52a0\u3048\u3001\u30ab\u30e1\u30e9\u30a2\u30cb\u30e1\u540c\u671f\uff080.9.1.0051 \u4ee5\u964d\uff09\u3001Parallel Projection \u540c\u671f\uff08D5 Render 2.11 \u4ee5\u964d\uff09\u3001HDRI \/ IES \/ Disc Light \u540c\u671f\uff080.9.2.0029 \u4ee5\u964d\uff09\u307e\u3067\u63c3\u3063\u3066\u3044\u307e\u3059\u3002\u30e9\u30a4\u30c8\u5909\u63db\u306f Sun \u2192 Spot\u3001Area \u2192 Rect\u3001Disk \/ Ellipse \u2192 Disc \u3067\u3059\u3002HDRI \u306f\u540c\u671f + AI Atmosphere Match \u306e\u4f75\u7528\u304c\u52b9\u7387\u7684\u3067\u3001\u5bfe\u5fdc Blender \u306f 2.93LTS\u301c5.0\u3001\u6700\u65b0\u7248\u306f D5 Sync for Blender 0.10.0.0021\uff082026\u5e741\u670812\u65e5\u3001D5 Render 3.0 \u5bfe\u5fdc\uff09\u3002D5 Render \u306f USD \u3092\u76f4\u63a5\u30a4\u30f3\u30dd\u30fc\u30c8\u3067\u304d\u306a\u3044\u305f\u3081\u3001USD \u8cc7\u7523\u306f Blender \u3092\u4e2d\u7d99\u30cf\u30d6\u3068\u3057\u3066 <code>.d5a<\/code> \u304b FBX \u306b\u66f8\u304d\u76f4\u3057\u3066 D5 \u306b\u6e21\u3057\u307e\u3059\u3002<\/p>\n<h3>\u3042\u308f\u305b\u3066\u8aad\u307f\u305f\u3044<\/h3>\n<ul>\n<li><a href=\"https:\/\/persc.jp\/blog\/d5-blender-integration-guide\/\">D5 Render \u00d7 Blender \u9023\u643a\u30ac\u30a4\u30c9\uff5c\u5b9f\u52d9\u3067\u62bc\u3055\u3048\u308b5\u8ad6\u70b9\u306e\u5168\u4f53\u50cf<\/a> \u2014 Blender \u00d7 D5 \u306e\u9023\u643a\u30925\u8ad6\u70b9\u3067\u4fef\u77b0\u3057\u305f\u3044\u65b9\u3078<\/li>\n<li><a href=\"https:\/\/persc.jp\/blog\/blender-d5-material\/\">Blender \u30de\u30c6\u30ea\u30a2\u30eb\u3092 D5 Render \u3067\u518d\u73fe\u3059\u308b\u65b9\u6cd5<\/a> \u2014 Principled BSDF \u3068 D5 \u30de\u30c6\u30ea\u30a2\u30eb\u306e\u5bfe\u5fdc\u3092\u30d1\u30e9\u30e1\u30fc\u30bf\u5225\u306b\u8a70\u3081\u305f\u3044\u65b9\u3078<\/li>\n<li><a href=\"https:\/\/persc.jp\/blog\/blender-d5-camera-light\/\">Blender \u30ab\u30e1\u30e9\u30fb\u30e9\u30a4\u30c8\u3092 D5 Render \u3078\u5f15\u304d\u7d99\u3050\u30c6\u30af\u30cb\u30c3\u30af<\/a> \u2014 Send Camera \/ Send Lights \u306e\u5b9f\u52d5\u4f5c\u3068\u5efa\u7bc9\u30d1\u30fc\u30b9\u5b9a\u756a\u8a2d\u5b9a\u3092\u78ba\u8a8d\u3057\u305f\u3044\u65b9\u3078<\/li>\n<li><a href=\"https:\/\/persc.jp\/blog\/blender-d5-workflow\/\">Blender \u5efa\u7bc9\u30e2\u30c7\u30eb\u3092 D5 Render \u3067\u4ed5\u4e0a\u3052\u308b\u30ef\u30fc\u30af\u30d5\u30ed\u30fc<\/a> \u2014 Blender \u00d7 D5 \u306e\u5f79\u5272\u5206\u62c5\u3068\u7d0d\u54c1\u5de5\u6570\u3092\u6574\u3048\u305f\u3044\u65b9\u3078<\/li>\n<li><a href=\"https:\/\/persc.jp\/blog\/d5-sync-for-blender\/\">D5 Render \u30d7\u30e9\u30b0\u30a4\u30f3 for Blender \u5b8c\u5168\u30ac\u30a4\u30c9<\/a> \u2014 D5 Sync \u306e\u6a5f\u80fd\u5168\u91cf\u3068\u65e2\u77e5\u4e0d\u5177\u5408\u3092\u628a\u63e1\u3057\u305f\u3044\u65b9\u3078<\/li>\n<\/ul>\n","protected":false},"excerpt":{"rendered":"<p>Blender \u304b\u3089 D5 Render\uff08GPU \u30d9\u30fc\u30b9\u306e\u30ea\u30a2\u30eb\u30bf\u30a4\u30e0\u30ec\u30f3\u30c0\u30e9\u30fc\uff09\u3078\u30c7\u30fc\u30bf\u3092\u6e21\u3059\u7d4c\u8def\u306f\u3001\u516c\u5f0f\u30d7\u30e9\u30b0\u30a4\u30f3\u306e D5 Sync\u3001FBX\u3001glTF \/ OBJ \u306a\u3069\u306e\u6c4e\u7528\u5f62\u5f0f\u306e3\u7cfb\u7d71\u306b\u6574\u7406\u3067\u304d\u307e\u3059\u30022026\u5e741\u6708 [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"inline_featured_image":false,"swell_btn_cv_data":"","footnotes":""},"categories":[117,124,123],"tags":[],"class_list":["post-1299","post","type-post","status-publish","format-standard","hentry","category-3dcg","category-d5-render-rendering","category-rendering"],"acf":[],"_links":{"self":[{"href":"https:\/\/persc.jp\/blog\/wp-json\/wp\/v2\/posts\/1299","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/persc.jp\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/persc.jp\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/persc.jp\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/persc.jp\/blog\/wp-json\/wp\/v2\/comments?post=1299"}],"version-history":[{"count":2,"href":"https:\/\/persc.jp\/blog\/wp-json\/wp\/v2\/posts\/1299\/revisions"}],"predecessor-version":[{"id":4891,"href":"https:\/\/persc.jp\/blog\/wp-json\/wp\/v2\/posts\/1299\/revisions\/4891"}],"wp:attachment":[{"href":"https:\/\/persc.jp\/blog\/wp-json\/wp\/v2\/media?parent=1299"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/persc.jp\/blog\/wp-json\/wp\/v2\/categories?post=1299"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/persc.jp\/blog\/wp-json\/wp\/v2\/tags?post=1299"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}